Jump to content
Awoo.

Hyrule Warriors (Legend of Zelda and the Dynasty Warriors sittin' in a tree! K-I-S-S-I-N-G!)


YoshiUnity

Recommended Posts

back on topic, This looks alright, I don't see what's so amazing about it though, it's just a Zelda themed Dynasty Warrior's game, which looks clunky as fuck like all the previous games.

 

This better not play like Ninety nine nights, because that game was awful. This looks fun as a mindless hack n' slash game, but I'd rather they keep it out of the mainstream Zelda. I also don't get your complaints about Link not being agile in previous games..? Pretty sure you can side jump/roll, back-flip to your heart's content :l

 

Ummm, dynasty warriors games are supposed to be mindless hack n slash with some strategy thrown in there. If you just rush in in many cases, your allies will get hacked to pieces or you will fall into traps left and right. These games are always simply about having fun, they aren't there to put on some massive shown for you. You are put into an environment with a story about what is going on and you are told to help out the best you can. Just hack these soldiers and enemies apart and relieve your stress and have fun.

 

But still, these games have tons of scripted events in them, that if you aren't paying attention to, you will have everyone else die instead of you. Your allies are helpful to a point, but only if you are doing well as well. If you are doing well and winning the battle, your allies are likely to be taking out generals on their own. If you are losing the battle, the enemy will start simply walking over your allies. Difficultly being a part of it as well. The higher the difficulty, the better your allies are at fighting and hanging on until you can help. The lower the difficulty, the weaker they are and dont hold on as long because you can move around alot easier.

 

There is a great deal of strategy in warriors games rather than just hack n slash all the time. Once you start leaning the events that will spawn, you can be rather great at certain levels, but still, you need to have a plan and know where you want to go and plan accordingly when you play. While some want to call it mindless hack n slash, if you dont have a plan, even if you are dominating, if your army is losing, the enemies will get stronger and harder to kill in turn. You have to actually think and plan or suffer the consequences.

Link to comment
Share on other sites

Thank you for stating the obvious about something I already know, and stated in my post,I have played the dynasty warriors franchise, and ninety nine nights is a horrible clone with heavy balance problems and hit detection, something that I hope hyrule warriors won't suffer from, because it hampers the experience and causes massive frustration which isn't fun actually.

Link to comment
Share on other sites

Ok Sounds pretty darned cool to me, especially since its another confirmed title, and also what if there is an enemy command mode were you take control of the enemies using the gamepad? And playable ganon is a must, but here is a thought, what if link has the cape for multiplayer mode where you can control multiple links as each character with each link having a different color

Link to comment
Share on other sites

  • 1 month later...

Rumor time!:

 

* The game is being aimed at Western Musou fans, as Zelda is very popular in the West compared to Japan. It is planned to be released in the West first in Fall 2014, and the game's script and dialouge is being built around the localization as mentioned before.


