Jump to content
Dejimon11

IDW's Sonic the Hedgehog

Recommended Posts

9 hours ago, SBR2 said:

It's the "Controller"  and has power over the Chaos Emeralds so I'd say it's more powerful.

Quote

Not necessarily. Is a remote more powerful than a TV? It may control them, but that doesn't have to mean it has a higher power level.

Share this post


Link to post
Share on other sites

I'm pretty sure Chaos Emeralds are stronger than ME, that's the whole reason people chase them, rather than single rock in one constant place, guarded by one gullible echidna.

There are plenty of small proofs (well, clues) to that. SA1 is best example, where everyone goes for Emeralds,  even if ME is right next to them (Chaos 0 in final story).

According to Sonic Wiki, Master Emerald exists as a counterbalance to them. He's basically a veto for abusing Emeralds power (like in SA1 & SA2).

Share this post


Link to post
Share on other sites
18 hours ago, MetalSkulkBane said:

I'm pretty sure Chaos Emeralds are stronger than ME, that's the whole reason people chase them, rather than single rock in one constant place, guarded by one gullible echidna.

There are plenty of small proofs (well, clues) to that. SA1 is best example, where everyone goes for Emeralds,  even if ME is right next to them (Chaos 0 in final story).

According to Sonic Wiki, Master Emerald exists as a counterbalance to them. He's basically a veto for abusing Emeralds power (like in SA1 & SA2).

I'm pretty sure the Master Emerald is more powerful than the Chaos Emeralds. It has the power to neutralize the emeralds (which makes it very powerful apparently), it's also thanks to the Master Emerald that a future version of Angel Island arrived in the present (Rivals 1), it can amplify the power of the emeralds as well (S3&K), etc. So I wouldn't say that the Chaos Emeralds are stronger. 

Share this post


Link to post
Share on other sites
1 minute ago, Parax said:

I'm pretty sure the Master Emerald is more powerful than the Chaos Emeralds. It has the power to neutralize the emeralds (which makes it very powerful apparently), it's also thanks to the Master Emerald that a future version of Angel Island arrived in the present (Rivals 1), it can amplify the power of the emeralds as well (S3&K), etc. So I wouldn't say that the Chaos Emeralds are stronger. 

Like Razule said, turning something off doesn't necessarily require being more powerful than it. '06 shows us that two people each with an emerald can open up a time portal, and even if that's only a man-sized portal it wouldn't be unreasonable for the full set to be able to transport much larger objects, especially since we've seen 7-emerald Chaos Controls spatially transport large objects like the ARK and the Black Comet. And being able to amplify the emeralds doesn't prove it stronger; you can "amplify" 10 by adding 5 to it to get 15, but 5 is still less than 10.

Share this post


Link to post
Share on other sites

I always took it that the Master Emerald, while mainly being the controller, is also a key to the higher power that the Chaos Emeralds generally put off. It clearly gives off some degree of power itself, which is why Eggman decided to use it to kickstart the Death Egg again and later considered taking it when he detected a similar energy outside his Pyramid Base, but said power is otherwise kinda idle compared to what the Emeralds usually. However, it hypothetical could be used for more, far more than those who have gotten their hands on it have generally tried to thus far.

For example, who's to say that, should he ever feel the need to do so, Knuckles(or someone else who learns to use the ME such as Finitevus) couldn't just use the Master Emerald to not only control the output of power by the Chaos Emeralds, but perhaps even draw them directly to himself?

Share this post


Link to post
Share on other sites

I don't entirely know how the Master Emerald works. All I know about it is that it can turn off the Chaos Emeralds. The importance of that didn't really get amplified until I saw Sonic X, which made the Chaos Emeralds come off as scary as fuck. Touching them when they were going crazy on that show made me wince as a kid. I always got a little worried when I saw someone going to grab one. 

The Master Emerald though... I dunno. It could be weaker than the Chaos Emeralds. That's a thought I've always had. I haven't seen it do much but act as the peacemaker for the out of control orbs. In a way that makes it more mysterious and mystical to me. I almost don't want to know more about it. 

Share this post


Link to post
Share on other sites
On 11/9/2018 at 5:34 AM, SBR2 said:

It's the "Controller"  and has power over the Chaos Emeralds so I'd say it's more powerful.

I mean if you want to get technical wasn't the Time Eater's weak point around there?

https://www.deviantart.com/sonicx2011/art/2-SONICS-VS-2-EGGMANS-265739320

Eh, judging by the image here, I'd say it's more the spine/torso of the Time Eater.

