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What the fuck IS a Sonic? An essay on design discordance.


Blacklightning

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Actually, games with much more modest budgets is exactly what I would've done for the more obscure IPs in Sega's shoes. The problem is that "iPhone game" isn't exactly modest, it's more or less scraping at the bottom of the barrel, and to otherwise AAA-capable developers the whole platform has practically become the poster child for the act of making money without actually giving a shit about the content you're making.

Nevermind the problem with Sega's obscure titles being advertising. It's no wonder they end up obscure if not enough people know of it.

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So when you cant make other Ip:s because of them not being known enough you make your popular Ip into everything? Well sure that could work, Mario is a good example on that. Its just one problem with that, Mario ha a main game that is consistent in its core and is fairly succesfull. Sonics main game is everywhere and realy needs to find proper ground to stand on before even thinking about doing new stuff. 

As Blacklightning said i would like them to pick a style and stick with it so that sonics identity crises can be resolved once and for all.

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