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SEGA sample origin discovery thread "Finding the DNA of SEGA's music since summer of 2013!"

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For me, the vocals at 0:29 are complete gibberish, but the closest assumption I can give is "Unh, five worlds." 0:41 always sounded something like "Diddly, got a speech, got a speech, speech, got a speech." 0:46 sounds like something along the lines of "The more you make him do that." I hope someone finds the origin of these vocals so we can finally determine what they are for certain.

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https://app.box.com/s/lo16jknpubhd1z9mvvx9

 

So I found these three samples within the demos of AMG Kleptomania.

 

In order:

 

- A male voice whispering "player", famous for being used in Everybody Jump Around from Jet Set Radio

 

- A female voice muttering "don't stop now", famous for being used in Bokfresh from Jet Set Radio Future

 

- And last but not least, the case Arcade Child bought up a while back, now finally closed, the synth loop that plays in the intro of Shape Da Future from Jet Set Radio Future.

 

Downloading the whole pack as we speak to see what else is inside.

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- A male voice whispering "player", famous for being used in Everybody Jump Around from Jet Set Radio

 

Actually, I think the words you're looking for are "play it." WhoSampled lists the origin as Casablanca (1942), though their audio stream for it isn't working and I haven't seen the movie, so I can't confirm it. Here's the link, however useless it may be: http://www.whosampled.com/sample/158586/Richard-Jacques-Everybody-Jump-Around-Humphrey-Bogart-Play-It-Sam...Play-As-Time-Goes-By-(AvalonAs-Time-Goes-By)/

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https://www.youtube.com/watch?v=1_a57ZNlU6o

 

Around 45 seconds in is the "play it" WhoSampled is referring to, and even though I can hear the Kleptomania sample as "play it" (a PDF leaflet also labels it as such), I don't think that voice is the same.

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https://www.youtube.com/watch?v=1_a57ZNlU6o

 

Around 45 seconds in is the "play it" WhoSampled is referring to, and even though I can hear the Kleptomania sample as "play it" (a PDF leaflet also labels it as such), I don't think that voice is the same.

 

Whosampled credits it to Humphrey Bogart, and indicates the sample being at 1:45, so it's possible the submitter put up a different scene that was taken down.

 

Furthermore, I think the original line goes "You played it for her, you can play it for me. Play it."

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I've never watched Casablanca myself either, sooo...

 

But here, check what I found inside Kleptomania.

 

https://app.box.com/s/10v6h6ot8gcfwl6tpq2k

 

It's that synth loop from Haunted Ship in Sonic Rush Adventure! This pretty little gem is claimed to often be sampled from either Techno Grooves Mach 4's Techno Slam (heard at the 0:53 mark) or Gold Mines from Frogger 2: Swampy's Revenge.

 

However, nope. All three stem from this clip, as proven by the clearness of the loop and no basslines or distortion (as heard in Techno Slam), other notes (as heard in Gold Mines), or drum loops and speed/pitch modifications (as heard in Haunted Ship).

 

Recreation of the Haunted Ship use here. https://app.box.com/s/jta275dbqe9866zqtvcd

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I've never watched Casablanca myself either, sooo...

 

But here, check what I found inside Kleptomania.

 

https://app.box.com/s/10v6h6ot8gcfwl6tpq2k

 

It's that synth loop from Haunted Ship in Sonic Rush Adventure! This pretty little gem is claimed to often be sampled from either Techno Grooves Mach 4's Techno Slam (heard at the 0:53 mark) or Gold Mines from Frogger 2: Swampy's Revenge.

 

However, nope. All three stem from this clip, as proven by the clearness of the loop and no basslines or distortion (as heard in Techno Slam), other notes (as heard in Gold Mines), or drum loops and speed/pitch modifications (as heard in Haunted Ship).

 

Very nice find.

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Kind of unrelated, but does anyone know who made the intro music for Sonic Advance? I'm doing a remix of it and I want to make sure I give credit where credit is due.

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Yutaka Minobe and Tatsuyuki Maeda are the two artists officially credited for Sonic Advance material, even though it hasn't been officially said who did what track. Maybe just name the both of them in credits?

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Ok, this is great, I was looking around at a rip I did of everything from Sonic and Sega All Stars racing  for DS, and I've found some really interesting stuff.

 

First, why is there Fly Like A Butterfly audio in it? I don't remember hearing that one, but it leads me to my first (and best) discovery out of this entire post, this little gem right here:

 

https://www.dropbox.com/s/q71mb1m3a72a862/Naganuma%27sVoice_OOWAP.mp3

 

Second, we have a 15 Second clip with a familiar scratch sound right at the beginning.

https://www.dropbox.com/s/65kmunt5lpokmuf/0000.wav

 

Unrelated, but still interesting, and something I won't be linking, there's an 8 Minute, 30 Second file, slightly compressed, of 2 full length songs done by Bentley Jones and Crush 40, I can tell by the voices, but I've never heard either of the songs, after some Google-ing I confirmed to be "So Much More..." and "Into The Wind" respectively.

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The same scratch is used at the beginning of Moody's Shuffle.

 

That wasn't even the main focus of the post, I kinda was going for more attention to the "Oowap" Hideki Voice clip, that's the best version of it we're gonna get without Naganuma flat-out giving the clip to us, which will probably never happen.

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About the Fly Like a Butterfly clip, it's nice to finally be able to own Hideki's voice sample, however, I really wish he'd let us know how it used to sound, because it's blatantly obvious that thing was increased in pitch by a ton.