Share this post


Link to post
Share on other sites

Got around to reading the recent issue, I think I'm in the minority where I rather enjoyed issue 10. It's mostly a big running battle, and while maybe the attention could be better split between Sonic and Knuckles fighting Metal and the Resistance taking out the Egg Fleet, I think the issue showed everything it needed to to get the job done. I don't need page after page of Super Neo Metal Sonic bitch slapping Knuckles and Sonic away from the M.E. and saying "try again!" or "so close!" (which worked well enough the one time to get across that quite a bit of time has elapsed). It might have been nice to keep Super Neo around a bit longer, but I don't really have any complaints about Overlord (I kinda figured he'd transform since Metal copying people's data was already established). This is also probably the first issue where I actually got a chuckle out of the theme song callbacks Ian's been jamming in so often in previous issues--most instances felt extremely forced and just didn't belong with the rest of the dialogue, so at least this time it felt appropriate, but the effect is diminished by all the other bad attempts.

I can see why other people didn't like this issue if they were into the build-up of the earlier issues and it seems like Ian just took the easy way out, but since I didn't like earlier issues it was nice seeing the team cut loose on the action. This pretty much echoes how I felt about Archie's last year, a series of repetitive two-parters of Sonic and Chip doing the same thing in the main story every issue and then a four parter that gets to the pay off. While some parts of the payoff for "Panic in the Sky" felt unearned due to how Chip was handled throughout most of the Shattered World Crisis, I think "Battle for Angel Island" seems a bit more satisfactory so far since I think I'm getting just about what I thought I would without raising my expectations too much.

Share this post


Link to post
Share on other sites
54 minutes ago, Marco9966 said:

For some reason, this line worries me.

"I’m clinging to this spiky blue moneymaker as long as I can."

I don't know if he's making a joke or if he seriously doesn't care anymore. With the quality of IDW Sonic IMO, it really makes me think.

Share this post


Link to post
Share on other sites
13 minutes ago, PublicEnemy1 said:

For some reason, this line worries me.

"I’m clinging to this spiky blue moneymaker as long as I can."

I don't know if he's making a joke or if he seriously doesn't care anymore. With the quality of IDW Sonic IMO, it really makes me think.

He saw his projects shut down two times. This third continuity must be the right one.

Share this post


Link to post
Share on other sites
17 minutes ago, PublicEnemy1 said:

For some reason, this line worries me.

"I’m clinging to this spiky blue moneymaker as long as I can."

I don't know if he's making a joke or if he seriously doesn't care anymore. With the quality of IDW Sonic IMO, it really makes me think.

Ah man, I didn't see that during the parts I read.

3 minutes ago, Marco9966 said:

He saw his projects shut down two times. This third continuity must be the right one.

Pretty much.

Share this post


Link to post
Share on other sites

People always get bent out of shape when someone is actually honest about how much money the thing they're working on makes. It's no wonder PR usually sticks to flowery language and talk about passion. 

That isn't to say he or anyone else who uses that rhetoric don't actually have passion. It's obvious he genuinely loves this series and isn't phoning anything in. His writing style has been pretty much consistent throughout the entire run barring a few things concerning how he handles certain characters as far as I'm concerned. Things have actually gotten a lot better over time when it comes to how he writes Sonic's character, which I'm eternally grateful for.

However, his story-telling hasn't changed all that much. He's got some real winners under his belt, like Eggman's Dozen, but he's also got some losers too. We all probably disagree on what counts as a loss too though. I've been enjoying the current run so far with Issue 10 being the first big disappointment for me. Someone else just said they liked issue 10 but didn't really have much high praise for what came before.

So whatever. 

Share this post


Link to post
Share on other sites
1 hour ago, PublicEnemy1 said:

For some reason, this line worries me.

"I’m clinging to this spiky blue moneymaker as long as I can."

I don't know if he's making a joke or if he seriously doesn't care anymore. With the quality of IDW Sonic IMO, it really makes me think.

I’d say he’s joking.

Flynn’s a hardcore fan as much as he is a professional writer. IDW’s quality may be questionable—although personally, I think that’s a case of people having either their standards too high, people wanting their personal tastes catered to, or people not used to this transition after Archie Sonic kicked the bucket, on top of all of Flynn’s hard work on Archie gone to waste—but I find it hard to think he doesn’t care, else he wouldn’t really bother with it any more.

And I say this as someone who doesn’t have that strong an interest in IDW compared to his former work. He’s doing this for fans as much as he is for himself, he made that clear when he used Metal Overlord despite him also saying he personally didn’t like the design either.

Share this post


Link to post
Share on other sites
1 hour ago, PublicEnemy1 said:

For some reason, this line worries me.

"I’m clinging to this spiky blue moneymaker as long as I can."

I don't know if he's making a joke or if he seriously doesn't care anymore. With the quality of IDW Sonic IMO, it really makes me think.

