Jump to content
Awoo.

How Sega can fix Sonic


SegaFanatic

Recommended Posts

8 minutes ago, Gabe said:

You haven't actually given any hard sources and/or presented a credible argument to back up your statement. You're only tossing out a list of vague sources and then handwaving an excuse as to why you're not giving any concrete evidence. I might as well claim the majority of fans also want a sequel to Sonic Labyrinth based on the same "sources" you have.

Except we both know that's a ridiculous comparison. We all know most people don't like Adventure anymore or 3D Sonic games in general and want 2D Sonic games. We also all know that everyone thinks Sonic Labyrinth sucks. If people like Adventure I don't mind but they know they are in the minority. 

I'm not providing sources for such an obvious statement in my free time on a Sonic fan site.

Link to comment
Share on other sites

43 minutes ago, StarStreak said:

Except we both know that's a ridiculous comparison. We all know most people don't like Adventure anymore or 3D Sonic games in general and want 2D Sonic games. We also all know that everyone thinks Sonic Labyrinth sucks. If people like Adventure I don't mind but they know they are in the minority. 

I'm not providing sources for such an obvious statement in my free time on a Sonic fan site.

I'd also argue that claiming that 3D fans are a minority is ridiculous, considering that the series has had roughly two-thirds of 3D games as there are 2D games (and I'm counting the handheld titles when I say this-strictly considering console releases, the 2D titles have been vastly outnumbered by the 3D titles). I also don't have any reason to believe any of what you've said because you've still refused to give any legitimate arguments or sources as to why I should, and claiming "it's so obvious, why should I waste my time doing so" as to why you still haven't is a weak cop-out out over a point you've been pushing ever since you entered the thread.

If you're not going to actually provide anecdotal evidence to your claims and carry on with this patronizing attitude that you shouldn't be obligated to do so when questioned about it, I'll be blunt and say you and your argument doesn't hold anything of value to the topic.

  • Thumbs Up 2
Link to comment
Share on other sites

27 minutes ago, StarStreak said:

Except we both know that's a ridiculous comparison. We all know most people don't like Adventure anymore or 3D Sonic games in general and want 2D Sonic games. We also all know that everyone thinks Sonic Labyrinth sucks. If people like Adventure I don't mind but they know they are in the minority. 

I'm not providing sources for such an obvious statement in my free time on a Sonic fan site.

We don't "all know" this stuff, man. That's why people are asking for sources. You may have seen a bunch of people wanting just 2D Sonics, but that doesn't qualify as a source, and it doesn't counter all the people we've seen that do want more 3D Sonics.

  • Thumbs Up 4
Link to comment
Share on other sites

58 minutes ago, StarStreak said:

I'm not providing sources for such an obvious statement in my free time on a Sonic fan site.

Just admit you can't back up anything you'll said.

 

... I really need a button which auto types that for me these days.

  • Thumbs Up 6
Link to comment
Share on other sites

.... Okay, I already see this and no. We're not going down this road again because every time we get on this kick about people providing evidence, it just derails the thread because the person being asked isn't ever willing to provide any.

So until statistical evidence or Word from God is actually provided for the viewpoint that 3D fans are an extreme minority, consider the relevant claims non-existent and just ignore them.

  • Thumbs Up 5
Link to comment
Share on other sites

5 hours ago, StarStreak said:

= Only have Sonic and Dr Robotnik. The other characters are all fluff and are not as good as Sonic, with some like Shadow being a complete embarrassment. Thankfully, we haven't had to play as these friends lately (aside from the terrible Sonic Boom) but it would be even better to return to the roots of Sonic 1. Let's just have Sonic and Robotnik.

...How about no? Many of us actually like/prefer many of the other characters. And a LOT of fans have badly been wanting the return of other playable characters in the main series for ages. And while I personally may not be a huge Shadow fan, at least I can still admit many find him cool. Honestly I think this whole "Sonic & Eggman are the only good characters" nonsense is just hurting the series and torments a huge portion of the fan base. If you don't like them that's fine, but don't pretend everybody shares that opinion.

