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Sonic Live Action Movie Thread (Read OP for topic rules) "Trailer 2 on Page 482)

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The shoes are different. Idk, I'm not ready to say it's real. I found this even odder

IMG_20181213_014043.thumb.jpg.e423766ecbbdf7a1bffaf2a0323d6c30.jpg

Schwartz was not even considered? Even though Tim Miller said they wanted him the moment he did the voice for the proof of concept teaser?

 

Also, where is Marsden? I could buy this list if Owen Wilson and Jack Black's names made it onto the list as those two were also considered along with Rudd. 

 

If it's fake, it's a really good fake. Sonic's face does remind me of the way they designed Yogi Bear. Not getting a badass rebel vibe from him like the posters released. Also, he's the size of a Toddler now.. So Classic.

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Seems weird they'd create a CG version of Sonic before they even greenlit the cast and script. The cast list also makes no sense to me. Reminds me of those fake E3 announcements lists.

The shoes are completely different. And the positioning of his right foot looks weird.

That said, I think I could live with this.

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1 hour ago, Dejimon11 said:

So um Idk what to believe at this point 

 

Seeing Sonic as a hedgehog with his cartoony design was hard enough already as it was, but this honestly looks a lot more like some Teddy bear/real bear with long hair than a hedgehog..

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The allegedly early poster above looks a lot like concept art, the sort of thing they'd have whipped up to demonstrate to partners, investors and the like what sort of direction they planned to go with the project.  Chris Pratt was probably used not because they necessarily thought he was a lock but because his appearance conveyed the type of character they wanted for Tom; similarly, all they had to do for Sonic was put down one of their earlier "realistic" designs.  We know it's not the design they stuck with as Sonic's limbs in the old poster are shorter and thicker; a lot closer to his actual design, or even his Classic design, along with the general cuteness of it.

But pretty much all of the fan concept designs are going to be cuter, because cartoons are, by and large, inherently cuter than real life.  Cuteness is heavily associated with simplicity and lack of detail; a fully-rendered version of any of these 2D cartoon concepts is never going to be as cute - though the final design doesn't do itself any favours, with the mismatched proportions and uncanny valley musculature.  For all that this thread gets criticised as an "echo chamber" of undue negativity, it takes an echo chamber of undue positivity - a collection of yes-men, in other words - to produce a design like the one we're ending up with, blind to the flaws that anyone with even a passing understanding of design appeal can notice.  Making the design more "realistic" is a fool's errand; because it is still wildly unrealistic; it just looks ugly to boot, which appears to be exactly what all these generic live-action designs are going for.  It's not a very flattering vision of "realism"; really it's just a retread of the grungy 90s, where cartoons and comics seemed to be competing to produce the ugliest designs possible.

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I have a feeling that picture is fake but god I would love Bill Hader trying to act next to a CG Sonic the Hedgehog, trying very hard not to show his absolute misery. Also if in this fantasy scenario Sonic is voiced by Charlie Day.

Also hey, if the design looks like the one above then... great? I think that still looks like shit but it at least wouldn't be a living nightmare. It would also beg the question why the marketing team thought those posters would have worked to sell people on this revamped design.

edit: That last bit was a little rhetorical, since modern poster design is kind of a shitshow in general. It's totally possible they made a couple of bad teasers that are blowing up on them in a way the final design might not necessarily deserve.

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3 minutes ago, Gabz Girl said:

Seems like an early concept art poster since Sonic looks shorter and he doesn’t have weird hairy human legs. He looks pretty cute though, adorable little face...probably won’t look like that in the actual movie though. >>

Let's hope he does. I actually don't mind this design too much.

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No matter what, as long as the final design doesn't have actual Hedgehog-esque eyes, it's better than what I'm expecting, lol

Still though, that's definitely no where near what the final design looks like. His face and eyes match Sonic's typical round design, rather than the concave Hedgehog-esque fur pattern going on in the final version, the head is waaaay smaller than the final version, (and better for it tbh) there are four spikes along the side instead of three, the nose isn't as pointy as it should be, and the fur pattern, from what we can tell of it, doesn't match up, either.

Either way I keep looking back at the original poster and my eyes keep straying back to the gumball eyes and mouth areas, and I really can't see it ending up any differently than what I see in my head, so I definitely am not convinced it'll be anything less of a disaster yet. This mock up was before the new writers took over, as well; who knows what kind of an effect that had on the direction at the end of the day...

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5 hours ago, PeterPancake said:

Once you see the trailers for this movie and realize the type of film Sega/Paramount want to make, you will see why the game design would never work. 

Ok, where's the paycheck? Because by the way you speak about this movie you either getting paid by Paramount or somehow involved in the production. What do you know beyond anyone else here that makes you so sure and confident about this movie? Because it's getting old. 

