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NPD: Sonic Lost World LTD on Wii U and 3DS leaked


Hero of Legend

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Via the always helpful Creamsugar who commonly leaks out NPD sales info every month in the thread at GAF, he kindly provided a LTD update of both versions.

 

Wii U: 82,000

3DS: 97,000

 

http://www.neogaf.com/forum/showpost.php?p=97405439&postcount=2012

http://www.neogaf.com/forum/showpost.php?p=97408415&postcount=2176

 

And in case of confusion, for 3DS he mentioned a bit ago the LTD for Sonic Generations was around 400k (need to look for the post again, but there's no mistake this is for SLW),

 

As for the numbers, I kinda expected the Wii U version to be over 3DS, but still, I recall Creamsugar saying both did 30k combined in the Oct NPD where it only had a few days in the tracking period, so then it probably was like Wii U = 14k 3DS = 16k or something.

 

Edit: Here's the debut NPD for the game, less than 30,000 combined for both:

 

http://neogaf.com/forum/showpost.php?p=89910491&postcount=437

 

Now combined they're at 179,000.

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I'm sorry if this is a  VERY dumb question, but is that a good thing?

 

Also, How does this compare to the Last four main Sonic titles?

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I'm sorry if this is a  VERY dumb question, but is that a good thing?

 

Also, How does this compare to the Last four main Sonic titles?

 

How is this even remotely a good thing when both versions combined don't even come close to selling even a quarter of a million units?

 

Those are some incredibly low sales.

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However I would sales numbers alone arent the only thing that should be calculated, rather the profit per a unit due to decreased development cost for only 2 systems, each being a seperate version with no porting costs, if the consolidation decreased the cost of development considerably, even these small numbers could be considered a sucess

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Unfortunate, but expected.

 

It is for all intents impossible for any game released on the Wii U to achieve "good" sales numbers, simply because there is no install base. Even assuming everyone who owns a Wii U buys the game, well that's still only about four units sold.

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Wow, I don't see this Nintendo exclusivity deal lasting any longer than already agreed. As much as I like the game and the console, these sales numbers are piss poor. Simple as that.

I do find it slightly amusing however that the 3DS version sold more, despite it being the definitely inferior version (I've read very few good things about it).

Unfortunate, but expected.

It is for all intents impossible for any game released on the Wii U to achieve "good" sales numbers, simply because there is no install base. Even assuming everyone who owns a Wii U buys the game, well that's still only about four units sold.

Let's not exaggerate now. As of the end of November 2013, the Wii U has an install base of 4.3 million. If everyone on the Wii U bought it, the sales numbers would be substantial.
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Just saw that Anihawk, another NPD insider who 2 months ago confirmed that Black Knight on Wii did 440,000 in the US:

 

http://neogaf.com/forum/showpost.php?p=89942298&postcount=933

 

I remember it being around 500k, which according to him is one of the better performing ones.

 

So does this include both digital and physical copies?

 

Physical only, and actually the trailers for the game are popular on the eShop, lots of times in the top most downloaded on the eShop lists I see at least one trailer on it. On both platforms IIRC.

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So, are these sales the entirety that the games sold over time, or just for December?

Since launch in US only.

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So these don't include global and digital sales?

Tell those NPD insiders to get on that and find out those figures too.

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So these don't include gobal and digital sales?

Tell those NPD insiders to get on that and find out those figures too.

Can't, NPD only covers Physical and US, so that's where they're tied with. And NPD is super sensitive about leaks in the first place, considering the rediculous prices for them (a few thousand dollars, jeez), that's why the names and data is like riddles, it's a way to get around it.

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isn't their any other way to find out these figures? because without them to add to the equation this makes it look like SLW sold really low, now its unsure because this isn't the real full amount of sales figures.

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isn't their any other way to find out these figures? because without them to add to the equation this makes it look like SLW sold really low, now its unsure because this isn't the real full amount of sales figures.

 

Maybe it's low overall, but I think the number now is REALLY good considering how bad it looked before at less than 30k combined in October, that's a 6 times increase combined in two months. But eh, that's just my observation.

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As pointed out by several users, these sales are US only. Bringing up other Sonic titles and saying their LTD titles (worldwide) isn't really fair. This also excludes digital copies.

 

Also, other Sonic titles came out late onto systems. Sonic and the Black Knight sold 400k? Well, that was on a platform that has over 100m units sold. The Wii U has less than 6m sold. If you compare the ratio sold systems to sold copies, Sonic Lost World is actually higher.

 

Sonic is becoming more like Mario in the sense that his titles do well in the long term compared to short term. Keep in mind that Sonic Generations 3DS was once considered a "failure" in the sense that people took the initial sales and just scoffed it off. It ended up selling almost half a million copies.

 

 

Do people have Amnesia or something? Sonic Racing Transformed for Wii U had similar sales. It ended up selling the most, somewhere along 430k?

