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Sonic Mania (August 15th 2017, Christian Whitehead, PS4, Xbox One, PC, Switch) - The New Classic


Ryannumber1gamer

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Sonic Team provided some assistance with Sonic 4, but other than that, Sonic 4 was all developed by Dimps.

I believe if Sonic Team had developed this, it would be more like Gens' Classic stages, which also wasn't accurate to the classics in terms of physics.

So, yeah.

EDIT: Shit, Ninja'd, lol. But, you get my point.

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48 minutes ago, Blazey Firekitty said:

I'm not sure if this has been pointed out already, but at 2:50 in this footage it shows Tails having a hitbox below him in midflight. It would be pretty fun if that works on enemies and not just monitors.

 

I think it was already mentioned that was a bug, Tails isn't supposed to do that.

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1 hour ago, Blazey Firekitty said:

I'm not sure if this has been pointed out already, but at 2:50 in this footage it shows Tails having a hitbox below him in midflight. It would be pretty fun if that works on enemies and not just monitors.

 

 

12 minutes ago, Soni.exe said:

I think it was already mentioned that was a bug, Tails isn't supposed to do that.

 

Yep, Taxman confirmed this over on Retro:

Quote

Yeah, it's not meant to happen, the problem was with the animation ID in the collision code (game dev hooray!) 

 

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