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30 Days of Video Games - BONUS: Why Do You Play Games Pg. 142


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Day 9 - Favourite "Ninjashark wets himself at the mere mention of this guy" Boss

 

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I don't think I really had any other choices (that weren't Sonic at least.... V:), But I can;t deny that I just love this boss.

 

Now everyone knows about King Dedede, the infamous gluttonous rival to Kirby. In the past he's served as the final boss, then as the series went on and Copy Abilities were introduced that sorta faded. He started becoming much less of a threat, with other bosses like Meta Knight serving as a more suitable challenge while Dedede served as a boss for earlier segments of the game (Spring Breeze in Super Star, first boss in Squeak Squad, you get the picture).

 

And then along came Kirby Super Star Ultra, a remake of the original with a few new extra games, one of which being Revenge of the King, where Dedede issues a challenge to Kirby to try and best him again. This time around, Dedede dons a new persona as he serves as the final boss of the mode, wielding a suped up mecha hammer and wearing a mask of his own he becomes Masked Dedede. And lemme tell you he means business this time!

 

In this fight Dedede carries over the majority of his moveset from the original fight with him, but this time all his attacks are sped up a great deal and capable of dealing a whole load more damage. He also brings along some new attacks such as MISSILES and A FLAMETHROWER from his hammer, and an attack where he spins across the arena as an untouchable penguin spin top. All this is capped off with the arena itself being surrounded by an electrified cage, locking down Kirby's air space to prevent hovering over the attacks.

 

It all comes together to make for a brilliant 'hard mode' reimagining of what is probably one of the series' staple boss fights. And it is Amazing (the music itself earns it a spot on my list :V).

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DAY 9 - FAVORITE BOSS BATTLE - A FIGHT FOR THE AGES KICK HIS ASS

Okay, I know is been mentioned like twice on this page alone, but I just HAVE to mention it...


 

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The Wonderful 101 - Jergingha Planet Destruction Form

The Wonderful 101 is one of my favorite games of all time, and for good reason. It's a wild rollercoaster of heated emotions and flaming spirits, the ultimate clash between good and evil. After defeating Jergingha, the Earth is saved, and the Wonderful 100 can go home, right...?

 

WRONG! The Space Station you just escaped from transforms into a giant, planet-sized mech: Jergingha's true form! It's now or never - defeat Jergingha and stop the Geathjerk. Everything is on the line - this is the final battle!

 

Never before has a boss fight had me gaping, mouth open, in disbelief. This boss was truly incredible and is a perfect end to a wonderful game.

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Day 9: Favorite Boss

 

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I have several other favorite bosses, many of which are tough to choose from, so I'll go with Perfect Chaos on this one. This is a pretty fun and fast paced boss to fight at the end of SADX. The interesting way of nailing any hits off this guy is actually digging into his body and up to his brain, which I found to be pretty metal at first. Once you piss him off enough, he'll start hurling tornadoes and lazors at you, even a charged particle beam. I found it pretty funny when he fired a beam at Eggman's Egg Carrier before the fight like he didn't even care.

 

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Perfect Chaos later returns in Generations with a cool new look that makes him look like he's got armor plating. What I like particularly about this one is now there is a lot more platforming involved, even through the damaged buildings, in order to take him down. Perfect Chaos also now launches his tentacles out you through the buildings on top of all of his original attacks. I can't forget the awesome remix of Open Your Heart that plays as you fight him, its epic. I was surprised to have been able to S rank this boss on my first try when I got the game. 

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You are battling around Kanto qfter putting a few dozen hours into the game. Beat the Elite Four and now you're whipping some nostalgia out of the G1 gym leader's asses, but more importantly you're just taking in how awesome it is to be puttering around the stomping grounds of the day. All the cool and interesting changes to things (like Cinnabar island exploding), and you aren't yet old enough to be cynical in noting how some of the changes were made out of corner cutting, so it's all quite awesome. You remember half of the game's plot revolved around Team Rocket trying to find Giovanni, so you were curious who the Viridian City gym leader would be now, especially when he wasn't around when you first stopped by. Then it was Gary Motherfucking Oak!

