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Badnik Mechanic

Sonic Boom Behind the Scenes "I'm having a party!"

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There's something me and some friends noticed that I don't think has been touched upon yet.

 

Screenshot2014-03-12at142135.png

 

What's this logo all about? It's definitely not Sonic Boom's logo, and I can't make out what the subtitle below the 'Sonic' says. Could this be a general logo for this new 'canon', and that 'Sonic Boom' is just this installment of it?

That looks like their classic design though

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Hmm, that's the weird thing to me. Spin seems probable, but the "P" in the image looks a little too odd to me. I guess it could just be stylization but that looks more like a "Y" from my perspective with how it juts to the left. This is particularly odd given the emphasis on a slant towards the right.

The first letter looks definitely like an S and gets points for alliteration.

What could the third letter be if the second's a Y, though? Assuming the parts under the big I and C are one letter, I can see it being "M" it "N" or "H." H gets thrown out...

Sonic Syn- or Sonic Sym-? Whatever the letter underneath the C is is unfortunately blocked.

However, the slight curvature leads me to think it could be a C.

"Sonic Sync." Given the emphasis on cooperation (or synchronization)... that's not too outlandish, is it?

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I had a quick go ad adjusting the image. Kinda surprised nobody pointed this out back on the old small picture. I just assumed it was an early logo back then. It still could be that, potentially even with another name since back last year Boom was announced only as a tentative title. Anyway, here's the image:
13140067855_e0a1cf8bc9_o.png
 

SPA____

 

SPACE? Or maybe it's SPIN? No idea.

 

Also note the Sonic Team logo icon on the desktop. Meaningless, but it's there nonetheless.

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I think it said "Sonic Speed."

 

If it's SPEED then the first E would have to be very narrow compared to the S and P. I think SPIN kind of makes sense as a tentative name if Boom is to be considered a spin-off. I dunno...

 

titanium-drinking-straws-2.jpg

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Kind of makes me wonder if they designed a sort of special engine for this game and gave it its own logo and such, like the Hedgehog Engine.

"Sonic Sync" would make sense as a name in that case, being designed specifically with co-op in mind.

I get the feeling this might be a rare case of multiplayer mode actually working well in a Sonic game.

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I have some theories for that logo:

*It could be the title of the 3DS Sonic Boom game. I know, it's a stretch, but maybe since they are both different games essentially, maybe they don't share a title.

*It could have been a codename/preliminary.

*It could have been what the game was meant to be called before the merger into the Sonic a Boom project.

*This is probably a stretch too, but maybe it's a service/app/site of some sort?

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I've heard a lot of people complain about Knuckles still being established as a giant oaf, but is it wrong for me to say I've always seen him like that? I know there's a difference between gullible and stupid, but I've never had a problem with either interpretation. So Knuckles characterization here (referring to the "fortune cookie" bit) doesn't bother me. As long as Knuckles is still hardheaded with a soft side, he's Knuckles to me.

 

Also, multiple Knuckles sounds chaotic and awesome.

 

ALSO, the humor of the show seems to be taking the light, cheesy route like Colors had. I enjoyed Color's humor a lot, so it doesn't bother me at all.

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Iizuka: "The Sonic Boom game is very story based, so you'll be able to enjoy it as an adventure. So different from other Sonics, players will advance through the storyline and experience the world while playing the game".

 

Boy he sure states that like its exclusive to Boom LOL

 

tumblr_mrt85xYm6q1r18dt4o1_400.gif

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

 

I just... I'm convinced Sonic Team has no idea what they want Sonic to be anymore. Isn't what Iizuka is saying here basically a description of how Unleashed worked? *sigh* I'm hoping a new team will invigorate the direction of things.

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Actually, if anything it makes me wonder if the reason why he's emphasizing it so much is because this one is going to be particularly more story based than the past ones have been (including unleashed and adventure 1/2).

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I'll enjoy Boom for a story driven game. I'll hopefully enjoy Generations Team's next game if it's got the modern Sonic gameplay from Generations. Both are probably going to be too different to compare.

But I don't know, didn't SEGA say something like the original Sonic series will cater to long time fans or something, while Boom will cover new fans?

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They did, but they so far haven't really made it clear what modern Sonic's direction is going to be going forward. Are we going to see more games like Lost World that try to (*cough*unnecessarily*cough*) shake up the formula, or are we going to see refinements on the Unleashed/Colors/Generations formula? Personally, I'm dying for more of the latter.

 

Actually, what I feel was missing from Generations was length, epic boss fights (which Unleashed had DOWN p much, though it didn't have enough of them), and a stronger plot. Colors had a good length, so a game as long as Colors with the gameplay of Generations and the hub worlds/tone of Unleashed to drive the plot would be pretty much perfect in my book. 

I'm glad that Boom is going to try and be an expansive exploration-based platformer that encourages players to learn about the world, because the franchise is ripe for that kind of storytelling, but I also don't think that this should mean that you can't do that with modern Sonic. Why can't modern Sonic go on an adventure the likes of the classics, I wonder? Where there's plot development that takes place in between levels, and a sense of progression and place (okay, the Casino leads to the snow base; okay, Knuckles threw us into the water level; okay, we just hijacked a spaceship; okay, we're on a plane chasing Eggman)? The Adventure series pulled this off a bit, and Unleashed genuinely tried, but we haven't seen that sort of fluid progression in a while. Does Lost World have this feeling at all? 

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Well if Sonic Team has anymore ideas on how they can refresh the Boost gameplay, I'm pretty sure Sonic Team is going to refine that gameplay of Lost World. I think Generations was a good way to end the Boost gameplay since it celebrates the 20th anniversary so why not make a new gameplay style? 

 

Lost World didn't have that kind of translation but neither did Generations. Colors and Unleashed made you go to the levels due to them having an object Sonic needs to get to, Gaia Temples or Generators. And Lost World had a good story compared to Colors and Generations (Man, it's tiring to having to repeat this).

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