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Over APPRECIATED sonic games


Inkling Cooper

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As you can tell by the title, this is the Over APPRECIATED sonic games.

For me, the over appreciated sonic game is.........

Sonic Adventure 2.

A lot of people say this game is the best sonic game ever, but to me, i think it's the most over appreciated sonic game. Why? while the best part of the game is the Sonic And Shadow levels they are over WAY too quickly. The reason why i think this game is the most over APPRECIATED sonic game is mainly because of the dreaded treasure hunt levels. Why? firstly, The levels can REALLY drag on which means that the treasure hunt levels are the longest levels in the game but in this case, that's a bad thing. Secondly, the levels are just WAY too big but that's also the reason why they can drag on.

So anyway guys, what is the most Over APPRECIATED sonic game?

 

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Sonic CD is the first game that comes to mind whenever I think about what an overrated Sonic game is. I've played this game three times and every time I grow more and more annoyed with it. I don't have fun playing this game. I'm not a fan of deliberately bad level design that contradicts the basic goal of a Sonic game. I like my exploration in Sonic games--to a point--too, but not when I'm forced into doing it. The thing that really puts me off is the cheap spring and trap placement and just the haphazard maps that just aren't very fun to play. I know I'm going to get ripped to shreds over this, but I tried to get sucked into the hype and love Sonic CD like everyone else, but I just can't. The only compliment I'm willing to pay that game is that I think it's very interesting on a conceptual level (time travel and each level have very unique gimmicks that are potentially fun) and the art direction is great... it's just not very fun to actually play.

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Sonic Adventure 2, without question. I finally got to play it and whilst it's not AS BAD as I thought it would be and it does have its moments, it's still so average IMO.

The Sonic/Shadow levels are definitely the best part of the game but it doesn't matter considering that the game contains 2x more levels of Treasure Hunting and Shooting levels...

Edited by KrazyBean
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SA2 since it's 2/3rds of it's gameplay styles are pretty trite and don't offer much in the way of variation and for his debut game, Shadow's a fairly flat character.

 

Colours since it's portrayal of Sonic is nowhere near as good as it's often claimed to be, the Wisp's aren't utilized in hugely interesting ways and truly clever uses are quite few and far between and the game encapsulates an extremely light experience with none of the scope and feeling of wanting to be more that quite a few previous games had.

 

And SONIC '06 by merit of having zealous defenders who know nothing about how to actually defend the game. Like Dio once said (I think), valuing '06 and boasting about how 'awesome' it is is like finding a tiny gold nugget in a shitpile and then holding onto it with all of your might only to discover that it's fools gold.

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Sonic Adventure 2 sucks ass. Literally everything about it (other than the graphics/cutscenes I guess) is worse than the original Sonic Adventure. Everything.

 

Sonic Heroes sucks even harder though. I fucking hate Sonic Heroes. Easily one of the worse games I've ever played. I give the same reason every time - no other game, including Sonic 06, has given me migraines. Sonic Heroes actually physically hurt to play.

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SONIC. 4.

 

I cannot stand this garbage for the life of me. The worst video game I have ever played in my life, it makes me angry to just think about it. The game is inrepairable, it's a mess from top to bottom and I wish it never happened. All the critics are like "IT'S BRINGING SONIC BACK YAAAAAAAY" PFFFFFF you gotta be KIDDING me. Sonic 4 is a broken mess and does NOT by any means deserve to be considered a classic title. My main problem with the game? Shown right here in this video of mine.

 

http://www.youtube.com/watch?v=UxILQFLmnmI

 

Sonic rolls absolutely fine in 1, 2 and 3. Sonic 4? He moves at the pace of a fucking snail.

 

There is NO knowledge of momentum in this piece of garbage. Other problems include uninspired level design consisting of Bubbles, springs and speed boosters, automated gimmicks such as the ball rolling and minecarts in Lost Labyrinth and bland, boring, rehashed art design. Let's not forget the goddamn dying cat synths, either.

 

To me, nothing good came out of Sonic 4. ABSOLUTELY. NOTHING. And personally... I consider it worse than 06.

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The easiest game I'd give that honor to is Colors. It's an overwhelmingly average platformer that seems to skirt by both fans and general gamers by doing nothing egregiously wrong in a series that had so consistently been a turn-off, a game massively overshadowed by other platformers of the same time period in terms of technical competence, and thus something that would've never held a candle to them had the series always been on an even keel with other franchises. It's like the F student finally getting a C in the class: You see the improvement before you see the mediocrity in the grade itself.