  • Thumbs Up 1
Link to comment
Share on other sites

I really don't think it's controversial to say that the vast majority of gamers think 3D Sonic games suck and that Sonic is much better suited to 2D. It's fucking obvious and everyone knows it, why on earth do I need evidence to back it up? Do I need to back the theory that the Classic Devil May Cry Dante is more popular than the DmC one? Do I need evidence to prove Mario Galaxy is more popular than Sunshine?

The fuck is this?

Link to comment
Share on other sites

Did someone seriously come in here and make the "No friends, 2D Sonic only, Green Hill Destination" statement unironically? Come on kids, I know we've hit some lows, but we've got to be better than that, right? Okay not really because our community hits some serious lows at times, but come on.

19 minutes ago, StarStreak said:

I really don't think it's controversial to say that the vast majority of gamers think 3D Sonic games suck and Sonic is much better suited to 2D. It's fucking obvious and everyone knows it, why on earth do I need evidence to back it up? Do I need to back the theory that the Classic Devil May Cry Dante is more popular than the DmC one? Do I need evidence to prove Mario Galaxy is more popular than Sunshine?

The fuck is this?

Okay I was going to let this go and continue on my way but you're gonna keep going so here goes nothing.

The problem with your argument isn't that most 3D Sonic games don't suck and that most 2D Sonics aren't pretty alright, but you're missing something (blatantly I might add): just because it hasn't completely worked before doesn't mean it can never work properly, and that games that aren't considered as good anymore can't still have good ideas and foundations. 

Sonic Adventure, for example, is a game that has aged like a nice glass of milk. Does that mean it's shoddy by today's standards and definitely not as good as it used t be? Yes. But does that mean it's foundations for the gameplay, storytelling, etc aren't good ideas? No!

You're putting things on a binary of "good" and "bad" and trying to shove everything into one or the other whenever everyone and their mamma should know it's a spectrum, much like just about everything else in the world. It doesn't help move along discussion, it doesn't contribute any nice counter-points to think about, and it certainly does no favors to making friends either by being so arrogant and abrasive about it.

And if trying to back up your info on a Sonic fan forum is useless, then what are you doing on a Sonic fan forum anyways? Wouldn't discussing these sort of things be useless to you if the concept of posting on a forum like this is so pointless?

.......

Anyways. Continuing my original post.

As tiring as these kind of topics get since this discussion is had at least once a day with a group of people who regularly talk about Sonic (especially in a drought like this), I'm just gonna be frank about this.

Sonic will only be "fixed" whenever it feels like the majority of the development team loved the idea of making the game, and the end-product of that work isn't riddled with problems. Super ultra extra points if it actually remembers Sonic's original mechanics and pulls them off well, but don't push your luck little buddies.

Also,

9 minutes ago, Marioandsonic123 said:

Can we all agree to lock this topic?

No. Running from bad arguments fixes nothing. :v

  • Thumbs Up 7
Link to comment
Share on other sites

7 minutes ago, StarStreak said:

I really don't think it's controversial to say that the vast majority of gamers think 3D Sonic games suck and that Sonic is much better suited to 2D. It's fucking obvious and everyone knows it, why on earth do I need evidence to back it up? Do I need to back the theory that the Classic Devil May Cry Dante is more popular than the DmC one? Do I need evidence to prove Mario Galaxy is more popular than Sunshine?

The fuck is this?

Because you're operating from your own anecdotal experiences in order to make a very specific claims and implications about how the franchise should be going forward, which is an ignorant way of going about, well, anything. For example, the claim that most gamers think 3D Sonic games suck- even if this were true- is baseless without pinpointing why. Perhaps the games are just terribly-made which isn't solved by going 2D if the same bad programmers are running the show (Hello Sonic 4), meaning you are side-stepping the issue entirely without any tangible benefit towards anyone. All because you couldn't be assed to look beyond your own limited viewpoint.