* A Zelda first, the game will have full voice-acting, except for Link who, as tradition, will only grunt. The English dub is being prioritized and the script written around it, while the Japanese version, being released a bit later, will have a Japanese dub. It's unlikely the English version will have dual-audio since it's being released first, but could be released as DLC.
* The game will be "more difficult" that traditional Musou games to appeal to Western fans, while still accessible to classic Zelda fans who are unfamiliar with the Musou franchise. There's more focus on defending and evasion rather than using brute force, for example, and even some basic "puzzles" placed within the levels. But it will be just as fast-paced and fun though according to the developers.
* Link, Zelda (+ Shiek), Ganondorf (+ Ganon), and Impa are the only pre-existing Zelda characters slated to be playable, apparently because they are the "mainstay" characters of the franchise who appear in different forms throughout the mythos. Tingle is not planned to be included due to his lack of popularity in the West.
* Aonuma and the Zelda team are creating a plethora of new, original characters that will be playable, the titular "Hyrule Warriors", which they hope will become popular among fans. Although they are new creations, they incorporate pre-existing elements of the franchise (such as the idea of Seven Sages, and the various races) and will not feel alien to Zelda fans. The playable roster will be around 25 or so.
* The game utilizes a version of Dynasty Warriors' "Weapon System" for Link, where he has his Sword as his primary weapon, but can also switch to a secondary weapon that changes up his basic moveset, such as the Flame Rod.
* The other playable characters are locked to using their signature weapon (these weapons include some of the same ones Link can use as his secondary weapon), but have longer combo strings, their own Musou attacks, and unique abilities to help them stand out and make up for the lack of weapon diversity Link has.
* Zelda and Ganondorf are unique in that they can "transform" using their Musou Gauge into Shiek and Ganon respectively, changing up their movesets. Zelda normally uses the Bow and Arrow, but as Shiek is armed with throwing knives and much faster. Ganondorf normally fights with a Spear, but as Ganon is larger and uses the classic Trident.
* Impa, her design based on the Ocarina version, is Zelda's bodyguard and fights using a Japanese-styled sword. Another one of Zelda's bodyguards is a comical Captain of the Guard who uses the Ball-And-Chain.
* There are a Moblin and Stalfos Boss that serve Ganondorf which are playable, as well as a new Gerudo character who has a "love-hate" relationship with him.
* The Blue-haired girl seen in the reveal trailer is named "Ryuna", and fights using the "Book of Mudora" as her primary weapon to cast magical spells. She's one of Link's "childhood friends" and an ally character.
* Link's other "childhood friend" is a short, red-headed guy named Nid, who fights using the Hammer. Him and Ryuna due to their names are apparently related to the Goddesses.
* The Seven Sages are all playable, but they are new characters instead of the pre-existing Seven Sages. There is a Deku Scrub, Goron, and Zora among their ranks.
* There are three Nintendo Guest Characters planned, Takamaru, Pit, and Samus, who have new make-overs to fit within the Zelda Universe. Samus for example has a more "ancient" looking Power Suit, and Pit is a bit older looking. Takamaru will draw from his previous Samurai Warriors appearance.
* The game's plot is an original story overseen by the Zelda team that focuses on a war between Zelda and Ganon's forces to find the Triforce, with Link joining up on Zelda's side. Although it will not fit within the central timeline, it borrows heavily from established Zelda mythos, specifically the Link To the Past and Ocarina of Time, the most well-known among stories of Hyrule.
* The game's Story Mode focuses on Link's role in the Hyrule War, and you only play as him, but as you go through levels, you find new Weapons to utilize. You also can walk around Kakariko Town between battles and buy weapons and items. After beating the central Story Mode, you're able to play new, more difficult episodes that focus on the other playable characters where you play as them and see their side of the story. In Free Mode, you can replay any level as any character. Finally, there is also a Mode that is akin to "Ambition Mode" in DW8, where you must build up Hyrule Castle by battling through miniature stages.
* The Stages and Enemies will be drawn from throughout the Zelda Series. The trailer showed an early build, as the final version will have new models for the Bokoblin and Lizalfos as opposed to using their Skyward Sword models, and other returning enemies will also have a new look to fit the game.
* Characters can Level Up by defeating enemies, increasing their various stats, except for Health, which is increased by finding Heart Pieces in Story Mode by completing special missions and in Treasure Chests. Characters share Heart Pieces, and you can choose how many Heart Pieces you wish to use for each battle, with some rewards being given to those that play with less Hearts. There is also the traditional Difficulty Select, including the mainstay "Chaos" for skilled players.
* You can bring extra items like Bombs and Potions into battle to help you. During battle you also find temporary power-up items, and rupees used to buy new versions of weapons and your shield.
* The Magic Meter charges up during battle like the Musou Bar, when it's filled you can utilize a character-specific "Team Ability" that powers up your entire army for a duration.
* The game is planned to include 2P, couch and online, as well as various DLC being planned such as new stages and costumes. There's no plans for DLC characters however.

 

It sounds believable to me. Pretty much everything mentioned in there is standard for DW. Still, it's best to take this with a grain of salt.

  • Thumbs Up 8
Link to comment
Share on other sites

Rumor time!:

 

* The game is being aimed at Western Musou fans, as Zelda is very popular in the West compared to Japan. It is planned to be released in the West first in Fall 2014, and the game's script and dialouge is being built around the localization as mentioned before.

