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Sonic Forces E3 Trailer "The Next Generations" *Huge Spoilers in OP

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5 minutes ago, MechTech said:

I personally think we're getting the best of both worlds here.

We have mania for those who preffer the classic pixel side scrollers and forces for those who preffer a more 3D based game.

Except Forces also gives us 2D....in all 3 gameplay styles...

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1 minute ago, Chris Knopps said:

With the music combined with the locations and dialogue I'd say we're as far from it as we have been since Colors.

Explosions and a city suffering damage is literally nothing when you compare the rest of what Forces is doing so this is basically Lost World just with more bombs/fire and boost.

You may also see

* Side characters appearing past specific points, and having dialogue that seems much more active and relevant.

* Post-Genesis bosses being brought back. More menacing-looking new bosses as well.

* Lyrics, lyrics, lyrics! 

* A really cool looking new villain. 

 

... Thinking about it, it seems about 25% likely to just be putting lipstick on a pig than anything honest. 

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There are perfectly valid reasons for people to push back against the overwhelming negativity. Every single little detail is bemoaned for being awful and terrible. Okay, fine, that's how you feel. But don't get mad when someone suggests that perhaps you're doing yourself a disservice by even following this game anymore. That, just like yours, is an opinion, and Nepenthe, your post on the subject immaculately encapsulates the hypocrisy of the elitists in this thread. I don't care if I'm banned for it, I'm going to do what you say this thread is for: to discuss the next Sonic game. 

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i just wish Sega would stop trying to stir the nostalgia pot so much, that's almost all they've been doing for the past seven years. Especially here, they're just throwing in aspects from past games with little coherence for nostalgiabux. Now it could be more complex, but Pontac and Graff are returning to write for this game, so I wouldn't be that optimistic, since Lost World was pretty much the worst written Sonic Game, and I even say that with '06 in mind. Still the gameplay looks alright, just hope they keep the boosting to a minimum.

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2 minutes ago, Whatever the WhoCares said:

There are perfectly valid reasons for people to push back against the overwhelming negativity. Every single little detail is bemoaned for being awful and terrible. Okay, fine, that's how you feel. But don't get mad when someone suggests that perhaps you're doing yourself a disservice by even following this game anymore. That, just like yours, is an opinion, and Nepenthe, your post on the subject immaculately encapsulates the hypocrisy of the elite in this thread. 

This must be a record speed from a mod posting a warning to active acknowledgement of that post by a member that they've gotten a strike as a result of deliberately breaking the rules.

If anyone else wants continue with this nonsense instead of talking about the game, they're free to do so.

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2 minutes ago, Nepenthe said:

This must be a record speed from a mod posting a warning to active acknowledgement of that post by a member that they've gotten a strike as a result of deliberately breaking the rules.

If anyone else wants continue with this nonsense instead of talking about the game, they're free to do so.

I broke no rules. I spoke my mind and was punished. What happened to you?

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Surely you can push back against negativity by...posting your own positive opinions? It doesn't have to be a war, dudes.

Like, I get it, the negativity is tiring, I've been hesitant to post about the game myself. But I don't blame most of the people who aren't feeling this game for that, and even if I did, shitting up threads over it wouldn't help at all.

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18 minutes ago, Chris Knopps said:

Explosions and a city suffering damage is literally nothing when you compare the rest of what Forces is doing so this is basically Lost World just with more bombs/fire and boost.

Umm, if I may ask, what exactly was Lost World doing that was so far from the dark side in your opinion aside from say some of the more upbeat cutscenes that you compare it to Sonic Forces for?

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3 minutes ago, Whatever the WhoCares said:

I broke no rules. I spoke my mind and was punished. What happened to you?

Maybe instead of constantly bemoaning the negativity, you could ignore it and talk about the things you like?

 

Kind of feels like you want to argue lol

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Just now, Jovahexeon Joranvexeon said:

Umm, if I may ask, what exactly was Lost World doing that was so far from the dark side in your opinion aside from say some of the more upbeat cutscenes?

There was a general lack of emotional resonance. Even when Sonic thinks all his friends are dead, he says something to the effect of "Aw, what happened to my buddies?" Kinda lame. 

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4 minutes ago, Jovahexeon Joranvexeon said:

Umm, if I may ask, what exactly was Lost World doing that was so far from the dark side in your opinion aside from say some of the more upbeat cutscenes that you compare it to Sonic Forces for?

