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Sonic Boom: Rise of Lyric (Wii U)

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2 minutes ago, Mayor D said:

Regarding the rip...

In the last week we lost the Sonic vr video because nobody managed to rip it before Sega made some calls.

And Sonic Runners Adventure also got pulled rather fast.

 

So it would be nice to get backups of this before it goes bye bye.

 

 

 

That first guy who posted the trailer also mirrored the VR demo.

 

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Huh, the Synergy trailer is pretty much the Boom reveal trailer extended. And to be honest, it looks pretty nice!

Granted, this is knowing that the core gameplay that Rise of Lyric has would be unchanged but as someone that doesn't really hate it (but totally understands why such gameplay is despised in a Sonic title, spinoff series or not) but if things didn't went to shit when BRB tried to port RoL into the Wii U, we would've still gotten an unmemorable and bland game but atleast it would've been technically up to par and would have some genuinely nice visuals.

Also some of the moves shown in that trailer were not in Rise of Lyric, for example that Rocket attack Tails did or the flying kick move that Sonic did. You couldn't do those moves in Rise of Lyric.

Although I did notice some things looking pretty much the same as Rise of Lyric, like the forest before you reach The Pit looks exactly the same in that trailer. Although those models look pretty ugly, not gonna lie. Just ew, those eyes. Thank god the models in Rise of Lyric looked more "Sonic-y" in a sense, although Amy's model never looked that good. IT'S THAT FUCKING MUPPET MOUTH THAT BOTHERS THE HELL OUT OF ME!

So yeah, Synergy trailer a promising trailer for a title that wouldn't have been a great game but atleast better than we have gotten at the end.

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As someone who's been called an apologist for this game before, I'm actually surprised there's as many similarities to the final game in that trailer as there are. I know there was fuckloads of cut content in this game, but I didn't expect a lot of that trailer to look exactly like the final. The Pit looks exactly the same, as does most of the core mechanics.

Truth be told, other than the obvious cut levels and combat items, the only thing that's really changed is the graphical fidelity.

Also this game is better than a lot of Sonic games and anyone who says otherwise is wrong

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Gotta say, I actually would have loved to play that version of RoL. The whole game looks better, they seems to be more moves that the characters do, and so forth. I know it's not likely, but maybe BRB could actually make the product that they were intending to make, or at least put the files online so someone else could do it. If people are actually trying to fix 06, then they are people who could actually fix RoL as well.

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On 4/11/2017 at 6:14 PM, Mayor D said:

Contains some new prototype footage and very odd eggman designs.

Wait, wait, wait.... What?!

The community barely found this?! I've been sitting on a copy of this trailer forever thinking it was a known thing, oops.

Strange though, my copy has more things in it than this version of it.

Would you guys like for me to upload it?

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34 minutes ago, BxB-Meister said:

Wait, wait, wait.... What?!

The community barely found this?! I've been sitting on a copy of this trailer forever thinking it was a known thing, oops.

Strange though, my copy has more things in it than this version of it.

Would you guys like for me to upload it?

Yes.

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1 hour ago, BxB-Meister said:

That was a bit of a dumb question lol.

Well, here you go!

Had this trailer for about 2 years now.

Oh my gosh, Sonic had fingerless gloves. And the underside of his arms and fingers weren't blue.

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7 minutes ago, goku262002 said:

How in the bloody hell did you find this to begin with is what I want to know.

I don't remember. Pretty sure I downloaded it from somewhere, but that was 2 years ago... actually, maybe it was 3... yeah that proves my point.

In the meantime while I try to remember, have a Knuckles standing next to a burning tree:

Ev3ZF6B.gif

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The design is definitely better, but the model construction itself sure as hell isn't. Good god those faces. Those limbs. It's really a 3D translation of Ron Lim's comic artwork, and the whole thing has this creepy-fleshy look to it. I think it actually coulda looked good if those textures and design sense were used on the final model.

 

I'll admit that version definitely showed off a lot more stuff that we never ended up seeing in the final.