* A Zelda first, the game will have full voice-acting, except for Link who, as tradition, will only grunt. The English dub is being prioritized and the script written around it, while the Japanese version, being released a bit later, will have a Japanese dub. It's unlikely the English version will have dual-audio since it's being released first, but could be released as DLC.

* The game will be "more difficult" that traditional Musou games to appeal to Western fans, while still accessible to classic Zelda fans who are unfamiliar with the Musou franchise. There's more focus on defending and evasion rather than using brute force, for example, and even some basic "puzzles" placed within the levels. But it will be just as fast-paced and fun though according to the developers.

* Link, Zelda (+ Shiek), Ganondorf (+ Ganon), and Impa are the only pre-existing Zelda characters slated to be playable, apparently because they are the "mainstay" characters of the franchise who appear in different forms throughout the mythos. Tingle is not planned to be included due to his lack of popularity in the West.

* Aonuma and the Zelda team are creating a plethora of new, original characters that will be playable, the titular "Hyrule Warriors", which they hope will become popular among fans. Although they are new creations, they incorporate pre-existing elements of the franchise (such as the idea of Seven Sages, and the various races) and will not feel alien to Zelda fans. The playable roster will be around 25 or so.

* The game utilizes a version of Dynasty Warriors' "Weapon System" for Link, where he has his Sword as his primary weapon, but can also switch to a secondary weapon that changes up his basic moveset, such as the Flame Rod.

* The other playable characters are locked to using their signature weapon (these weapons include some of the same ones Link can use as his secondary weapon), but have longer combo strings, their own Musou attacks, and unique abilities to help them stand out and make up for the lack of weapon diversity Link has.

* Zelda and Ganondorf are unique in that they can "transform" using their Musou Gauge into Shiek and Ganon respectively, changing up their movesets. Zelda normally uses the Bow and Arrow, but as Shiek is armed with throwing knives and much faster. Ganondorf normally fights with a Spear, but as Ganon is larger and uses the classic Trident.

* Impa, her design based on the Ocarina version, is Zelda's bodyguard and fights using a Japanese-styled sword. Another one of Zelda's bodyguards is a comical Captain of the Guard who uses the Ball-And-Chain.

* There are a Moblin and Stalfos Boss that serve Ganondorf which are playable, as well as a new Gerudo character who has a "love-hate" relationship with him.

* The Blue-haired girl seen in the reveal trailer is named "Ryuna", and fights using the "Book of Mudora" as her primary weapon to cast magical spells. She's one of Link's "childhood friends" and an ally character.

* Link's other "childhood friend" is a short, red-headed guy named Nid, who fights using the Hammer. Him and Ryuna due to their names are apparently related to the Goddesses.

* The Seven Sages are all playable, but they are new characters instead of the pre-existing Seven Sages. There is a Deku Scrub, Goron, and Zora among their ranks.

* There are three Nintendo Guest Characters planned, Takamaru, Pit, and Samus, who have new make-overs to fit within the Zelda Universe. Samus for example has a more "ancient" looking Power Suit, and Pit is a bit older looking. Takamaru will draw from his previous Samurai Warriors appearance.

* The game's plot is an original story overseen by the Zelda team that focuses on a war between Zelda and Ganon's forces to find the Triforce, with Link joining up on Zelda's side. Although it will not fit within the central timeline, it borrows heavily from established Zelda mythos, specifically the Link To the Past and Ocarina of Time, the most well-known among stories of Hyrule.

* The game's Story Mode focuses on Link's role in the Hyrule War, and you only play as him, but as you go through levels, you find new Weapons to utilize. You also can walk around Kakariko Town between battles and buy weapons and items. After beating the central Story Mode, you're able to play new, more difficult episodes that focus on the other playable characters where you play as them and see their side of the story. In Free Mode, you can replay any level as any character. Finally, there is also a Mode that is akin to "Ambition Mode" in DW8, where you must build up Hyrule Castle by battling through miniature stages.

