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Awoo.

The mutability of the Sonic series


Amomynous
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If AoSth/SatAM didn't exist and didn't establish Sonic's love of Chilli Dogs, we wouldn't have this bit of pure brilliance;

 

sonicbk-chilldogs.jpg

 

His liking for Chili Dogs is actually given more prominence above running as seen in his profile in the Official Japanese SADV3 guide;

 

tumblr_msapvqtyYk1s9pusko1_400.png

 

Bottom line in the info area is '好きなもの....チリドッグ' basically translates to 'likes....chili dogs'

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Plasm, I do believe you've read the title and assumed you knew what the topic was about tongue.png.

 

His liking for Chili Dogs is actually given more prominence above running as seen in his profile in the Official Japanese SADV3 guide;

 

 

Is Sonic's love of running actually ever explicitly mentioned in that manner? It seems to be treated as more of a 'given.'

Edited by Amomynous
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If anything, the fact that Sonic's still live and kicking after complete messes like Shadow the Hedgehog and '06 is a true testament to how genuinely adored he is.

 

I believe that there are a few factors at work here.

 

1.  Sega doesn't have a lot of money-printing franchises.  Sonic is one of the few, probably because

 

2.  His fanbase is huge.  And stupid.  Now, I'll admit, I'm stupid for a few franchises myself.  Hell, I bought Journey of Dreams knowing how much of a fucking abortion it was going to be, but I bought it because I love me some fucking NiGHTS and I wanted more.  That's exactly the mentality that a lot of Sonic fans have.  Doesn't matter how shit it is; buy it because it has Sonic's face on it.  Nintendo does this with Mario a lot, too, but you could at least say those games are "technically fun", if not hackneyed to hell and back.

 

Lots of people who will buy anything means lots of $ to dig Sonic out of the holes he's been thrown into.  Look at practically any review of any Sonic game since like...uh...I dunno.  Heroes?  What you'll find is quite the opposite of adoration.

Edited by NOPE
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Lots of people who will buy anything means lots of $ to dig Sonic out of the holes he's been thrown into.  Look at practically any review of any Sonic game since like...uh...I dunno.  Heroes?  What you'll find is quite the opposite of adoration.

 

Ok then. Let's call it loyalty.

 

Regarding another subject, I've always perused the idea of what would have happened to the Sonic series if;

 

- Sonic X-treme was released and...

- Sonic Adventure was released on the Saturn.

 

It's a really intriguing thought. I can't say that I ever had the inclination that X-treme would've done the series any true good considering how primitive and badly-designed it looked and considering that it's likely that Saturn Adventure would've released near the end of the Saturn's life in Western territories where the console was never particularly successful, whether or not it would've had a positive impact on the franchise. What Sonic game would've released on the Dreamcast?

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Yo, OP, may I suggest you rename this to "Sonic's Survivability" or something like that?

 

Anyway, a lot of people seem to think that X-Treme would've been an early and more catastrophic Sonic '06. :U  Let's be honest here, the game looked like a mess, and Sonic may not have had the staying power he did so many years later.  Much as I give the blue guy the business, I'm glad that game didn't come out and completely wreck the franchise.

 

If Adventure had come out on the Saturn, though?  How much of a decline in quality are we talking here?  Or are we saying that it's basically the same game but with worse graphics?

Edited by NOPE
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If Adventure had come out on the Saturn, though?  How much of a decline in quality are we talking here?  Or are we saying that it's basically the same game but with worse graphics?

 

The Sonic World area in Jam was actually cobbled together from elements of Saturn Adventure when it was in development. Everything else is left up to the imagination but I've always wondered if Saturn Adventure would feature Jam Sonic's running speed and a greater focus on overall exploration above speed.

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I've never heard of 'Saturn adventure' can you give me any links on it?

 

To get back on topic, it seems Sonic's portrayal in Sonic Adventure seems quite borrowed from the cartoons, what with the cheesy slang, and the somewhat harsher, 'playground' insults that it seems weird hearing him say nowdays, but it can be hard to tell who's copied who sometimes, considering Sega may have told DiC to portray him that way.

Edited by Amomynous
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Hm.  I think the question is whether or not it would've been appealing enough to save the dying-from-birth Saturn.

 

I've never had the pleasure of playing Jam, so I wouldn't know what it's like, but it always looked interesting.  A whole game in that style would certainly be something to marvel, or at least, you know, laugh at, but considering so much of Sonic Adventure is built on things that can only be done on the Dreamcast, it's hard to say if an inferior version would've had the same impact that our real version did.


I've never heard of 'Saturn adventure' can you give me any links on it?

 

She means the version of Sonic Adventure that was going to appear on the Saturn.  Adventure began production on the Saturn before it was moved to the DC.

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Of course the largest impact on Sonic's brand was going multiplatform. I mean when fans ask for the third Adventure game they are really asking for the return of the Dreamcast era, when actually we have a few games we could call SA3 in spirit. We could have gotten that actual Dreamcast game, title and all if Sega's last console was any kind of success. Of course there are many factors in play when it comes to the failure of entire consoles. But the quality of Heroes and all offerings after it paled for years when compared to first-party Sega. I imagine they didn't have the right kind of resources to create games for three platforms. This is why the Nintendo deal is so good for Sonic and Lost World, they're on one console. But think about this now, going back to the original post. Because '06 was not on Wii, that's why we got the Storybook games. Which showed Sega how much of Sonic's audience is on the Wii. Colors replaced the Storybook games for more success, and that leads into Sega's deal with Nintendo. So not only does '06 create the Wii games, it creates Sega's whole foray into Nintendoland right up until Lost World's release. So I guess it's fair to say '06 created a learning experience for Sonic Team after all, kind of like rebuilding after an atomic bomb, lmao.

Edited by American Ristar
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If Adventure was kept as a Saturn game, I speculate that would have ment the Dreamcast would've come about a bit later than it did. I imagine the fact that the Saturn was doing so badly was what made Sega decide that there was no point in briefing life into this corpse anymore. If Adventure was left as a Saturn game, then that would indicate that they did still have faith in the Saturn despite its poor performance on the market, meaning Sega may have put less attention into making a new console that early on.

Additionally, I imagine it would've led to Sega's demise as a console manufacturer much earlier on. Moving on from the Saturn to the Dreamcast did at least help them stay afloat just a little bit longer. Continuing to put all of that money into Saturn games when it clearly wouldn't get them anywhere would've been the final nail in the coffin right there and then.

Edited by TheFatPanda
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