Couple dozen more hours later, and you're wandering around a cave. You don't remember it being in the original games, and you are doing a blind playthrough at this point you keep from spoiling any surprises is your discover all these new changes things. You see some Asshole at the very top of the labyrinth, and... Wait a minute...

 

Holy shit...

It's Ash

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DAY 9 OF PRESIDENT CROW BEATING BOSSES!

 

Alright so let's get to it. I don't got much time so I'll make this quick.

 

http://www.youtube.com/watch?v=yq2XMX1x8j8

 

Margaret Moonlight!

 

So you go through one of the tedious levels ever. Slashing through what seemed to be an endless stream of mooks and going through a supermarket we meet Margaret who asks if Travis heard her song and then it starts. Margaret starts by sniping from the sign was on and then eventually comes down to fight Travis with her scythe-guns. I love everything about this fight, the character's design and weapons to her unique boss battle music. Most of the time though she runs off so she can shoot you but she's no sloutch in the melee department either. But you'll eventually beat her which does make me feel bad afterwords cause I love this character. But I guess that's my post. UNTIL NEXT TIEM SSMB!

 

...Barely made it.

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Pretty much all the bosses in Pikmin 2 are fantastic and creative and TERRIFYING. Boss encounters usually begin in a similar manner; after a grueling and dangerous slog through a cave, you're greeted with an ominously quiet and empty open space. You walk to the middle and some hideous monstrosity comes out of nowhere to feast on your pikmin. It's terrifying because you don't know what it's going to do!

 

If i had to single out one though, it would be The Waterwraith. After terrorising you the whole dungeon, you get your (surprisingly easy) revenge.

 

this wasn't a last minute post what are you talking about

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Batman: Arkham Asylum - Scarecrow

 

Not a lot springs to mind when it comes to bosses, if I'm honest. If I were to pick one that really stood out to me, it would probably be Scarecrow. He's already my favourite Batman villain for his specialisation in psychology and, more specifically, fear. The build up to each segment is great, as it brings Batman's fears to life in one way or another. Your first encounter, for example, sees Scarecrow drive inmates and others mad as he cackles loudly in the background. From then on, things aren't what they seem as Commissioner Gordon is found dead. The fear gas has started to take a hold of Batman himself, with things getting really creepy in the morgue as you're about to face the villain. In the main part of each segment, a giant image of Scarecrow searches you out, presumably to drive you to complete madness. Stealthily dodging his gaze and cutting down skeletal enemies allows you to reach the bat signal, a symbol Batman's will that drives the bastard out. There's no super satisfying beatdown, but as a whole, it's one of the more memorable setpieces in the series.

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Day 10 - Most Immersive Game

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Shadow of the Colossus


Not Metal Gear!

So I've sung this game's praises numerous times both on this forum and elsewhere. It's one of my favorite games of all time, and for very many reasons. This is just one of them.

In Shadow of the Colossus, you play as Wander, a young man who rides into the Forbidden Land with a dead girl in his arms. Within the first few minutes of the game, your objective is made clear. There is an ancient spirit lying dormant in the Shrine of Worship, who tells Wander that if he places the girl (Mono) on the altar and slays the sixteen colossi scattered throughout the land, an ancient ritual can bring the girl back to life.

With that, you get on your horse, hold up your sword, and let the light guide you to your first kill.

Never have I felt a game as intensely immersive as SotC. Everything flows brilliantly, and despite Wander being a compelling character in his own right, its very easy for the player to set themselves in his shoes as they travel across the vast terrain the game makes explorable. Movement, puzzle solving, and combat all feel fluid and seamless so the game doesn't feel "gamey" at all.

It's just very easy to get lost in the world this game offers, and I love it for that.
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Day 10: Most Immersive Game

I'm going to have to say, from recent memory, Grand Theft Auto 5 (Online) is one of the most immersive I've played. You can create your own character, throw them into the world of GTA not only by yourself, but with your friends. You can choose what your character wears, where they live, and what cars and other various vehicles that they own. I have clocked so many hours into GTA Online, mainly because it's fun to mess around in San Andreas with friends. I play it with my cousin all the time, and it's me of the best and most immersive multiplayer experiences I've had. And heists are coming really soon, which is just going to make the experience even more fun and immersive.