This isn't like any other Sonic fansite where you'll be taken seriously just because you word your posts strongly and drop some F-bombs. This is a debate site. You want people to actually listen to your claims? Bring evidence. If you're not willing to or can't find any, just simply admit this is your own opinion. Either would be very respectful.

But my point stands that we're not about to derail the thread simply because you're trying to brute-force your viewpoints onto others by claiming factual bases where there are none. So you have one of two options for continuing on this tangent: bring evidence or simply go back on the claim being truth. Everyone else is still obliged to ignore these claims. Again, we're not about to have this circus.

  • Thumbs Up 7
Link to comment
Share on other sites

4 minutes ago, Azoo said:

Did someone seriously come in here and make the "No friends, 2D Sonic only, Green Hill Destination" statement unironically? Come on kids, I know we've hit some lows, but we've got to be better than that, right? Okay not really because our community hits some serious lows at times, but come on.

Okay I was going to let this go and continue on my way but you're gonna keep going so here goes nothing.

The problem with your argument isn't that most 3D Sonic games don't suck and that most 2D Sonics aren't pretty alright, but you're missing something (blatantly I might add): just because it hasn't completely worked before doesn't mean it can never work properly, and that games that aren't considered as good anymore can still have good ideas and foundations. 

Sonic Adventure, for example, is a game that has aged like a nice glass of milk. Does that mean it's shoddy by today's standards and definitely not as good as it used t be? Yes. But does that mean it's foundations for the gameplay, storytelling, etc aren't good ideas? No!

You're putting things on a binary of "good" and "bad" and trying to shove everything into one or the other whenever everyone and their mamma should know it's a spectrum, much like just about everything else in the world. It doesn't help move along discussion, it doesn't contribute any nice counter-points to think about, and it certainly does no favors to making friends either by being so arrogant and abrasive about it.

And if trying to back up your info on a Sonic fan forum is useless, then what are you doing on a Sonic fan forum anyways? Wouldn't discussing these sort of things be useless to you if the concept of posting on a forum like this is so pointless?

.......

Anyways. Continuing my original post.

As tiring as these kind of topics get since this discussion is had at least once a day with a group of people who regularly talk about Sonic (especially in a drought like this), I'm just gonna be frank about this.

Sonic will only be "fixed" whenever it feels like the majority of the development team loved the idea of making the game, and the end-product of that work isn't riddled with problems. Super ultra extra points if it actually remembers Sonic's original mechanics and pulls them off well, but don't push your luck little buddies.

Also,

No. Running from bad arguments fixes nothing. :v

I mean to lock it because it has no purpose. WE can't fix sonic,SEGA doesn't care enough to fix sonic. Let's please move on!

Link to comment
Share on other sites

Okay, I have no empirical evidence to prove what I'm saying is true, so it's technically just my opinion.

11 minutes ago, Azoo said:

Sonic Adventure, for example, is a game that has aged like a nice glass of milk. Does that mean it's shoddy by today's standards and definitely not as good as it used t be? Yes. But does that mean it's foundations for the gameplay, storytelling, etc aren't good ideas? No!

What does Sonic Adventure do that could be learned from? Everything about Adventure is terrible. Horrible story, writing, voice acting, controls, hub world, camera and alternate character levels. The only thing that is passable is Sonic's stage design, which is marred by terrible controls. Even then, the Sonic levels don't work particularly well anyway since the homing attack interrupts the pace to a halt and the stages have to be very automated to be playable.

I'd rather see SEGA go back to the drawing board.

7 minutes ago, Nepenthe said:

For example, the claim that most gamers think 3D Sonic games suck- even if this were true- is baseless without pinpointing why. Perhaps the games are just terribly-made which isn't solved by going 2D if the same bad programmers are running the show (Hello Sonic 4), meaning you are side-stepping the issue entirely without any tangible benefit towards anyone.

