Jump to content
Ryannumber1gamer

Sonic Mania (August 15th 2017, Christian Whitehead, PS4, Xbox One, PC, Switch) - The New Classic

Recommended Posts

2 hours ago, VEDJ-F said:

I wouldn't go that far, especially if there was a sequel. Tails and Knuckles being playables has been a mainstay in the Taxman games, and them three being playable in explicitly classic games has retro appeal in of itself. 

I'll go that far. I'm drained. I've so little faith left.

If I expect nothing I won't be hurt. And if I get something I'll be pleasantly surprised.

Share this post


Link to post
Share on other sites

So, more classic levels than new levels, & Sonic, Tails & Knuckles are the only playable characters?

I mean, this isn't enough to ruin the game for me, & in some ways I'm not surprised, but that is some disappointing news to hear.

Sonic Mania is still gonna be a great game I'm sure, but it does kinda suck that I have to hope on a Sonic Mania 2 happening to get a playable Amy, & more new levels.

Share this post


Link to post
Share on other sites

They did say that there's story purpose behind Sonic and Co. actually being back in old levels so they're at least acknowledging that this Green Hill is indeed the Green Hill compared to something like Splash Hill Zone insisting that it's its own thing.

Any levels from Sonic 3&K should logically be quite different than when we first set foot in them (I can't quite buy that whole thing that everything was seemingly restored to health by the start of Knuckles' playthrough). Angel Island is still badly burnt, Hydrocity could have its water now filthy and murky after just being left to linger and Ice Cap could be melting away so that there's now more water and maybe even some of the land has now just become rock with the snow on top having melted away.

The Sonic 1 & 2 levels would need a little more creative thinking since they don't really change but I could picture something like Casino Night having become bankrupt and abandoned since we last saw it. Lights now flicker on and off with the last bits of power they've got left and pinball flippers simply fall apart when used now. Electricity could be the key environmental obstacle here with bits and pieces short circuiting and blasting off electric projectiles. The slot machines could maybe just outright shutdown after you've had a go in them or maybe the slots have been tampered with or graffiti ed over which now affects the machine's payout.

This would be a nice way to be able to implement new potential outcomes from the machine while still justifying it within the context of the world. Maybe you could get a shield from the machine now. Or maybe, going back to the whole bankruptcy theme, doing very badly in the machine could actually send your rings into the negatives. The negative rings would only be a possibility in Casino Night Zone, maybe even just one act, but it'd offer a bit of humour by surprising the player and offers a new challenge where they're going to need to get more rings than usual in order to get back to being able to take a hit without dying.

Share this post


Link to post
Share on other sites

Really disappointing to hear that Mania will have more classic levels than new ones. I hope that what they say about Green Hill being the tamest is true, because I've already played the classics countless times on every single release, so I'm tired of those zones, even if just for the visuals. I hope that everything is new enough to be its own thing.

Share this post


Link to post
Share on other sites

The tease of more extensive reimaginings for some of the classic levels is clearly the compromise for those classic levels being in there and outnumbering the new levels.  With sufficient reimagining, these old levels may in fact become new levels.

As for there being more classic than new levels, since we're almost certainly looking at five classic levels, then I would imagine we're looking at a ratio of something like 5-4, 5-3 - not as good as we hoped, but still not that bad, especially with Generations setting a precedent for no new levels at all.  Ten levels or more struck me as pushing it in length anyway; the Classics mostly have about six zones if you only count the full ones.

Sonic, Tails, and Knuckles playable is more than we've had in the main games for years and is what they announced we'd have from the start.  Acting as if this is suddenly disappointing is completely ridiculous.

Share this post


Link to post
Share on other sites

Can see it being 5 classic zones and 3/4 new zones. That by itself is an insane number of levels.

Edit: Was it ever confirmed if we were only getting one zone per classic game?

If the classic zones have significant changes made to them to feel like new levels (Green Hill looks more like a mix of CD and 3K with tropes from the original level) then I'm not too fussed. That tweet gives me hope of this as well. Think we'll be seeing new stuff soon to prevent us from worrying.

Only having Sonic, Tails and Knuckles playable is what I wanted from this. Couldn't really see why fans wanted Amy playable but each to their own :) 

Share this post


Link to post
Share on other sites

On one hand... man, I knew there were going to be caveats. Imo, Mania is at least doing the nostalgia pandering the right way, (using it for worldbuilding, tying it into a relevant story, etc.) but that doesn't make it sting any less when it gets in the way of newer content. Especially when they've been doing this for 6 whole years, doggoneit

But on the other hand, I'm also sort of relieved..? Like if they're really going to skirt the line between a reimagining of all the games or new game with this, they should at least have enough remixed content to get their full potential out of it, rather than have it feel rather tacked on with only 4 or less zones to go on. If they can make them work, I don't think I can be too mad at this decision overall?

This'll be the Star Fox Zero of the Sonic series from what it's trying to accomplish, looks like. Personally hoping it'll do well enough for a completely original sequel, (just like I was for Star Fox..... :U) but I'm good with this for now.

 

Also as a side note... how on earth are they going to implement a Sonic CD stage into the game without scrapping all of it's original level design, or having it clash completely with the rest of the game for a good while? Best stage I can think of that could possibly go over somewhat well is Stardust Speedway, and even then...

Share this post


Link to post
Share on other sites

Honestly my hype's been bogged down a bit too. It's still gonna be a great effort and a fun game, I'm sure, but the nostalgia trip clashes with the game being marketed as something that would've been released in say 1996 and that got me hyped. Why would past level themes be rehashed so soon as if people back then wouldn't raise an eyebrow at that? As if this being a pixely classic Sonic game wasn't enough to make it seem like this series can't go a single game without being like "THIS SERIES USED TO BE GREAT, REMEMBER THE 90'S DUUUUUDE??" and can't sell itself on something new, which it CLEARLY can as shown by how literally everyone speaking positively about this game is more excited about Studiopolis than Green Hill.

