Echidna Adventurer CC14 Posted May 29, 2018 Share Posted May 29, 2018 25 minutes ago, MegasonicZX said: Don't know why i'm surprised they got VA's for this one (with Bryce Papencock seemingly voicing Mega himself from the sounds of it) Pretty sure it's Ben Diskin, actually. Wily also sounds like Keith Silverstein. It's a very different voice than previous ones, but it works. Link to comment Share on other sites More sharing options...
Ryannumber1gamer Posted May 29, 2018 Share Posted May 29, 2018 Gotta say, I’m actually really digging the voice acting. 1 Link to comment Share on other sites More sharing options...
Teoskaven Posted May 29, 2018 Share Posted May 29, 2018 51 minutes ago, Dark Rider CC14 said: Pretty sure it's Ben Diskin, actually. Wily also sounds like Keith Silverstein. It's a very different voice than previous ones, but it works. Wily sounds more like Quinton Flynn though. Also as i recognized, Light is voiced by Michael Mislove , who voiced him in Marvel vs. Capcom Infinite. Link to comment Share on other sites More sharing options...
Salamander Posted May 29, 2018 Share Posted May 29, 2018 It's interesting to compare the reveal-stage Robot Master silhouettes with the new key art. On 12/5/2017 at 11:20 AM, FFWF said: Bobble-head man is easy to place, as is the guy with the crown of spikes around his head; and in retrospect it looks like that's neo Fire Man over on the left with the elaborate shoulders. The fellow with the ice crystals might be in that complex shape third from right, while second from right and third from left could be either of the two spike-headed guys. Fuse Man could therefore be fourth from right and roughly centre. Link to comment Share on other sites More sharing options...
Solly Posted May 29, 2018 Share Posted May 29, 2018 Wily does look to be Keith Silverstein. No word on who voices Mega Man himself. My guess was Bryce Papenbrook. Anyway, game looks fantastic. The double gear system sounds like a refreshing change of pace. Link to comment Share on other sites More sharing options...
PC the Hedgehog Posted May 30, 2018 Share Posted May 30, 2018 I KNEW that was Keith as Wily! His voice is pretty hard to miss these days. Not a huge fan of Mega's voice, though. He went from sounding like a little girl in Mega Man 8 to sounding, like, 30. Is it really that hard to give a little boy a little boy voice? The level design looks fantastic. I'm really really looking forward to this. Link to comment Share on other sites More sharing options...
gato Posted May 30, 2018 Share Posted May 30, 2018 Megaman sounds like what I expected X to sound like. That aside, this game is actually looking great! The fight with Fuse Man looks cool and everything feels like an actual sequel to 8. I'm quite happy with what I've seen so far. Link to comment Share on other sites More sharing options...
BlueSpeedster Posted May 30, 2018 Share Posted May 30, 2018 Funny that no one mentioned that the release date for Mega Man 11 was leaked in the Singapore PlayStation Store before the Pre-order trailer was even released Link to comment Share on other sites More sharing options...
Forte-Metallix Posted June 1, 2018 Share Posted June 1, 2018 Japan has a bigger and better special edition: Mega Man 11: Complete Edition - Physical copy of the game - 32-page Starter Guide book - Cloth poster (A1 size) - 64-page production notes booklet - 30th anniversary acrylic keychain - Mega Man Life-up piggy bank (clear soft vinyl) - Special collector's box - Bonus postcards (e-Capcom exclusive) - Mega Man amiibo (Switch version ONLY) It's $120, not including shipping and whatnot if you have to export it. There's also a $90 edition that includes everything you see above, minus the Starter Guide book, cloth poster, and amiibo. Source: https://www.gonintendo.com/stories/310339-full-details-on-capcom-s-mega-man-11-complete-edition-package-for 1 Link to comment Share on other sites More sharing options...
Lamperouge Posted June 2, 2018 Share Posted June 2, 2018 I love how they didn't take the cheap route and made another 8-bit game that does nothing to advance the series forward. This looks quite nice so far, although I do hope that some of the animations are polished up a bit before release. 1 Link to comment Share on other sites More sharing options...
MegasonicZX Posted June 15, 2018 Share Posted June 15, 2018 Been on a massive megaman battle network kick as of late and i've been marathoning the crap out of MMBN 2 (next up is 4 since I can't find my copy of 3). Grievances with some of the backtracking aside, coming back to this has really made me appreciate the series more than I did before. I love how all the different end of chapter net areas are designed like mini puzzles. The combat encounters especially stand out to me since, while I noticed it before, it's something that with time has only stood out more and more and that is how the enemies are arranged in the different areas and how well the core combat loop works in this game. Despite having a limited portfolio of enemies in different areas, the game always keeps them interesting by having them with different environmental conditions and an enemy that works in perfect conjunction with another. The beautiful thing about this is that enemies only typically have one or two moves but the game does such a good job intermingling the different types and (depending on the floor conditions) battle spaces which can add a lot more challenge to an otherwise simple encounter. Yeah, some encounters can border on being a little cheap (looking at you double hardheads) but overall this game has some of the most beautifully designed combat scenarios in the genre considering that many devs still fumble with this today. Honestly, I could write a whole essay on why this game (and by extension, the ones that proceed it, sans BN4) battle system alone is amazing but to cut it short, its gold even after all this time of not playing it. Link to comment Share on other sites More sharing options...