Another immersive game that Ive played is LEGO Universe, the now sadly defunct MMO. I used to love that game so much, I really got immersed into it's worlds and it was a lot of fun for me to play. I do kind of miss it now that it's gone, but it was fun while it lasted.

Edit: I forgot to put Minecraft in! Oh well, I'll just have it as an aftermention. The creativity of it is really immersive by itself, at the moment me and my cousin and some friends are building a city.

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Three mentions:

 

Mass Effect series

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The universe in these games is so intricate and detailed. Every planet has a purpose and a story behind it, as well as every minor character. It's that labor of love aspect that makes it so enjoyable. They could've easily just given every planet a generic sci-fi name of jarbled letters and numbers but instead they put in the effort to give every planet a name and a back story. In the later games this aspect was lessened, but they improved the lore and fleshed out the galaxy. The characters feel like real people you interact with.

 

 

The Elder Scrolls III: Morrowind

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It's somewhat dated now, but the world of Vvardenfell was conjured up was like no other. There are so many cookie cutter fantasy and sci-fi worlds in games, but Morrowind takes that, and the Roman Empire, the plague and giant mushrooms and puts it in a blender, and the result is truly special and unique. And at the same time, despite the stark difference between settings, the overall world is still incredibly coherent, due to the lore which makes everything fit together to create a land that seems almost believable.

 

 

Fallout: New Vegas

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Well, of course! I love the Old West motif, and I adored the contrast between the strict sense of security in the Strip and the lawless world outside. Most importantly, the world itself works: there were farms, there were water supplies, there were trade routes and power plants. Most quests had very logical premises - lack of water, lack of medicine, fights between locals and NCR immigrants on the "street level", major powers fighting for for control of important locations. NPCs had understandable if not always relatable motivations and almost always one could understand why things are the way they are in each location. It's enchanting.

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Second-Son-Gameplay-E3.jpg

 

inFAMOUS Second Son creates a Seattle that truly lives and breathes around you, and with its sheer amount of detail it drew me in and immersed me. Little things like the way gum is stuck to walls or the way leaves blow across the screen, or amazing things like the lighting effects and particle effect really give the illusion to how wonderfully real and enriching the place is to explore using the plethora of powers at your disposal, not to mention the fact the game is a hell of a lot of fun to play. The two cities in the previous titles were nice, but not nearly as lovely as the one created here. Go next gen.

 

Other mentions go to:

  • Pokemon Regions - every game in the franchise creates a new region to stick your teeth into, each one being fun to explore and packed with wild Pokemon and trainers for you to battle. I get heavy immersed in Pokemon titles when I really want to.
  • The Legend of Zelda: Wind Waker HD - using a trick to have sailing sections do the loading for you, exploring the Great Sea never broke a sense of immersion to me and crafted a world that was rich and full of things to do. 
  • Heavy Rain - created like an interactive movie, Heavy Rain's plot and atmosphere kept me intrigued and gripped from start to finish to understand the meaning of the kidnappings and see the character's stories play out.
  • Arkham City - a dark city ruled by the criminals, which you as Batman could swoop and glide over buildings and bring down the pain on your opponents. A strong grisly tone and gritty atmosphere to the entire game kept me hooked.
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Day 10 - Mambo Gets Lost in Fiction... aka Most Immersive Game

 

This one is a no-brainer for me,

 

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Red Dead Redemption

 

Bloody hell this game is beautiful! biggrin.png I was instantly hooked on this game, and became quite obsessed with it! Rockstar had already made some great cityscapes in the GTA series, and boy do those cities suck you into their worlds, with their buildings and radio stations and targets citizens strolling around... but RDR sought to recreate the lower US and Mexico and boy did they do a good job!

 

Running around the landscape on a horse is so much fun in itself, tracking down prey of different kinds, herbs for your survivalist skills, the random acts of barbarity that go on around you... it's so easy just to wander around getting lost in the wilderness rather than getting on with the missions and the story.

 

What captivated me even more was how the scenery looks at night. It is absolutely stunning.

 

The haunting soundtrack certainly adds to the atmosphere, too. I was walking around with the soundtrack on my iPod for ages!

