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Sonic Generations 2 Discussion Thread: Wishes and Hopes


Diamond Sonic

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I used the phrase 'not seeing' because no one here seems to be talking about how Sonic Adventure has a bunch of very questionable design choices, such as the poorly thought out genre roulette. People are bringing up very good points about how the good concepts could be improved, especially Sami, but this one key point, like many others, seems to be getting overlooked.

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It isn't just the bad execution. It's that the ideas themselves are bad conceptually and aren't as enjoyable as Sonic's levels.

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