* The Stages and Enemies will be drawn from throughout the Zelda Series. The trailer showed an early build, as the final version will have new models for the Bokoblin and Lizalfos as opposed to using their Skyward Sword models, and other returning enemies will also have a new look to fit the game.

* Characters can Level Up by defeating enemies, increasing their various stats, except for Health, which is increased by finding Heart Pieces in Story Mode by completing special missions and in Treasure Chests. Characters share Heart Pieces, and you can choose how many Heart Pieces you wish to use for each battle, with some rewards being given to those that play with less Hearts. There is also the traditional Difficulty Select, including the mainstay "Chaos" for skilled players.

* You can bring extra items like Bombs and Potions into battle to help you. During battle you also find temporary power-up items, and rupees used to buy new versions of weapons and your shield.

* The Magic Meter charges up during battle like the Musou Bar, when it's filled you can utilize a character-specific "Team Ability" that powers up your entire army for a duration.

* The game is planned to include 2P, couch and online, as well as various DLC being planned such as new stages and costumes. There's no plans for DLC characters however.

 

It sounds believable to me. Pretty much everything mentioned in there is standard for DW. Still, it's best to take this with a grain of salt.

If this is true... well its already a must buy for me(my library needs variety and more multiplayer), and this is just icing on the cake

 

, and a playable samus well that would be awesome, along with Ganon

Link to comment
Share on other sites

This seems like a smart way to introduce voice acting to the series, in a spin off that isn't part of the timeline. That way if fans are alienated, it won't be as big of a deal. And good call keeping Link mute.

 

I am hoping though that the character designs aren't too... generic anime. That girl Ryuna just seemed a little generic to me, but I'm hoping for the best.

  • Thumbs Up 2
Link to comment
Share on other sites

Samus and Pit in our Zelda games? tumblr_m8do7xrJIG1qf8btso1_400.gif

 

Bonus points if they're part of the story too!!laugh.png

Link to comment
Share on other sites

Samus and Pit in our Zelda games? tumblr_m8do7xrJIG1qf8btso1_400.gif

 

Bonus points if they're part of the story too!!laugh.png

You mean like a servant of the godess's and a bounty hunter from a far off land perhaps?

Link to comment
Share on other sites

All this sounds MUCH too good to be true. I'm not believing a single bit of this until it gets confirmed.

  • Thumbs Up 3
Link to comment
Share on other sites

You mean like a servant of the godess's and a bounty hunter from a far off land perhaps?

EH, something, maybe that or time-travel, etc.

Link to comment
Share on other sites

The rumor stated that it's being released 'first' in the West in Fall 2014, but wasn't it confirmed that Japan was getting the game in the Summer? Hmmmmm.... =P

Link to comment
Share on other sites

The rumor stated that it's being released 'first' in the West in Fall 2014, but wasn't it confirmed that Japan was getting the game in the Summer? Hmmmmm.... =P

Nope. None of the areas have tentative releases. It's just 2014.

Link to comment
Share on other sites

 

It already happened.

Dont you know the unspoken code? we pretend CDI Zelda NEVER EXISTED 

  • Thumbs Up 2
Link to comment
Share on other sites

While all these pieces of information are based on rumours, however, I couldn't help but fangasm over reading this thing in particular...

 

* There are three Nintendo Guest Characters planned, Takamaru, Pit, and Samus, who have new make-overs to fit within the Zelda Universe. Samus for example has a more "ancient" looking Power Suit, and Pit is a bit older looking. Takamaru will draw from his previous Samurai Warriors appearance.

 

Loved playing Nazo no Murasame Jō (The Mysterious Murasame Castle), and seeing how Takamaru made a cameo in Samurai Warriors 3 maybe there could be a slight chance to see him playable in Hyrule Warriors.

 

Maybe. Sounds too good to be true and I don't want to believe the rumour, but... DAMN IT, MAKE IT HAPPEN, NINTENDO! >.<

 

EDIT: Where did you find these rumours, BTW?