The dialogue with the cast and especially Eggman, how he behaves during the boss, and just how... Lighthearted/soft the bosses themselves seem to be. They're not really serious, they're just kind of playing with you is the vibe I get, especially the Classic fight against Eggman.

Then there's Green Hill which is definitely playing it safe, kind of a "killing it softly" location as I've mentioned before, and the music as a whole, even during the avatar stages Park Avenue, just feels so far away from "dark" that it's hard to say Forces is any more-so than Lost World.

You had Eggman raging against a wall, talking about eating hearts or something, and pretending to die in a pit of lava... Forces has shown none of that yet.

I guess Lost World was actually darker when you think of that. The only legitimately "darker" thing in Forces right now are some bombs in a city and the "Infinite Edge" enemy.

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Soooo... thoughts:

Shadow, Chaos, and Metal are back. Cool!

Zavok is back. Ughhh...

This Infinite guy looks pretty badass. Kind of reminds me of IX from Chronicles. I approve.

Shadow and Chaos are villains again... ummm... maybe Classic Sonic being sent to the present removed him from the time stream, creating a timeline where the Adventure games never happened, so Shadow and Chaos never redeemed themselves. Though in that case Modern Sonic should cease to exist as well... I dunno, there had better be a damn good explanation for this, and it had better not be the new status quo.

 

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I'm right now thinking about how the villain brawls will play out, and if there are maybe more villains that weren't revealed. Will there be fights against each as all the three characters, or will say, only Custom hero battle Zavok. Speaking of Custom Hero, I'm now imagining what sort of Wispons I can use. I think a Rhythm Wispon would work like a sort of bouncing weapon that releases rapid projectiles that bounce off walls and enemies.

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I've loved Sonic Forces ever since it was first announced. Finally, a new Sonic game that isn't scared to get a little dark!

I've lurked on some forums ever since it's announcement, and I think it's really sad that some people hate this game with such vehemence (which is fine) but that there doesn't seem to be anyone expressing passion for this, well, not who are vocal on these forums anyway. I've seen loads of excited Sonic fans elsewhere.

I think my opinion is that lore really does hold this franchise down at times. Who cares that Shadow turning dark contradicts lore. Who cares that Chaos coming back contradicts lore. I really think that seeing these cool characters again is good enough in itself. I really couldn't give two hoots to how this contradicts lore. You don't get this in other mascot platformers. You don't get Mario turning down the Koopa Kids because they were beaten in Mario World.

Shadow, Metal Sonic and Chaos are staple villains at this point, they are cool, and I want them to be back as villains. I'm really excited about this, damn the lore. When you get a game that plays loose with lore as Sonic does, I really think we should put gameplay and cool characters first.

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5 minutes ago, Chris Knopps said:

The dialogue with the cast and especially Eggman, how he behaves during the boss, and just how... Lighthearted/soft the bosses themselves seem to be. They're not really serious, they're just kind of playing with you is the vibe I get, especially the Classic fight against Eggman.

Then there's Green Hill which is definitely playing it safe, kind of a "killing it softly" location as I've mentioned before, and the music as a whole, even during the avatar stages Park Avenue, just feels so far away from "dark" that it's hard to say Forces is any more-so than Lost World.

You had Eggman raging against a wall, talking about eating hearts or something, and pretending to die in a pit of lava... Forces has shown none of that yet.

I guess Lost World was actually darker when you think of that. The only legitimately "darker" thing in Forces right now are some bombs in a city and the "Infinite Edge" enemy.

And then again, SLW was revealed with only light stuff, and this with more or less only dark. We can expect even darker stuff later on maybe? 

 

But I agree that everything about Classic Sonic is way too cuddly and soft. Feels like they legitamately stuck something wrong in there with him. But the Dragoon jumpscare IMO is nice. 

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8 minutes ago, Kuzu the Boloedge said:

Maybe instead of constantly bemoaning the negativity, you could ignore it and talk about the things you like?

 

Kind of feels like you want to argue lol

We also don't need any backseat moderation in these instances.

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Just now, Plasme said:

I think my opinion is that lore really does hold this franchise down at times. Who cares that Shadow turning dark contradicts lore. Who cares that Chaos coming back contradicts lore. I really think that seeing these cool characters again is good enough in itself. I really couldn't give two hoots to how this contradicts lore. You don't get this in other mascot platformers. You don't get Mario turning down the Koopa Kids because they were beaten in Mario World.

Good for you.

I for one like my games to at least to try to make some kind of sense instead of having characters turn heel more often than The Big Show does and the justification for it not being "because the script said so".

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