 

I'm crossing it off as originally sounding something like this. https://app.box.com/s/uelx74qkas70y2u54zlc

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The same scratch is used at the beginning of Moody's Shuffle.

 

WHA ARE YOU--

 

https://www.youtube.com/watch?v=pcApURJeRx0

 

https://www.youtube.com/watch?v=g22zl4VNxd8

 

...It actually is the same, holy shit.

 

I actually already have that "okay" sample right before the scratch in Unknown From M.E. (doesn't appear here but does appear on the Cuts Unleashed CD), and really, I think a lot more SA1/SA2 songs use samples than we think. We already have "hip-hop, house, techno", "layin' the wax and spinnin' the sounds", "wake up wake up wakeupwakeup wake up", "up and down and all around" and the Goin Down rap, alongside that "okay" and the gear-drum fill from E.G.G.M.A.N..

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Yutaka Minobe and Tatsuyuki Maeda are the two artists officially credited for Sonic Advance material, even though it hasn't been officially said who did what track. Maybe just name the both of them in credits?

 

Actually, I already looked up all of the sound designers listed in the game's credits, but I couldn't find anything linking any of them specifically to the intro. Looking at Sega Retro, Yutaka Minobe is credited for the most songs, but the intro is not one of them. Tatsuyuki Maeda is credited for most of the short jingles in the game such as the Act Clear music. I also tried to find Hironobu Inagaki and Atsuyoshi Isemura, who are credited under "Sound" as part of Dimps, on Sega Retro, but found nothing. Searching for their names elsewhere, I still couldn't find anything specific for Sonic Advance. I apologize if this is taking up the thread unnecessarily, but I need a definite answer, and if there's another thread where I can find one, please let me know.

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I've been messing around with the MIDIs and soundfonts of the Sonic Advance games and managed to find the "Amen, Brother" sample from Sonic Advance 2's "Knuckles Boss" theme at patch 124, bank 6 of its soundfont. Here's the entire drum channel from the song, for anyone who's interested:

 

https://app.box.com/s/jdgjbbkv6p91zrsro5oy

 

I can also provide individual channels, as well as complete recreations, of any other track from the Sonic GBA games for anyone who wants them.

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Just to put this in regarding samples.

 

As of current day, almost every musician uses samples. Stuffs like sweeps, drums are usually samples nowadays. A lot of people go more than that, so it's very normal that you can see at least a few sample based songs in every OST. Unleashed does it a lot, Lost World and Colours don't seem to do it as much, Generations obviously does it. 

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Just to put this in regarding samples.

 

As of current day, almost every musician uses samples. Stuffs like sweeps, drums are usually samples nowadays. A lot of people go more than that, so it's very normal that you can see at least a few sample based songs in every OST. Unleashed does it a lot, Lost World and Colours don't seem to do it as much, Generations obviously does it. 

 

I don't think any musicians from ST have gone out of their way to take a loop directly from an existing song and sample that.

 

Ooh, I just thought of something. Spindash, do you know where that guitar in Something Jazzy For Your Mind comes from?

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Just to put this in regarding samples.

 

As of current day, almost every musician uses samples. Stuffs like sweeps, drums are usually samples nowadays. A lot of people go more than that, so it's very normal that you can see at least a few sample based songs in every OST. Unleashed does it a lot, Lost World and Colours don't seem to do it as much, Generations obviously does it. 

 

Yeah, I'm aware of the fact of Unleashed and Generations using samples too.

 

Sampling is really a massive style and something the Dreamcast era and even 06 used a lot. I'd like to branch out into stuff like those eventually.

 

 

I don't think any musicians from ST have gone out of their way to take a loop directly from an existing song and sample that.

 

Ooh, I just thought of something. Spindash, do you know where that guitar in Something Jazzy For Your Mind comes from?

 

Sadly not. All I can say is the same that a few people have said: I'm fairly certain it isn't the same one from Windmill Isle Day.

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I've been messing around with the MIDIs and soundfonts of the Sonic Advance games and managed to find the "Amen, Brother" sample from Sonic Advance 2's "Knuckles Boss" theme at patch 124, bank 6 of its soundfont. Here's the entire drum channel from the song, for anyone who's interested:

 

https://app.box.com/s/jdgjbbkv6p91zrsro5oy

 

I can also provide individual channels, as well as complete recreations, of any other track in the Sonic Advance series for anyone who wants them.

Wait, you can rip stuff from GBA Games? If you can find a way, would it be possible to do a rip of all the stuff from the GBA Version of Jet Set Radio? (Yes, that was actually a thing, in case you didn't already know.)

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Wait, you can rip stuff from GBA Games? If you can find a way, would it be possible to do a rip of all the stuff from the GBA Version of Jet Set Radio?

 

1. Yes.

2. I actually just tried and it seems Jet Set Radio is one of those games that's incompatible with what I'm using (others being the main series GBA Pokemon games and the Metroid games), so unfortunately, no.

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Well, what do you know? I was watching this commercial for Space Channel 5: Part 2 and noticed something familiar at 0:58...

 

http://www.youtube.com/watch?v=9pnCvZ-yBOs&t=58

 

It's the same drum loop used in "Stardust Speedway Good Future" (JP) from Sonic CD. I've noted the sample's origin in my Sonic samples list as "Jungle Jazz" by Kool & the Gang, though I think it's safe to assume that a sample pack was used for the sample in both Space Channel and Sonic CD.

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