Like a very old popular quote from here would say, roughly translated to english: " There is a grain of truth in every joke"

Share this post


Link to post
Share on other sites

I take the clinging to Sonic comment as he gets to write for a character he's loved since he was young. The longer he can write for Sonic who he has passion for as well as make money off that love and passion, the better. (Even if the IDW run doesn't feel very passionate eh heh..😅)

Share this post


Link to post
Share on other sites
1 hour ago, PublicEnemy1 said:

For some reason, this line worries me.

"I’m clinging to this spiky blue moneymaker as long as I can."

I don't know if he's making a joke or if he seriously doesn't care anymore. With the quality of IDW Sonic IMO, it really makes me think.

Partially joking BUT I also interpreted this line differently.

Read the whole line. "I’ve got no other job skills, so I’m clinging to this spiky blue moneymaker as long as I can."

Yes, Flynn has a dream job any of us would love to have. But if for some reason IDW Sonic goes down?  Flynn will be in seriously bad situation. What else he can do? Write another Cosmo the Martian that will last 6 issues? Pray to god that Mario or Crash Bandicoot gets a comic? Or should he live from rare times TMNT calls him?

Share this post


Link to post
Share on other sites
2 minutes ago, MetalSkulkBane said:

Partially joking BUT I also interpreted this line differently.

Read the whole line. "I’ve got no other job skills, so I’m clinging to this spiky blue moneymaker as long as I can."

Yes, Flynn has a dream job any of us would love to have. But if for some reason IDW Sonic goes down?  Flynn will be in seriously bad situation. What else he can do? Write another Cosmo the Martian that will last 6 issues? Pray to god that Mario or Crash Bandicoot gets a comic? Or should he live from rare times TMNT calls him?

Flynn needs to get out of here then, I mean in the sense of I would like him to get more writing gigs and not have to rely on sonic all the time.

I want to see a day when flynn gets a writing gig on a TV show regularly, and has to bounce because he thrived

Share this post


Link to post
Share on other sites
6 hours ago, PublicEnemy1 said:

For some reason, this line worries me.

"I’m clinging to this spiky blue moneymaker as long as I can."

I don't know if he's making a joke or if he seriously doesn't care anymore. With the quality of IDW Sonic IMO, it really makes me think.

It's a joke. People always seem to be trying to look too far into his words I swear.

Share this post


Link to post
Share on other sites
7 hours ago, PublicEnemy1 said:

For some reason, this line worries me.

"I’m clinging to this spiky blue moneymaker as long as I can."

I don't know if he's making a joke or if he seriously doesn't care anymore. With the quality of IDW Sonic IMO, it really makes me think.

OR he's clinging on because he does care. 

Share this post


Link to post
Share on other sites
15 hours ago, Shadowlax said:

Flynn needs to get out of here then, I mean in the sense of I would like him to get more writing gigs and not have to rely on sonic all the time.

I want to see a day when flynn gets a writing gig on a TV show regularly, and has to bounce because he thrived

I hate to say this because I'm afraid I'll sound like a dick but like Statistically if it's not Sonic it seems like people don't give a crap about Ian's work. New Crusaders died a pathetically early death (Which sucks because it's so good), Uncanny Valley High got next to no reaction, His TMNT work has been reviewed pretty well but he's only one of several writers in the rotating staff of the companion books.

Honestly I think the only book he did that wasn't Sonic that was met with more than a "Meh that's cool I guess" was Mega Man.

Share this post


Link to post
Share on other sites

Well, I haven't been here in years. God I hate this avatar. I'll deal with it later. Anyway, I know I mentioned this to you elsewhere, SBR2, but I think some of the problem Ian is having, at least in regards to the Crusaders, is I think this is more of an Archie problem than it is an Ian problem. I'm pretty sure that Archie's efforts to revive the Crusaders in any capacity generally ends with them underperforming and shutting it down. (Though I do think they tried to ride the waves of a surge in comic popularity in the... 80s? Only to be sued by DC because the iteration of the Shield from that era was too similar to Superman. Now we get a new Superman pastiche every time someone sneezes.) The Crusaders is probably really only something that'll take off in any significant way if we get a bigger name writer like, I dunno, Mark Waid or Grant Morrison and even THEN I'm confident it would fail or Archie would just cancel it at some point. Hopefully his time at IDW will help expand his options.

Also to keep things more on topic, because I literally did not talk about Sonic this entire post so far, I'm REALLY enjoying IDW's run so far. I kinda lost interest in Sonic as a whole for a few years and this dragged me kicking and screaming back in. =_= I predicted Metal Sonic's involvement in literally the first month and I'm enjoying how it's playing out. (I mean, it's not like it was a hard figure out iojoijoisdjf.) I need issue 11 now.

Now time to go change this avatar to newer art that I can hate in a few years.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.