 

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Good. That would teach Sega not to release Sonic games exclusively in future. Not everyone has a Wii U. There is a portion of Sonic fans missing out on this game. Because of this deal, I have to miss out on Lost World which I would have bought at launch. But according to the reviews and looking at the piss poor story, I wasn't missing much. While I'm no longer upset about missing out on LW, there is still one more game coming out exclusively again that I may miss out.

I know, somebody has got to say this.

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I don't know that the Wii U's low install base entirely accounts for the low sales, given that the far more popular 3DS barely brought in more based on those figures.  If Sonic Lost World was such a hot commodity, the 3DS version should've sold buckets.  It didn't.  In fact, I wonder if the Wii U version actually cannibalised some of the 3DS version's sales.  Well, the lifetime sales will have it, anyway.

 

Good. That would teach Sega not to release Sonic games exclusively in future. Not everyone has a Wii U. There is a portion of Sonic fans missing out on this game. Because of this deal, I have to miss out on Lost World which I would have bought at launch. But according to the reviews and looking at the piss poor story, I wasn't missing much. While I'm no longer upset about missing out on LW, there is still one more game coming out exclusively again that I may miss out.

I know, somebody has got to say this.

 

Setting aside the fact that you didn't need a Wii U to play the game, it's not like every single Sonic game before now was published on all available consoles.  If Sega didn't have Dimps or if Dimps specialised in PSP/Vita development, Nintendo fans would've missed Generations and quite possibly Unleashed; certainly, a Nintendo fan would have to own both a Wii (U) and a (3)DS not to have missed any of the last few titles (and that's not including spin-offs like Sonic 4: Episode 2 or Free Riders).  Every single Sonic game will have a portion of fans who miss out on it; this is the reality of video game development.  Would Lost World have recouped the extra development costs incurred by also making it for X360 and PS3?  Would it have been worth using the development staff for it who are probably working instead on preparing a game for XOne/PS4?  I don't know, and I doubt anyone else does, either.

 

Both games in Sega's Nintendo exclusivity deal for Sonic at the moment would in all probability have been Nintendo-exclusive anyway, and without anyone batting an eyelid.  It'll be very interesting to see what the third game is, though.

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I'm surprised that many of you expected the Wii U version to perform better, despite the Wii U itself selling so poorly and the 3DS selling so well. Of course the 3DS version was going to sell better.

Good. That would teach Sega not to release Sonic games exclusively in future. Not everyone has a Wii U. There is a portion of Sonic fans missing out on this game. Because of this deal, I have to miss out on Lost World which I would have bought at launch. But according to the reviews and looking at the piss poor story, I wasn't missing much. While I'm no longer upset about missing out on LW, there is still one more game coming out exclusively again that I may miss out.

I know, somebody has got to say this.

They probably expected similar success of past Nintendo exclusive Sonic titles. There's also the fact that Nintendo has been handling publishing for them in Europe and Australia. 

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Well excuse me, that's why i'm asking. I'm not good with numbers nor do I know a lot about figures. A simple no would of been fine thank you.

 

Generally selling MORE units is considered a good thing, it's not rocket science. I also like how you took offence to me basically answering your question, I wasn't even being rude, unfortunately emotion doesn't translate well into text, so sorry if it seemed that way.

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@Ming The problem wasn't exclusivity. The problem was that the Wii U already had a piss poor consumer market and a even smaller group that were even interested in Lost World.
  Exactly. The Wii U had/s a piss poor consumer market so why Sega went with the 2 game (not including M&S) exclusivity for 2 years. But okay maybe they didn't expect this. I just hope they have a rethink if they ever go through this exclusivity again.   

I hope you realize that SEGA has been releasing games exclusively for Nintendo platforms for over a decade. They've made tons of money off these titles too. I don't think they're gonna stop because the initial sales of one game aren't as expected. Especially when SEGA pretty much admitted to the harsh reception of Lost World by releasing a patch that fixed common reviewer complaints.
  I know, but they are spinoff titles while Lost World wasn't. Colors was an exception because the Wii wasn't getting Generations. This time it's different; PC, PS3/4 and 360/XONE aren't getting a Sonic title for a long while. We aren't talking just a year here, we are talking about 4 years. 2011 was the last multiplat title and we won't see another multiplat title until at least 2015 thanks to this exclusivity.  

Development is moving over to PS4 and Xbox One. We already know that it's pretty much impossible to take a PS4 game and port it onto Wii U. Now which platform is SEGA going to develop on? I know this might sound scary but Next-Gen Sonic might be Wii U.
  If true, I wouldn't call it "next-gen" as the Wii U doesn't have the power as the PS4/XONE. And if they learnt anything from these sales, they would never do this. Don't get me wrong, I want Nintendo owners to play the latest Sonic titles too. But I will never agree that because of Nintendo's idea to make a weak console against the competition, that PS4/XONE/PC owners should be left out.
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