 

So yeah... RDR. Easy. biggrin.png

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Most Immersive Game?
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Yoshi's Island, (SUPER MARIO WORLD 2 if you're one of the kewl kids)

Everything about this game is just awesome. The colorful graphics, the peppy music, the gameplay mechanics, everything fits together and all those things make you just want to keep playing it again and again.

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Most Immersive Game

 

The Last Of Us

 

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When playing through this game I find it easy to forget what the end destination is. I quickly get lost in the complex premise of staying alive whilst traversing luscious environments, fighting off enemies and scavenging ammo and materials in order to create and improve weapons. A mixture of rural and urban locations with breathtaking attention to detail. It feels like a last-gen game which knocked on the door of current-gen technology pushing the boundaries of character interaction, combat and level design. It's a game which makes me feel emotionally involved with the main characters, Joel and Ellie as they struggle for survival, as well as some of the complex characters you meet - and are often forced to kill.

 

Upon completing this game for the first time it felt like I had been on an epic journey. It has a thought provoking story which questions the very nature of right and wrong/good and evil, and gives a fascinating insight into what the environments look like as nature reclaims them. Very rarely has a game left me with so many questions as to what happened, what could happen in a possible future for the characters and how this kind of fungi pandemic could affect humans in real life.

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Day 10: Most Immersive Game

 

...Okay, this is probably the toughest question yet for me. There are a few games I've become really immersed in, but how to pick one that truly deserves it? The one that makes me fully invested into it's world and make me feel like it's an adventure I'm taking part in? Hmm...you know what, I'm going to go with what might be something of an odd choice? I dunno.

 

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Pokemon

 

It's very easy for me to lose a gamillion1 hours in Poke the Mans games, simply because I am really, really fond of the universe. Granted, due to the strategy involved (mostly when facing off against really tough in-game trainers, Battle [Tower/Subway/whatever] challenges, and of course Real People) in battles I do find them enjoyable, but it's the cute 'mons everything the Pokemon World has to offer in itself that puts a smile on my face.

 

Pokemon consistently drags me in. The Pokemon, the NPCs that say the strangest things, the saving the world every here and there, finally getting into the Hall of Fame--it just feels great. Of course, this is helped by games like the Gen 5 installments and Colosseum/Gale of Darkness, which have plots that interest me a lot and make me even more immersed. After all, if I care not just for the Pokemon, but the humans and the places...

 

All in all, they always manage to make me feel like it's me running around in the grass for hours on end looking for that one Pokemon I really want!!...what is my life.

 

1This number may have been made up.

 

Honourable mentions:

 

Mega Man (in general, but most apparent in the first installment of the X series): Let's get this out of the way, some of you might have seen that one thing by that Egoraptor person who's kind of obscure, where he talks about the Megaman X series a bunch and how cool Megaman X was. To sum it up, the way the game is designed, it makes you feel like you're on the hero's journey to become strong enough to take on everyone. Not only is there a hopeless boss fight at the beginning of the game who you later rematch and manage to defeat with relative ease, but just the idea of starting out with really only one method of attack and gradually gaining all these new powers and stuff...it feels like it's YOU becoming a badass, not just the robot dude you're playing as. It's great.

 

Mother 3: The characters are so interesting and full of life that it feels like an actual world (even if the setting is just an island or two). I'd actually have it as my choice, but even Lucas--the "main" main character--is hard to really place your shoes in...that's really awkwardly phrased, but you know what I mean.

 

(Unfortunately I haven't played any Western RPGs the likes of Mass Effect or Fallout (a genre that I'm very interested in but I need moneyyyyy). I feel they would be at least one of the first things I'd think of with this question, tho'.)

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Day 10: Most "Immsersive" Game.

 

This is a question I don't really want to answer, because in the traditional sense of "feeling like I'm really there" or even just "feeling like I'm not playing a game" I simply don't get immersed in videogames. That's not to say I never let my mind wander, or that I never get really big into videogame lore, or forget what other stuff I should be doing. There are stories and worlds that I enjoy a lot and get invested in. But I rarely find myself thinking "it's not like I'm playing a game at all!" nor do I think that a game not feeling like a game is an inherently good thing that any title should try to achieve.