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Sonic Adventure 2

Sonic CD

 

 

 

 

jiffy the hedgehog

Edited by 少佐 Jin H. Kisaragi
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Sonic Heroes.

 

- The controls are dreadful. So slippery. The homing attack is a mess. The special stage and rail grinding controls are even worse.

- The graphics look very poor (especially on the PS2 version). Have a very plastic kind of feel to them.

- The levels go on way too long and overstay their welcome.

-  Forcing you to go through the same levels four times is just so boring.

- The boss fights (Eggman and badniks) just drag, go on too long and the team fights make no sense what so ever.

- The soundtrack - with the exception of a few nice tracks - is rather bland. Nothing I want to listen to on my car stereo.

- The story feels rather dole and uninteresting. Shadow's return was never explained.

- Shadow should not have been in the game.

- The in-game and character switching dialogue - whilst a nice idea - gets tedious very quickly.

 

 

I think Heroes is generally considered to be an average game, but it's still over appreciated. It really is that bad in my opinion.

Edited by -Bender- Wolverine
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No. 1

SA2.

I played it for the first time in 2010/11 as a 16/17 year old, and I found it boring as fuck. I'd look forward to the Sonic/Shadow stages, but the in-between bullshit was so annoyingly terrible or just dull, that I couldn't even be bothered to finish the game. There was literally nothing motivating me to finish the game. Maybe if I was younger and much more impressionable, as a lot of Adventure-era Sonic fans were, I would have loved it, being more engrossed by the "dark, serious" story than the gameplay itself.

But nope. As a game its total shite. As a narrative, its average at best. As an experience, its somewhere between shite and average.

No. 2

Generations and Colours.

I lump them together because they were being made in parallel, with the same "playing it safe, stick to Unleashed" formula. As games, they're actually pretty fun to play. Not exactly what I want out of a Sonic game, but they were enjoyable enough for me to play through to the end. But that's it really. They're OK, and nothing more. Aside from great music and visuals, they're barely doing anything. The least offensive things that Sonic Team could think to do at the time.

Being OK, is good, compared to the utter dog-shit the games before have been. That's great for people who aren't Sonic fans. People who haven't been around will probably think they're the greatest thing ever to happen to Sonic.

To me, they're just mediocre though, so still overrated.

Edited by Scar
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Sonic Adventure 2, no doubt. I already explained my problems with it in the "I'm sorry but I hate SA2 thread" but long story short, I only enjoy about 1/3 of it, which are Sonic and Shadow's stages, the mech stages are incredibly repetitive, and the treasure hunting stages are some of the worst levels I've ever played in the franchise. I feel one of the reasons so many people regard it to be the best Sonic game is that it's either the first one they ever played, or it was a large part of their childhood.

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Sonic Adventure.

 

Angry-Mob.gif

 

Yeah yeah, it's viewed as the greatest 3D Sonic game of all time and no other game will ever be able to top it and blah blah blibbitty blaah. I like it, but I think it's one of the most overrated video games of history, and the most overrated Sonic game yet.

 

I've once commented that it's my favorite 3D Sonic game, but what I really meant is that it has my favorite 3D Sonic stages. The Sonic stages had great control (like other characters in the game), classic Sonic physics, a perfectly floaty jump, Sonic isn't too fast or too slow, and the spin dash allowed players to use tricks to get a great sense of speed and access to different paths, like that bridge shortcut in Emerald Coast and the hole in the stone wall above the lake.

 

This was a perfect play style, but it was only about a sixth of the game, and that one sixth is the only part I replay for fun. The other playstyles honestly bore me, excluding Tails', because he controls like Sonic and his levels have the same point-a-to-point-b structure as Sonic's, only you're racing someone.

 

Another thing I loath is the apparent collision detection and clipping issues. (I know that they aren't very abundant in the Dreamcast version, but I don't have a Dreamcast, I play the HD version from XBLA) I hate spending about half an hour gathering 999+ rings for my Chao using the Casinopolis hub trick and going to a speed stage to cash them in, only to lose them after a failed homing attack, clipping through a loop, flying off of a halfpipe in Speed Highway, or getting dogpiled by Cop Speeders while charging up the light speed dash. It's infuriating.

