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Sonic Mania (August 15th 2017, Christian Whitehead, PS4, Xbox One, PC, Switch) - The New Classic

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1 hour ago, TailsBot said:

Taxman confirmed a while back (think it was on NeoGaf) that there will be a zone from Sonic 3 and S&K.

So... That means S3K is taken as one game, right? I mean, we're expecting 2 zones from each game (according to the "long game" that Mania is supposed to be), so one from S3 and one from S&K means they're treating it as just one game. Not the end of the world, but I'd prefer two zones from each :)

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5 hours ago, molul said:

So... That means S3K is taken as one game, right? I mean, we're expecting 2 zones from each game (according to the "long game" that Mania is supposed to be), so one from S3 and one from S&K means they're treating it as just one game. Not the end of the world, but I'd prefer two zones from each :)

Mania's press release listed it as "Sonic 3 & Knuckles" as one whole game, which is what it should be. 3&K should never have been split in two XP

Two zones from Sonic 3 and S&K would be awesome, but seems a bit too much. Two reimagined stages from each game makes more sense. As 3&K is such a big game they could perhaps stretch it to three zones (Hydrocity, Ice Cap & Flying Battery would be my choices). Feels like a wonderful opportunity for Ice Cap in Mania to be the next zone straight after Flying Battery; Sonic snowboards at the start of Ice Cap using a make-shift door from the end of FB as per the original intended design of Sonic 3.

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6 hours ago, andrew2 said:

'Probably' based on what? If they do that, they would need to have two zones from CD to match the pattern, meaning a whopping 10 reimagined zones. Now that could happen (and I sure hope it does!), but 'probably'? No. Probably not.

Because at least 5 new zones, so at least 6 old zones. Only having two from one game, like you said, would be un-even.

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I doubt that they're too fussed about being uneven in game representation, especially since we don't know where the unevenness is going to end up; for instance, if it's two zones from Sonic 1 and one from everything else, which seems plausible, then that's not inexcusable.  From my perspective, it already looks highly unlikely that the returning zones will appear in chronological order, an objectively irrelevant fact which nonetheless bothers me, so I find it hard to be moved much further by other uneven zone distribution properties.

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13 minutes ago, FFWF said:

I doubt that they're too fussed about being uneven in game representation, especially since we don't know where the unevenness is going to end up; for instance, if it's two zones from Sonic 1 and one from everything else, which seems plausible, then that's not inexcusable.  From my perspective, it already looks highly unlikely that the returning zones will appear in chronological order, an objectively irrelevant fact which nonetheless bothers me, so I find it hard to be moved much further by other uneven zone distribution properties.

Since the game is telling a story, they couldn't go from, for example, Green Hill, then appear in stardust speedway to Hydrocity.  3&K style cutscenes, which are confirmed, this wouldn't make since. So I would expect levels from the same game (with the exception of something like flying battery because it's an airship) would appear near similar levels. However, the new zones are open to appear anywhere.

But, they could skip levels on the same island, or go to islands in different orders. Sonic and Tails could do a new level, and the Sonic 1 levels ( since the game starts on South Island) and then tails and sonic take the tornado to angel island. 

This also makes me wonder. The current locations are South Island, Westside Island, Angel Island, Little Planet, and maybe a new island? It would be a cool touch if we found out Mirage Salloon was actually a place in South Island we never went to in Sonic 1, or something like that.

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The Sonic 3/Sonic & Knuckles representation in Sonic Mania thing was answered quite a while ago on Neogaf by Taxman himself. I don't know why the question as to if they are being treated separate or not is still popping up and being debated.

You will get both.

http://m.neogaf.com/showpost.php?p=211224651&postcount=1660

 

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6 minutes ago, Tenko said:

The Sonic 3/Sonic & Knuckles representation in Sonic Mania thing was answered quite a while ago on Neogaf by Taxman himself. I don't know why the question as to if they are being treated separate or not is still popping up and being debated.