Whilst Sonic 4 was much weaker than the Classic titles it was still better than anything since 1998 and a massive step in the right direction compared to those titles.

Link to comment
Share on other sites

Just now, StarStreak said:

Okay, I have no empirical evidence to prove what I'm saying is true, so it's technically just my opinion.

What does Sonic Adventure do that could be learned from? Everything about Adventure is terrible. Horrible story, writing, voice acting, controls, hub world, camera and alternate character levels. The only thing that is passable is Sonic's stage design, which is marred by terrible controls. Even then, the Sonic levels don't work particularly well anyway since the homing attack interrupts the pace to a halt and the stages have to be very automated to be playable.

I'd rather see SEGA go back to the drawing board.

Whilst Sonic 4 was much weaker than the Classic titles it was still better than anything since 1998 and a massive step in the right direction.

Its not "technically" an opinion, it is an opinion.

  • Thumbs Up 2
Link to comment
Share on other sites

14 minutes ago, Marioandsonic123 said:

I mean to lock it because it has no purpose. WE can't fix sonic,SEGA doesn't care enough to fix sonic. Let's please move on!

And that my friend is the mindset of a defeatist.

If Sega can't fix Sonic nor care enough to fix him, then why are we still here? Do we really believe there is no hope? Because if we didn't, then we would've all been gone a long time ago.

But we're not, which shows that we still have determination that they'll do it someday. Does that keep making us talk about things in circles? Yes. Does it seem a bit sad that we keep letting ourselves ride the wheel of pain like this? Yeah. But Sonic's such a big series, and the darkest always shows a glimmer of hope on the other end, from someone who cared, so people keep going anyways.

As is the life of being in this community. It's been a bumpy ride, but it has it's good results now and then.

9 minutes ago, StarStreak said:

What does Sonic Adventure do that could be learned from? Everything about Adventure is terrible. Horrible story, writing, voice acting, controls, hub world, camera and alternate character levels. The only thing that is passable is Sonic's stage design, which is marred by terrible controls. Even then, the Sonic levels don't work particularly well anyway since the homing attack interrupts the pace to a halt and the stages have to be very automated to be playable.

You seem to want to emphasize this is your opinion, but spout this out in a way that makes it out that you're simply stating the facts.

So as long as you do that I or somebody else is gonna call you out on your bullshit.

9 minutes ago, StarStreak said:

Whilst Sonic 4 was much weaker than the Classic titles it was still better than anything since 1998 and a massive step in the right direction.

Like this for example! Wow! 

If someone can seriously try to tell me Sonic 4 was a better effort and overall game than Unleashed, Colors, Generations then I'm sorry but this is all I got for you.

  • Thumbs Up 5
Link to comment
Share on other sites

1 minute ago, Azoo said:

You seem to want to emphasize this is your opinion, but spout this out in a way that makes it out that you're simply stating the facts.

So as long as you do that I or somebody else is gonna call you out on your bullshit.

Well I'm not going to preface everything with 'in my opinion' am I?

1 minute ago, Azoo said:

If someone can seriously try to tell me Sonic 4 was a better effort and overall game than Unleashed, Colors, Generations then I'm sorry but this is all I got for you.

Sonic 4 is on another league to Unleashed. Unleashed is terrible. Colours and Generations are good efforts but they have big control problems and they don't really play like Sonic games, more like fun racing titles.

Link to comment
Share on other sites

No you don't have to lace everything with 'in my opinion'. You just have to not be an ass.

It also doesn't help whenever you put games on a higher league to others not based on their quality but by how many superficial things they knock off your checklist for an ideal Sonic game. "Ah yes, Sonic & Robuttnik only, check. 2D, check. No story, check. Classic, check. Looks like the best Sonic game in decades".