 

I hope nobody takes this the wrong way, but I find that half the time people call a game immersive, they make it sound incredibly pretentious. But if I have to answer that...

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In the Legend of Zelda: Majora's Mask, you have 3 days to stop the moon from falling and destroying the world. This puts a time limit on players, and even though it can be (and must be) reset continuously in order to progress, the game benefits by having this restriction. The threat of the looming apocalypse isn't simply a plot device; it actually exists. Players are constantly reminded of what's going to happen at the end of 72 hours, because it's tied to nearly everything in the game. Having to reset the game means returning to a Termina that doesn't remember you, but it also means a second chance to learn about the world and characters, what their schedules are like, and how to ultimately help them. As a player, I felt personally involved with the world and story in a way that I'm usually not. You can call that immersion, probably.

 

I really do like Shadow of the Colossus and Red Dead Redemption, and I can see what people are saying about them, but they feel like sorta fuzzy memories to me when I try to think about them in terms of "did I get lost in this?"

 

Although on the subject of getting "lost" in a game, the more modern concept of immersing yourself in a game by believing its world isn't the only way. Tactical immersion, for example, is when players feel "in the zone" performing actions that require skill. And I'm definitely more than capable of feeling that, especially when a game requires my full attention. Feeling "gamey" isn't a disqualifying factor for this kind of immersion. There's nothing more satisfying than hitting a groove, especially in a game that's really difficult. A game like....

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Castlevania. I'm using Rondo of Blood as an example here but a lot of the games in the series are the same. These games are notoriously difficult, and they require your full attention. More than once, I've found myself stuck on some level, trying and failing to get past a certain point, forced to put the game down out of anger. But then when I cool off and come back to it, I'll sometimes do these amazing runs where I'm making no mistakes and manage to conquer a really hard stage in a single life.

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Am I really good or something? No, not really, but I sure feel like it when I get really immersed in playing and hit a groove. 

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Far Cry 3 created an incredible island paradise (if you forget about the pirates). There were some amazing locales, and there were beautiful vistas that you could ust jump off and hang-glide around.

 

What really sealed the deal for me though was the wildlife.You could reach an outpost and start planning your approach, only for a tiger to walk in through the other entrance and do your dirty work for you. Or, even better, the tiger would stalk up on you and rip your throat out! Ok, that doesn't sound "better" for progress, but it was so amazing when it happened I couldn't be angry. Reloaded the checkpoint, approached from a diferent anger, and saw the tiger hanging around again, looking for another easy meal.

 

There's also of course the first time you try to cross a river and get attacked by an alligator. Nothing in that game gave me a bigger shock, and once I'd stabbed it in self-defense, I could feel my heart beating like crazy for the next five minutes. No other game, not even Red Dead Redemption, managed to get wildlife so dang perfect, and it really added to my involvement in the game.

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Day 10: Most Immersive Game:

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I'm played these games with my bro. Now I'm not normally one to get worked up about horror games (Amnesia and other indie horror games don't really do anything for me) but I would say I got most immersed in Resident Evil and Resident Evil 0, in a sense. After all, RE was one of the games I played that filled me with a sense of almost dread- not because I was afraid of the game's monsters, but because I was afraid of the game's monsters that could kill me and send me back. I feel like compared to some other horror games, that 'having to go back' thing is what helps to make RE so tense and is why I feel 'immersed' in it. 

 

I've never played a game that didn't feel gamey, but RE is one of the few games to have me calmly talking about something to actually yelling in a brief moment. That has to say something about my level of investment in the game, right? 

 

WHAT ABOUT OTHER GAME:post-209228-0-92215500-1390416843.png

I can and have gotten caught up in playing Don't Starve For hours. Every time you sit down and play it, you have to commit to it. It's a very involved game that's very easy to get lost in. 

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Most immersive game... truth be told, I don't really ever get the feeling of "I'm in the game". But I guess I'd have to go for Minecraft because that one is the only one I've ever played that came close to making me feel like I was really there, fighting monsters, going into caverns and building shit.

 

Fuck I'm horrible at giving good answers to this whole thing aren't I.