 

My theory as to why people only say this game is "the best 3D Sonic game" is that Sonic and Tails and Knuckles are similar to what they were in the classic games, and others are too blinded by their nostalgia goggles to be critical.

 

Here Lies Auto

 

1999-2013

 

"The Hobbit was okay."

Edited by Auto
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Generations.

It's more boosting gameplay, except with boring platforming thrown in to pretend they've fixed it, with a prettier Sonic 4 stapled to it, and desperately hoping nostalgia will make up for its problems. Not good.

 

Far from the way that I'd put it cause I still think Generations is a good game, but I do agree with the notion of it being over appreciated. It improves over it's boost predecessors and S4, but it's still so hugely flawed.

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Sonic Heroes sucks even harder though. I fucking hate Sonic Heroes. Easily one of the worse games I've ever played. I give the same reason every time - no other game, including Sonic 06, has given me migraines. Sonic Heroes actually physically hurt to play.

 

I have to ask, how is Sonic Heroes over appreciated in any scope? Like I'm genuine here.

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Generations.

It's more boosting gameplay, except with boring platforming thrown in to pretend they've fixed it, with a prettier Sonic 4 stapled to it, and desperately hoping nostalgia will make up for its problems. Not good.

What about Generations makes you think it's a prettier Sonic 4? Are you referring to Classic Sonic's gameplay, the fact that it's a huge nostalgia trip, or both? 

 

Generations is my favorite Sonic game of all time, and is Sonic 4 done right in my opinion, but I'm curious to see what you mean. 

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I have to ask, how is Sonic Heroes over appreciated in any scope? Like I'm genuine here.

 

It's never been declared the worst. It's generally seen as when things started to get bad, but it's not really considered awful.

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Well, I'll probably earn the ire of some SSMBers here, but Sonic and the Black Knight gets my vote, especially in regards to the story. Its story is not necessarily bad by any stretch of the imagination, but calling it the sterling example of Sonic stories/writing is kinda overselling it a bit. Compared to its predecessor, Sonic and the Secret Rings, I honestly just can't find myself caring for it as much.

Edited by Komodin
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Generations, totally. I just don't think it was "...the best f*cking Sonic game in history" like I've heard some people say. That's about the only one I hear too much about. 

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Well, I'll probably earn the ire of some SSMBers here, but Sonic and the Black Knight gets my vote, especially in regards to the story. Its story is not necessarily bad by any stretch of the imagination, but calling it the sterling example of Sonic stories/writing is kinda overselling it a bit. Compared to its predecessor, Sonic and the Secret Rings, I honestly just can't find myself caring for it as much.

May I ask what you didn't like about it compared to secret Rings?

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soniccd-cover.jpg

 

I really want to like this game...but I just don't find it fun. It has amazing visuals for it's time and it's time travel gimmick is a great idea.

 

 

The level design though....it's pretty crap. Too many random gimmicks and not enough flow. The bosses are also pathetically easy or just plain annoying. 

 

Anything else....? No. Okay..

 

FUCK this game. 

 

250px-Sonic_and_the_Secret_Rings_coverar

 

Yes, the story is pretty good, but the gameplay is just plain awful. The controls, while pretty balls, aren't the only thing wrong with it. The upgrade system makes it so Sonic is barely even functional for the first chunk of the game. Any level outside the main ones are either going to be a boring slog or just plain frustrating with a few exceptions. Something as simple as going backwards is an unbelievable pain in the ass, and it shouldn't be considering what kind of stuff you end up having to do. The story and soundtrack are the only things I like, and it's not worth playing it for those. It's not the worst Sonic game, but it's certainly on the lower end of the quality scale, for sure.  Black Knight improved upon it in pretty much every way. 

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May I ask what you didn't like about it compared to secret Rings?

 

Basically, while I think Black Knight had the better antagonist in Merlina, I just can't find myself caring for the characters and their plights as much as I do with Secret Rings. Caliburn, especially, doesn't gel with me as much as Shahra did.

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This was a perfect play style, but it was only about a sixth of the game

Sonic had 10 levels. The closest runner-up had like 5 or 6.

What about Generations makes you think it's a prettier Sonic 4? Are you referring to Classic Sonic's gameplay

Yes, that.
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Yes, that.

Well, from what I've played of Sonic 4 hd, it doesn't feel too similar to me. Maybe it's because there's less speed boosters to distract me, IDK.

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