Viewing things like that don't help anyone understand your viewpoint unless you're some sort of gaming journalist/critic, which is a joke in itself for almost the exact same reasons. 

  • Thumbs Up 3
Link to comment
Share on other sites

3 minutes ago, Azoo said:

It also doesn't help whenever you put games on a higher league to others not based on their quality but by how many superficial things they knock off your checklist for an ideal Sonic game.

Why do you make that assumption?

Link to comment
Share on other sites

Just now, StarStreak said:

Why do you make that assumption?

You're judging a game not based on its own merits, but on qualities that are only appealing to you and a select few people. 

  • Thumbs Up 2
Link to comment
Share on other sites

17 minutes ago, Azoo said:

And that my friend is the mindset of a defeatist.

If Sega can't fix Sonic nor care enough to fix him, then why are we still here? Do we really believe there is no hope? Because if we didn't, then we would've all been gone a long time ago.

But we're not, which shows that we still have determination that they'll do it someday. Does that keep making us talk about things in circles? Yes. Does it seem a bit sad that we keep letting ourselves ride the wheel of pain like this? Yeah. But Sonic's such a big series, and the darkest always shows a glimmer of hope on the other end, from someone who cared, so people keep going anyways.

As is the life of being in this community. It's been a bumpy ride, but it has it's good results now and then.

You seem to want to emphasize this is your opinion, but spout this out in a way that makes it out that you're simply stating the facts.

So as long as you do that I or somebody else is gonna call you out on your bullshit.

Like this for example! Wow! 

If someone can seriously try to tell me Sonic 4 was a better effort and overall game than Unleashed, Colors, Generations then I'm sorry but this is all I got for you.

Yes.

Link to comment
Share on other sites

4 minutes ago, StarStreak said:

Why do you make that assumption?

Because whenever you base things upon a binary of "this = good, that = bad" and make bold claims that certain things just don't work, even going as far to say that something as haphazardly designed as Sonic 4 wins over recent games because it reigns closer to your checklist rather than quality reasons, you kind of come to a conclusion on what the mindset is behind your argument.

And if you think that I shouldn't jump to that assumption, then maybe I think that because you felt like you had no need to back up your arguments with reasons why you have these opinions. This is what happens when you try to just throw out your 'opinions' every which way without tact, and the extra negative reaction combined with it is only because you hold your statements high enough above everyone else's that you don't feel like you need to explain yourself.

Do you get what we're saying now?

3 minutes ago, Marioandsonic123 said:

Yes.

Also, I'm glad you agree dude, but let's not make one-sentence / one-liner posts. Keep that in mind on these forums and you're good. :j

  • Thumbs Up 3
Link to comment
Share on other sites

2 minutes ago, Azoo said:

Because whenever you base things upon a binary of "this = good, that = bad" and make bold claims that certain things just don't work, even going as far to say that something as haphazardly designed as Sonic 4 wins over recent games because it reigns closer to your checklist rather than quality reasons, you kind of come to a conclusion on what the mindset is behind your argument.

And if you think that I shouldn't jump to that assumption, then maybe I think that because you felt like you had no need to back up your arguments with reasons why you have these opinions. This is what happens when you try to just throw out your 'opinions' every which way without tact, and the extra negative reaction combined with it is only because you hold your statements high enough above everyone else's that you don't feel like you need to explain yourself.

Do you get what we're saying now?

Also, I'm glad you agree dude, but let's not make one-sentence / one-liner posts. Keep that in mind on these forums and you're good. :j

I didn't agree. I was talking about the give up hope part.

Link to comment
Share on other sites

30 minutes ago, StarStreak said:

What does Sonic Adventure do that could be learned from? Everything about Adventure is terrible. Horrible story, writing, voice acting, controls, hub world, camera and alternate character levels. The only thing that is passable is Sonic's stage design, which is marred by terrible controls. Even then, the Sonic levels don't work particularly well anyway since the homing attack interrupts the pace to a halt and the stages have to be very automated to be playable.