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l2uqw.jpg

 

Yeah no question.  Every time I play through the BioShock games I get -so- absorbed in the world.  I never want my time in it to end.  Even BioShock 1, with its simpler backgrounds, still feels like a living, breathing dystopia to me.  BioShock 2, Infinite and Burial at Sea all have the same effect on me (though only during the story focused parts of Infinite Vanilla I admit - the action gameplay is so tiresome sometimes I do just screw immersion and run in guns blazing on easy to get them over and done with).

 

To be honest, my fave first person games all have this effect on me though.  The Half-Life 2 series, the Portal series and the Left 4 Dead all give me this as well, though to a slightly lesser degree due to me being nosy and using cheats to explore how the maps are built up.  It is tricky to stay as absorbed when you know "yeah there's nothing beyond that area I can't reach I've seen it firsthand" lol.  Also L4D is a game that varies in immersiveness depending on whether you play it single player or not, whether you're playing a map for the first time, and whether the bots are behaving themselves if they're present lol.  The immersiveness is also lost further once you've played versus and know how the infected spawn out of sight.

 

 

Outside of first-person games, The Last of Us is definitely a contender, along with Journey, pretty much all the 3D Zeldas, and The Walking Dead.  Two key factors with Journey and The Last of Us is that I got to play them in their entirety on headphones at night, undistracted.  So glad I did.

 

 

Point is, all the games above are special enough to be immersion-wise that I always prefer to play them privately if I can.  I'll ignore IMs and wait til Mollfie's gone to bed so I can get sucked in.

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Day 10: Most Immersive game.

 

I really don't know what to say for this one. I rarely feel immersed in any game to be honest. How about a very recent one?

 

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This game made you really delve into the story. When plot twists happened, I'd scream "NOOOO!". If something good happened, I'd grin from ear to ear. I felt truly involved in what was going on in the world of Labyrinthia. My only complaint is that at the end I was pulled out of it because the final court battle was too long. Still felt satisfying to finish.

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This is a question I don't really want to answer, because in the traditional sense of "feeling like I'm really there" or even just "feeling like I'm not playing a game" I simply don't get immersed in videogames.

 

This is basically my stance too.

 

However the most immersion you can get from gaming is through MMORPGs with large communities, and with that said:

 

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Guild Wars Prophecies and Factions is the most fun experience I've ever had in the MMO genre, I made lots of friends, joined a guild, went on adventures with other people

 

This MMO wasn't a snorefest of grinding like almost every goddamn MMO in existence, this was about going on an adventure with other people.

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Day 10: Most Immersive Game

 

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Battlefield 4

 

Yes, this game may still be in a bit of a state, but it's still the most immersive game I've ever played.

 

Battlefield 4 does many things other first person shooters doesn't for its multiplayer. It has mind-blowing graphics, incredible scale, brilliant character animation, amazing sound, real-time non scripted destruction, vehicular warfare on land, air and sea, 64 player online matches, proper water simulation which is also affected by factors such as wind, and actual recoil for most of its guns...it's pretty damn immersive, especially when you put some headphones on, then it gets insane.

 

Battlefield 4 would've easily been the best FPS on the market, too bad EA rushed it out of the door to compete with CoD Ghosts...

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Day 10: Most Immersive Game

Portal 2

pressdemo_glados0033a.jpgNow Portal 2 is the sequel to Portal, a game I didn't really care for that much, it wasn't a bad game or anything, I just didn't find Portal very interesting. Now, when I got Portal 2 I really fucking loved it, I feel like they made the things that were good in Portal and made them ten times better while also improving many things. When you first enter Portal 2, they make you feel right at home by introducing Wheatley, one of my favorite characters in gaming, because Wheatley is just great. Glad0s is back as well and she is just as good as before, and even more menacing. It really makes you feel like apart of the world when you have to escape from Glad0s with Wheatley and stuff, and even when you get to the older part of Aperture, you feel like you got there yourself after a big journey. It's just a really great, immersive game. I was going to say Half-Life 2, but I really just love Portal 2 way more than Half-Life 2. That's just me though, but yeah, I find this to be my most immersive game. 

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