You will get both.

http://m.neogaf.com/showpost.php?p=211224651&postcount=1660

 

I swear every couple weeks it gets brought up along with speculation that we'll get game gear stages. The Mania team has been pretty clear on this stuff.

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5 minutes ago, CleverSonicUsername said:

I swear every couple weeks it gets brought up along with speculation that we'll get game gear stages. The Mania team has been pretty clear on this stuff.

Game gear stages would not fit the tone  the game anyway, as Mania harpens back to the 16 bit days, plus the GG Sonic games were meh

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25 minutes ago, Psychicmoose103 said:

Since the game is telling a story, they couldn't go from, for example, Green Hill, then appear in stardust speedway to Hydrocity.  3&K style cutscenes, which are confirmed, this wouldn't make since. So I would expect levels from the same game (with the exception of something like flying battery because it's an airship) would appear near similar levels. However, the new zones are open to appear anywhere.

But, they could skip levels on the same island, or go to islands in different orders. Sonic and Tails could do a new level, and the Sonic 1 levels ( since the game starts on South Island) and then tails and sonic take the tornado to angel island. 

This also makes me wonder. The current locations are South Island, Westside Island, Angel Island, Little Planet, and maybe a new island? It would be a cool touch if we found out Mirage Salloon was actually a place in South Island we never went to in Sonic 1, or something like that.

Yes!  ^_^:)  I do think that a unique storyline that will unfold connecting the locations in simple (as you are saying, able to be explained through cutscenes) but exciting ways.  I partially wonder whether Little Planet will be part of the main game or postgame?   

Similarly if any of the locations are more significant to the plot than others, that may affect how many zones are present from that respective game!

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36 minutes ago, expansivelovestories said:

 

Yes!  ^_^:)  I do think that a unique storyline that will unfold connecting the locations in simple (as you are saying, able to be explained through cutscenes) but exciting ways.  I partially wonder whether Little Planet will be part of the main game or postgame?   

Similarly if any of the locations are more significant to the plot than others, that may affect how many zones are present from that respective game!

As much as I would love Little Planet to return, it seems as if that story is done with from what happened in Episode 2. Ironically, this feels more like Generations 2

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4 minutes ago, Blue Speedster said:

As much as I would love Little Planet to return, it seems as if that story is done with from what happened in Episode 2. Ironically, this feels more like Generations 2

What happened in Episode 2 has yet to be resolved in any further game. Little Planet still has the seemingly abandoned Death Egg II attached to it.

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3 minutes ago, It's a Very Merry Miru said:

What happened in Episode 2 has yet to be resolved in any further game. Little Planet still has the seemingly abandoned Death Egg II attached to it.

But my point was that the CD story is done. There would be no reason to go back to it. CD is my second favorite 2D game, but too much of a good thing can be stale

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26 minutes ago, Blue Speedster said:

But my point was that the CD story is done. There would be no reason to go back to it. CD is my second favorite 2D game, but too much of a good thing can be stale

I would say I am a bit curious if there is a 2P competition mode, that it could be set on a peaceful Little Planet, following the Sonic CD good timeline?

I suppose after the mania story has been resolved itself; Sonic, Tails, & Knuckles decide to visit while it is close enough to reach, to explore, celebrate and have some friendly competition and training. ^_^^_^

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Maybe the delay is in response to the backlash on zone ratio, perhaps they're adding in another new zone or two?

No. That's not happening.

The game isn't going to be finished for a Spring release, so instead of rushing it, they're just going to release it later.

There's nothing more to it. Don't kid yourself into thinking otherwise. 

 

Do you work for SEGA? Do share details about Mania and Forces then!

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25 minutes ago, expansivelovestories said:

I would say I am a bit curious if there is a 2P competition mode, that it could be set on a peaceful Little Planet, following the Sonic CD good timeline?