That's the overall execution, though, not the fundamental foundation. Nothing is perfect in Adventure but you'd have to be pretty narrowminded if you honestly think a small 2D plane is an indisputable best-case-scenario for a character that's able to move at the speed of sound.

Whilst Sonic 4 was much weaker than the Classic titles it was still better than anything since 1998 and a massive step in the right direction compared to those titles.

How is a step towards half-hearted gameplay efforts, recycled content, total regression and zero ambition a massive step in the right direction? Because it's the closest thing that resembles the more polished Sonic games to the naked, nostalgia-seeking eye?

A massive step in the right direction would be Sonic Team finally going back to pushing limits, hardware, concepts, or what need be, to create the best and most polished version of a Sonic game possible, with a grand adventure on the side, as it was during the Genesis days. 2D, 3D, it doesn't matter. Just give it effort and produce results, and Sonic will be golden once again. Basic fundamentals.

 

Edit: Also what about the Advance games

Do they not exist or?

  • Thumbs Up 2
Link to comment
Share on other sites

1 hour ago, Indigo Rush said:

3. Sensible Design and Gimmicks
Look, I don't care how much effort you put into it, forcing the player to partake in a fishing mini-game in a series entry that's known for fast-paced platforming and freerunning is not a sensible design choice. Neither is clunky target-shooting, slow and dull stealth platforming, treasure hunting, QTE-filled brawling or waggle-based swordplay. The list could go on. If you're going to shake up the status-quo, let it compliment the core design. Super Mario Galaxy fared well as another entry in the Mario series because the gravity-bending mechanics complimented the traditional 3D platforming, and were carefully designed and crafted to do so. Sonic Lost World did not compliment the core design, because the controls and mechanics were not fine-tuned, and every other level threw a different mechanic into the mix without fine-tuning it in a complimentary way. Meanwhile, Sonic CD's time travel mechanic complimented the core design nearly perfectly, giving the player reasons to explore the level (find the signposts and badnik generators), gain speed and platform expertly (to initiate time travel), and all without actually changing how the character controls in a significant way. Leave the radical control changes to the Special Stages.

The only part I don’t fully agree with. I just don’t agree with the mindset that a game should streamline & stick only to it’s 1 core gameplay style. Maybe I’m strange but games like FF7. Some Zelda titles and other games that try to be a true grand adventure and include tons of silly minigames & stuff are more fun to me then games that try hard to do only 1 thing. For example I dislike most RPGs where the only things you do are walk around maps. battle and collect items… I personally enjoy variety games far more. I actually even liked the snowball level & flying levels on Lost World… I’d agree they needed far more work and could had been done way better, but I still enjoyed them overall.

  • Thumbs Up 3
Link to comment
Share on other sites

14 minutes ago, Lord-Dreamerz said:

The only part I don’t fully agree with. I just don’t agree with the mindset that a game should streamline & stick only to it’s 1 core gameplay style. Maybe I’m strange but games like FF7. Some Zelda titles and other games that try to be a true grand adventure and include tons of silly minigames & stuff are more fun to me then games that try hard to do only 1 thing. For example I dislike most RPGs where the only things you do are walk around maps. battle and collect items… I personally enjoy variety games far more. I actually even liked the snowball level & flying levels on Lost World… I’d agree they needed far more work and could had been done way better, but I still enjoyed them overall.

There's a difference between the odd small minigame and a complete diversion that takes away hours of your time doing something that's NOT fast paced platforming. That's the kind of thing Indigo Rush is talking about avoiding. Nobody minded when Super Mario Galaxy or any of the Zelda games slowed down the pace and had you screw around in some minigame because it was still fun and would only take a few minutes at most. If Sonic can pull that off, then fine, but if he can't, then it's always better to stick to your element. 

  • Thumbs Up 7
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.