Forte-Metallix Posted July 1, 2018 Share Posted July 1, 2018 We've got a lot of new info on the two Robot Masters' levels, and the game's Filthy Casual Newcomer Mode: - Fuse Man’s stage is great for using the Speed Gear in order to overcome electric barriers - the Power Gear blasts apart enemies hiding behind shields - you can switch between both Gears on the fly with the shoulder buttons - Newcomer Mode has Beat coming in to save Mega Man from bottomless pits - Beat is also available in the other modes, but Beat has unlimited uses in Newcomer Mode - Newcomer Mode allows Mega Man to take unlimited non-fatal hits from spikes - Newcomer Mode removes Mega Man’s 3-shot limit - as for the Double Gear system, the overheat gauge will build up slower and recover quicker in Newcomer Mode - Evil Eddie, who takes away helpful items, in Block Man's stage - Rush Coil’s gauge is a red bar next to Mega Man’s health bar - Mega Man using a double Charge Shot in mid-air gives him recoil http://www.siliconera.com/2018/06/30/capcom-shows-off-more-of-block-man-and-fuse-mans-stages-from-mega-man-11/ And here's the aforementioned Evil Eddie: Spoiler He'll probably sell the 1-Up back for 25 cents. Link to comment Share on other sites More sharing options...
Echidna Adventurer CC14 Posted July 3, 2018 Share Posted July 3, 2018 New Robot Master revealed! Say hello to Blast Man! Click on his name to get a sneak preview of his stage and a few of MM11's new modes. Dude's lair is freakin' Universal Studios! 3 1 Link to comment Share on other sites More sharing options...
Forte-Metallix Posted July 20, 2018 Share Posted July 20, 2018 Hot out of Comic-Con, we've got a new Robot Master: Torch Man! (Not to be confused with the guy from that obscure DOS game) 1 Link to comment Share on other sites More sharing options...
Echidna Adventurer CC14 Posted July 20, 2018 Share Posted July 20, 2018 Or Fire Man's dub name in the English version of the Battle Network anime. 2 Link to comment Share on other sites More sharing options...
TheBlueGuardian Posted July 20, 2018 Share Posted July 20, 2018 13 hours ago, Forte-Metallix said: Hot out of Comic-Con, we've got a new Robot Master: Torch Man! A fire Robot Master, living in a forest, seems like a smart idea, right? 1 Link to comment Share on other sites More sharing options...
Tailikku Posted July 20, 2018 Share Posted July 20, 2018 9 hours ago, TheBlueGuardian said: A fire Robot Master, living in a forest, seems like a smart idea, right? This guy would like to have a word with you: 4 Link to comment Share on other sites More sharing options...
TheBlueGuardian Posted July 22, 2018 Share Posted July 22, 2018 On 7/21/2018 at 12:45 AM, Tailikku said: This guy would like to have a word with you: Well both do live in forests with a difference. Torch Man taught fire safety before going rouge, Buner Man on the hand is a freakin' arsonist. Link to comment Share on other sites More sharing options...
Forte-Metallix Posted July 26, 2018 Share Posted July 26, 2018 Here are the two newest Robot Masters in action: Gotta say, these abilities look much more creative than any of the series' other 5000 "bomb" and "fire" weapons. Mega Man 11's really stepping its game up. 1 Link to comment Share on other sites More sharing options...
TheBlueGuardian Posted July 26, 2018 Share Posted July 26, 2018 The voice acting in Mega Man 11 sounds a lot better than Mega Man 8's voice acting, so far. Link to comment Share on other sites More sharing options...
Forte-Metallix Posted August 2, 2018 Share Posted August 2, 2018 Anyone up for some voice clips? I still think Rock "Mega" sounds a bit too old, but other than that, this is a rock-solid cast! Link to comment Share on other sites More sharing options...
Ratcicle King Posted August 2, 2018 Share Posted August 2, 2018 4 minutes ago, Forte-Metallix said: I still think Rock "Mega" sounds a bit too old, but other than that, this is a rock-solid cast! Don't you mean a mega-solid cast? I'm just glad Dr. Light sounds like himself instead of Elmer Fudd. 1 Link to comment Share on other sites More sharing options...
Ryannumber1gamer Posted August 2, 2018 Share Posted August 2, 2018 I still think Mega is an idiotic name. Like, you kept the names of Bass, Blues and Roll. Why did you ruin the pun with a name that still doesn't sound very good? On a side note, I like Roll's voice, I think it really fits. Light isn't sounding too bad either. Wily sounds pretty cool too. 1 Link to comment Share on other sites More sharing options...
Ratcicle King Posted August 2, 2018 Share Posted August 2, 2018 DID they keep Blues' name? IIRC, in game they always called him Proto Man or Break Man. Link to comment Share on other sites More sharing options...
TheBlueGuardian Posted August 3, 2018 Share Posted August 3, 2018 17 hours ago, Ratcicle King said: I'm just glad Dr. Light sounds like himself instead of Elmer Fudd. So no more Dr. Wahwee? Link to comment Share on other sites More sharing options...
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