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Lol if he likes it, it must mean he's paid by Paramount, obviously. I don't wanna defend him though, I think furry modern could have worked on the movie just fine.

I still don't like the concept. Although Milo Ventimiglia as a cop is something I didn't know I wanted, but I'm perfect with the cast we got, it's the best part of the movie for me.

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It's so ridiculous to keep saying a realistic design has to be used to work, when the best case scenario - that early concept poster design - is still unbelievably cartoony to the same extent of the game design, from the sheer nature of Sonic's core anatomy.

You can't make Sonic believable. Only supplant detail onto him and try to convince yourself it's more realistic than the alternative. Sonic, as an anthropomorphic "hedgehog", just isn't anywhere close to something you can look at and say, "... Yeah, that looks believable..." It's still a bugs bunny type of character running around in the real world as if it's people.

 

It's even worse when you realize film as an industry has always been heavily into altering reality itself to fit in with their own aesthetics and visions of their own reality. Gritty movies get darkened lenses and film run down alleyways to increase the hard boiled edge, saccharine movies use brightening techniques and warm locals, and sci-fi uses lens flares left and right and otherworldly landscapes to emphasize the sci-fi-ness of it all. Live action movies aren't necissarily beholden to what is realistic and what is reality; they have the power to mold it, and they do.

So you'd think... A movie with a completely unbelievable cartoon protagonist, would mold reality around the unbelievable character, who's features thrive on a lack of detail and logic, and not the other way around. Rather than using a softening effect or picking and choosing which props, locals, and sets to use to blend the two together a tad better, they double down hard on the realism to the point where every spine has to be individual, every appendage has to have muscle mass, and the body has to be in line with how an actual human body is shaped and works. Because that works better, for some reason...

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On 12/12/2018 at 12:27 AM, Gabriel said:

You know, this whole "stop overreacting, Sonic can survive anything" mindset only works in the parallel universe where every new Sonic project has standards and expectations reset to zero and past fiascos automagically no longer exist.

Can you name the last time a Sonic game sold more than one million copies worldwide? How about two million copies worldwide? What about three million?

Sonic Boom, launched in late 2014, was supposed to be a reinvention of the Sonic brand for new audiences. We're at the end of 2018, where has that venture gone now?

If the Sonic series proceeded to put out at least one monumental disaster every year for the next five years, back to back, do you really think that the franchise would still be getting any new games? Or any new projects at all?

The reality we live in has a fascinating concept of having people gradually stop supporting products they don't think is worth their time and money--from the critics that review them, to the consumers that pay for them, to even the producers that fund them. Even juggernaut franchises that are "too big to fail" eventually get caught up in some sort of backlash and start feeling the effects.

You know would what would be better than being able to survive putting out trash? Not needing to survive the results of putting out trash in the first place. And you can easily accomplish that by not putting out trash.

Stop framing the series' inability to ingloriously implode after constantly churning out terrible projects as something we should be grateful for. Hundreds of other series have managed that just fine without continuing to make mistakes, let alone making an outright bad product in the first place.

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I love how much you took whatever I said off context.

When did I even mention you guys should do this or that ? I just talked about myself, why do you feel attacked, there, sugah ? Stop putting words in my mouth, thank you

Yes, it's sad they're making a (possible) trash movie. But for all we know, it might be better than we thought. Or worse. For now, neither you nor I know and it'll stay like that for a while.

But I don't appreciate having someone I don't even know lecturing me on how I should do this or shouldn't do that, especially when you've been unable to read my post and understand that I wasn't talking about you.

Because, excuse me, but you (general "you"), the Sonic fans, are still buying their trash, right ? Forces, Lost World, Sonic Boom. (I bought the latter two second hand because I didn't want to give Sega my money for these bad games)Sure, we've been lucky to have a gem with Sonic Mania, But in recent years, what did we get ? What can we consider a good SONIC game since Generation ? And you know that Sega, as a business, sees with money. The game sells ? Good enough, they're happy and hop on the next project. And sometimes they listen to the fans, when we're lucky.

So maybe instead of being an annoyance on some forums, you could... I don't know, make your voice heard directly ? Don't pay for their "trash" products ? Don't support those ? Write them some letters ? Do something !

Also, Dragon Ball Evolution didn't ruin Dragon Ball (it even led to two new movies then Dragon Ball Super) ; The last airbender didn't ruin the Avatar franchise, etc etc.

 

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Meh, if multiple people who saw it are really reassuring us, I'm willing to give it a chance.

So, can we hold judgement after we've seen the design? A little longer, I just want to be sure it sucks or not, but yeah, we can only judge what we've seen at this point, that's true as well.

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