I wonder if any copies of versions of this game still exist from back when it was on other things than the Wii U, because I'd love to see them brought to light. I've always been a defender of what we ended up getting (again, not because it's good, but because 06 comparisons are laughable) but this leaves me wanting a lot from what seems to be the most cut content in any game the series has received.

And to think, just a couple years ago we were always wondering about that beta Windy Valley.

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How in the world...

Slingshoting your friends across gaps... using Sonic as a human jetski... repelling down walls to solve hanging puzzles...

 

The enerbeam was such an intricately designed tool if this retro reel is anything to go by. It was destined to do great things, and yet the one we got in the finished build is so watered down it feels like it was an afterthought.

So much of this game got left by the wayside. I just cant even wrap my head around the woulda coulda shouldas of it all

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I took screenshots of interest, someone else can take up what I didn't take (like the Chao, wow, those are fantastically artistic).  

So wow

.eJwFwcsNhCAQANBeuMt3GNQ2tgBDkICJAmHG02Z

This is probably going to be one of my top favourite Eggbotnik designs. Who canned this beauty? Who at Sega of Japan looked at this and thought this wasn't the epitome of great Eggman design?

 58f1cff10cc3b_Screenshot2017-04-1502_33_13.thumb.png.ca1110977c79ffd288a3663f4cfefb36.png

This stuff isn't too shabby either. Really nice and fun and sometimes imposing. That's a good series of Robotnik designs, yep. 

.eJwFwcsNhCAQANBeuMswfAa1jS3AECRgokBgPG2

Okay, this is much better than what we ended up with for Sticks. What

.eJwFwcENwyAMAMBd-BeMMabJGh2gQgRBpAQQuK-

.eJwFwcsNwyAMANBduBebr5Os0QEqRBBESiDCzqn

Amy knows she's the shit. Look at that confidence. Best Amy to date, damn. 

.eJwVycsNwyAMANBduBebr0XW6AAVIggiJTgC91R

.eJwNxcENwyAMAMBd-BcMBqNkjQ5QIYIgUgIIu6-

I love how friendly and personable Sonic is here. The animation is top notch and the character models are wonderfully unique and confident in their direction and know how different they want to be yet familiar to the Sonic we know and love (?). That's a likable hog there. 

.eJwFwcsNwyAMANBduBcb87HIGh2gQgRBpAQicE5

(This is my favourite of the NPCs concept art)

Badnik makin', Chaos Emerald nappin', world conquerin', meme lovin', animal torturin', bloody no good tyrannical...

 

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To this day I still think that last bit with the worm is utterly fantastic. Everything from the sound direction (that robotic moan it makes when it rises out is genuinely fucking scary) to the way it's animated to its placement in the trailer is top-notch.

Subtle horror has never been Sonic's strong-suit (the only other time Sonic genuinely disturbed me in this fashion would be Gerald Robotnik in SA2) but whoever came up with the worm deserves praise.

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I'm no Sonic Boom fan, and I wouldn't ever want it replacing the regular Sonic design or status quo, but looking back on all this stuff, I can't help but reflect on some of the stuff they did right and feel that our modern critic and fan cultures have been overly harsh with Rise of Lyric in particular and Boom as a whole. I think it has a lot to do with consumer mentality, but I'll leave that alone for now.

I can't help but wonder if a Rise of Lyric 2 or whatever could have ironed out a lot of the issues while aligning character design and gameplay elements more closely with their source material. At very least, I wish that Big Red Button could have at least broken even instead of seemingly going out of business after all the work they put into the game.

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There's alot to this game than I thought. As I said before so many years ago, Rise of Lyric has alot of untapped potential. It does upset me seeing this and knowing what we got at the end. All that effort gone to waste and I bet it tore at the hearts at Big Red Button. Well, what else can be said at this point? Brb has long since moved on from Boom and it seems Sega is too. 

But I do wonder what Boom as a whole would've been like today without the Nintendo exclusive. I don't think Rol would've been a great game but it probably it wouldn't been so terrible to ruin the reputation. 

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