Share this post


Link to post
Share on other sites

New item is probably a Chaos Emerald but named differently like it was in Sonic CD (Time Stone). And of course it goes for story of the game, which was confirmed to be there actually.
I think we are not getting Super Sonic in this... But have to wait and see.

Don't know what to say about levels, I'm indifferent. As long as those classic levels are not the ones reimagined before - I'm fine. (but Green Hill is forgiven because it's an iconic level, and Chemical Plant if there would be one probably goes there too. PLEASE no more Casino levels PLEASE!)

Share this post


Link to post
Share on other sites

Hopefully this game's successful enough for another game of this nature by the same team so that they can make something completely original.

Wait a minute.

Sonic Mania's gonna have a Sonic CD level... Did a zone fall out of Little Planet's gravitational pole and land on South Island? Does something similar happen to Angel Island for the Sonic 3 level??

Share this post


Link to post
Share on other sites

+1 to the disappointment with old/new levels. If the reimagined zones are really that cool, they should release a trailer for one or two of them soon.

Anyway, I'm totally buying it. Not doing it, I would be telling Sega I don't want 2D "pixel" Sonic games.

Share this post


Link to post
Share on other sites

I sometimes think that Sonic Mania is a result of people wanting 3&K in HD resolution so incredibly much. And that probably is the case and somewhat explains why classic levels (assuming there are more from 3&K) are a bigger part of the game than new zones. With remixed songs on reimagined stages (reimagined because again, people complain about originality) you can overcome copyright issues I guess because it goes under fair use (?), so they came to this idea. Seems they can't release standalone 3&K in HD with all the music yet (or maybe overall) for mentioned reason and that resulted in Sonic Mania.

And now what you see... People are still complaining even if they wanted it so goddamn much. I just can't understand, please explain.

Share this post


Link to post
Share on other sites
12 minutes ago, Spееdy said:

I sometimes think that Sonic Mania is a result of people wanting 3&K in HD resolution so incredibly much. And that probably is the case and somewhat explains why classic levels (assuming there are more from 3&K) are a bigger part of the game than new zones. With remixed songs on reimagined stages (reimagined because again, people complain about originality) you can overcome copyright issues I guess because it goes under fair use (?), so they came to this idea. Seems they can't release standalone 3&K in HD with all the music yet (or maybe overall) for mentioned reason and that resulted in Sonic Mania.

And now what you see... People are still complaining even if they wanted it so goddamn much. I just can't understand, please explain.

I want S3&K Remastered and I want a new game. I do not want my new game to be filled with old levels.

Not very hard to understand.

Share this post


Link to post
Share on other sites

I'd be more okay with this if this was being marketed as a throwback like Gens instead of a theoretical Sonic 4. I'm still interested in this, still haven't cancelled my pre-order, but not as hyped. I'm sure I'll be crawling right back to it as soon as something other than GHZ and Studiopolis is shown.

Share this post


Link to post
Share on other sites
7 minutes ago, Marcello said:

I want S3&K Remastered and I want a new game. I do not want my new game to be filled with old levels.

Not very hard to understand.

Then shouldn't there be disappointment from day 1?

Why throw a fit now?

Share this post


Link to post
Share on other sites

People were disappointed at the returning levels back when the game was announced. Hearing that there's going to be more returning levels than original ones advances that disappointment a bit.

Still, I don't see anyone freaking out over this. A fair amount of grumbling, which is understandable, but it's not as if people are turning against the game entirely.

Share this post


Link to post
Share on other sites
6 minutes ago, Marcello said:

I want S3&K Remastered and I want a new game. I do not want my new game to be filled with old levels.

Not very hard to understand.

Well, you get 'S3&K Remastered' with Sonic Mania (reimagined S3&K because you can't have otherwise for copyright reasons) with other throwbacks and even with more original content in it (new levels). And you get 'new game' called Project 2017. What's exactly the point?

I respect your opinion and all, but people need to get out of this negativity, seriously. One time you think SEGA has pleased everyone, made everything clean and positive and yet another complain story.

SEGA mustn't fulfil any desires even if they want so. Sometimes they just can't and you don't know why because they can't tell you. S3&K can't be released anymore (or maybe can but not now, I don't know, there are some unknown reasons which I understand) and SEGA tried to overcome this with Sonic Mania, just for the fans' desire... Still you see negativity around. So done.

Share this post


Link to post
Share on other sites
2 minutes ago, Spееdy said:

Well, you get 'S3&K Remastered' with Sonic Mania

No, I don't.

2 minutes ago, Spееdy said:

And you get 'new game' called Project 2017. What's exactly the point?

We're talking about Sonic Mania. Project 2017 might be nice, I wouldn't know as they haven't shown the actual game, but with Sonic Mania, I wanted a sequel to S3&K, and in my mind that sequel wasn't a rehash.

4 minutes ago, Spееdy said:

I respect your opinion and all, but people need to get out of this negativity, seriously. One time you think SEGA has pleased everyone, made everything clean and positive and yet another complain story.

You clearly don't.

5 minutes ago, Spееdy said:

SEGA mustn't fulfil any desires even if they want so.

They don't have to, but that doesn't mean I have to be happy about every decision for this game.

Share this post


Link to post
Share on other sites

@Marcello Ok, I got your point. You're not happy about your desire and expectation not being realised. And you blame SEGA for this, so please continue.

Also I apologize to mods for some personal conversaton in here. Sorry.

Edited by Spееdy

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.