I suppose after the mania story has been resolved itself; Sonic, Tails, & Knuckles decide to visit while it is close enough to reach, to explore, celebrate and have some friendly competition and training. ^_^^_^

Now that i would not have a problem with at all. After all, colours had a decent 2P mode in the virtual world. If there was to be one zone  from CD though, Qurartz Quadrant would be it

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https://www.youtube.com/watch?v=5rDCmCd8BVo

We already have answers about the returning locations importance to the plot, and that they will be treated as seperate areas of a wider world. If you skip ahead to the 6:30 mark Christian (Taxman) in the interview explains that all of the old zones aren't just there for nostalgia and Sonic has a reason for revisiting all of the returning locations. That the team wants to create a connected world using the classic locations.

Taxman and Stealth know the lore, the locations, and the cutscenes will likely explain how they get from place to place, even Little Planet. We talked about all this back in August. Have faith in Mania it will provide!!

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2 minutes ago, Tenko said:

https://www.youtube.com/watch?v=5rDCmCd8BVo

We already have answers about the returning locations importance to the plot, and that they will be treated as seperate areas of a wider world. If you skip ahead to the 6:30 mark Christian (Taxman) in the interview explains that all of the old zones aren't just there for nostalgia and Sonic has a reason for revisiting all of the returning locations. That the team wants to create a connected world using the classic locations.

Taxman and Stealth know the lore, the locations, and the cutscenes will likely explain how they get from place to place, even Little Planet. We talked about all this back in August. Have faith in Mania it will provide!!

Exactly, and I don't see why Sonic 4 should be any reason for Little Planet to not appear. The story was left unresolved, so i'm hoping they just forget it exists, or just say this game takes place before Sonic 4.

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4 minutes ago, Tenko said:

https://www.youtube.com/watch?v=5rDCmCd8BVo

We already have answers about the returning locations importance to the plot, and that they will be treated as seperate areas of a wider world. If you skip ahead to the 6:30 mark Christian (Taxman) in the interview explains that all of the old zones aren't just there for nostalgia and Sonic has a reason for revisiting all of the returning locations. That the team wants to create a connected world using the classic locations.

Taxman and Stealth know the lore, the locations, and the cutscenes will likely explain how they get from place to place, even Little Planet. We talked about all this back in August. Have faith in Mania it will provide!!

The reason SEGA hired Taxman and the other dev team members was for thier work on CD and the IOS remakes. The amount of devotion from them is immense. They know more about Sonic than SEGA themselves at times

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1 minute ago, Blue Speedster said:

The reason SEGA hired Taxman and the other dev team members was for thier work on CD and the IOS remakes. The amount of devotion from them is immense. They know more about Sonic than SEGA themselves at times

This is very true. A lot of my faith for this game comes from the fact of who the developers are.

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2 hours ago, Chris Knopps said:

Maybe the delay is in response to the backlash on zone ratio, perhaps they're adding in another new zone or two?

As much as I would love that, you're underestimating just how difficult it is to design a Sonic level. There's a balance that has to be struck between speed, platforming, and whichever gimmick is used for that level in order to ensure the trek through that level is fun with minimal frustration, not to mention the amount of effort that goes into making each level look and sound distinct. Why else are there so few levels in Sonic games compared to its contemporaries?

And if you've played any fan games you can see just how easily that balance can be thrown off and make for a less than stellar experience. Sonic Before and After the Sequel are good examples of this because goddamn I can't count how many times I was blind-sided by enemies that blended in perfectly with the background and the very stop and go nature of a lot of the level design for those games (love that soundtrack though).

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10 minutes ago, Psychicmoose103 said:

This is very true. A lot of my faith for this game comes from the fact of who the developers are.

I think Iizuka-san said that they were chosen for that reason. I know the game wont be anything short of stunning. The delay might be for the team to fine tune the switch version to run the same as the PS4 and PC

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Just now, Blue Speedster said:

I think Iizuka-san said that they were chosen for that reason. I know the game wont be anything short of stunning. The delay might be for the team to fine tune the switch version to run the same as the PS4 and PC

It could very well be this.

Also, for people who are upset about the delay, fear not. We will probably be getting a release date around April or May, as I would expect to get one before summer, as the games release right now is just summer, which could mean as early as June or as late as August (Although i'm expecting a early-mid july release myself.)

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