Edited by Kaabiitorori
  • Thumbs Up 1
Link to comment
Share on other sites

Aaaaaand it's fake.

at least it makes an awesome wishlist :P and who knows, some of it may just happen

Link to comment
Share on other sites

That rumor's been around for weeks on /v/, blatant mentions on the list make it fake. Miyamoto would rather have Link's balls castrated before he would ever let half of what was mentioned happen in the series, even if it is a spin-off.

I want VA tho

Link to comment
Share on other sites

That rumor's been around for weeks on /v/, blatant mentions on the list make it fake. Miyamoto would rather have Link's balls castrated before he would ever let half of what was mentioned happen in the series, even if it is a spin-off.

I want VA tho

 

Miyamoto doesn't have that much involvement in the Zelda series these days, outside of the early, early process. Plus, nothing on this list is fairly outstanding for a Dynasty Warriors game. Maybe for a Zelda game, but not a Dynasty Warriors title so it's obvious that some things are what Aonuma and Miyamoto should expect would come from a crossover of these two titles. 

  • Thumbs Up 1
Link to comment
Share on other sites

So, I read the rumor details. If they're going that route I'll be GREATLY disappointed. I think the game would fare far better by taking pre-existing characters and using them rather than creating an all-new cast. Maybe SOME new characters, but not a whole new cast. There's a plethora of characters that can be used, including the original seven sages, Kafei, Malon, Telma's group from Twilight Princess (Ashei, Auru, Shad, Rusl, and even Telma herself), Groose, and several others. (Playable Saria FTW!!!)

 

Other parts of the rumor would be fine... but I don't like the notion of creating a whole new cast of characters. Yeah, I know that they do that in every game typically, but this is a special occurrence. This would be the best way for them to bring back existing characters in the franchise.

 

On another note, I do NOT mind the guest character ideas at all. That I think would be cool. But if they would bring guest characters from other franchises into the game and adapt them to the game... Couldn't they just adapt pre-existing characters in the series to a new story?

 

 

Voice acting wouldn't bother me too much, but honestly I find it kinda hard to believe. Also, I'd rather have the game be set in a canonical war in the series. Plus, if its non-canon, that's even WORSE. If it is canon in a new time period, it makes SENSE for a new cast (but they can still bring back existing characters if they really want to), but if its non-canon.... wtf?! Just throw in existing characters from the series! No problem whatsoever.

 

 

EDIT: I mentioned the existing Seven Sages, and specifically brought up Saria as one I'd want to see. I can't help it, I've just fallen in love with the character. Yeah, I know she doesn't do much in the original OoT, but she's the first "childhood friend" character you ever see. How would she play? She's a sage. Give her nature powers or something.

 

Saria's the only sage that doesn't really fit the action girl type, but that doesn't mean they can't give her nature powers. The other sages would be easy though; abilities relating to their race and of course powers related to their element as a sage.

 

EDIT 2: I know its only a rumor... the problem is that the rumor SOUNDS believable. That worries me.

Link to comment
Share on other sites

Aaaaaand it's fake.

 

Need I remind you guys that the Palutena rumor also originates from /v/. That said, I wouldn't be surprised if this did end up being fake anyways.

Link to comment
Share on other sites

I wouldn't be surprised if it ends up fake, but its just so believable. The Palutena "leaks" actually LOOK real, too. But, again, I can't believe that they'd miss the opportunity for bringing back tons of old characters in such a game, ESPECIALLY if it isn't in the normal timeline. That's why I honestly don't believe the leak at this point...

 

...I'm just worried that it IS true and we get an all-new cast. That would absolutely suck. The thing that leans against that notion, though, is that they're already drawing enemies from throughout the series. Why not playable characters, too? I don't mind a couple of new ones... but an all-new cast?

 

Also... apparently a lot of Zelda fans are hating on this over at Zelda Universe (the only Zelda fansite I really visit, and I never visit the forums). I thought they'd have brought up the rumor so I checked it out and it wasn't mentioned at all. Honestly I don't think the visuals look THAT bad; they're way better than Skyward Sword for sure.

 

EDIT: What IS /v/ anyway? I keep on hearing about all kinds of /(insert 1-3 characters here)/ and I have no idea where they come from. I assume its a forum, but what is it? 4chan?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.