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IDW's Sonic the Hedgehog

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I'm still not wholly convinced that the whole "two worlds" thing is actually intended to be wholly literal.  I think it's more of a world-building guideline for when they're developing the games, even if it does apparently mention a portal or something which they use to travel between the two.

But then again this is the work of the same people who cut Modern Sonic's entire history off at the knees by deciding that he and Classic Sonic are separate individuals, so who knows, Sonic Team have clearly completely lost all understanding of their own creation.

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2 hours ago, Marco9966 said:

Bumblekast update:

-Ian Flynn prefers a more proactive Tails, and not sidelined and coward.

-He also has a list of canon games to IDW, but he doesnt know when he can make it public (I'm prety sure Forces is canon though).

-I think he implied Shadow The Hedgehog is canon, I'm not sure. (if it is, that would make SA1-SA2-Heroes canon).

-Also, he reffers to the world of "Shadow The Hedgehog" and "Sonic Unleashed" as the "human world". I'm a bit worried about that! Perhaps Unleashed is not canon to the comics, but only to the games, I do not like the "two-worlds" approach very much.

-Tangle will be a supporting character. It's a book centered around Sonic (unlike archie post-sgw where it's more focused on the extended cast), but he notes the amount of love Tangle got, and that she could have a bigger role in the future if fans want more of her.

Bumblekast update over.

 

Also, if Forces is canon, that would make Sonic CD (Metal Sonic), SA1 (chaos), Sonic Lost World (Zavok), and Sonic Rivals (Silver) and Sonic 2 (Death Egg Robots, the character remember them) canon. And also, Blaze's appearance makes Sonic Rush canon.

 

You're overthinking this "what is cannon" thing. Simple answer is that most of the games will be cannon.

The questionable ones are Olympics, Runners, Chronicles, few very old ones, maaaaybe Shuffle. Every main game will be cannon, no argument. Same goes for Rivals or Rush.

2 minutes ago, FFWF said:

I'm still not wholly convinced that the whole "two worlds" thing is actually intended to be wholly literal.  I think it's more of a world-building guideline for when they're developing the games, even if it does apparently mention a portal or something which they use to travel between the two.

 

And that's real reason why I hate "two worlds". I could live with Sonic-X-like world.

But our current explanation is so damn vague and has zero reflection in actual games. It's as practical as Bible for kids written in binary code.

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59 minutes ago, FFWF said:

I'm still not wholly convinced that the whole "two worlds" thing is actually intended to be wholly literal.  I think it's more of a world-building guideline for when they're developing the games, even if it does apparently mention a portal or something which they use to travel between the two.

But then again this is the work of the same people who cut Modern Sonic's entire history off at the knees by deciding that he and Classic Sonic are separate individuals, so who knows, Sonic Team have clearly completely lost all understanding of their own creation.

See I think that might actually be a misconception, unlike the two worlds thing which (as y'all have noted!) is vague enough that it could go either way.

Forces seems to heavily imply that the events of the classic games still happened, what with the classic zones still being there and their histories being alluded to (especially the Death Egg). It seems more like they're just treating the Classic Sonic alternate dimension as...well, a dimension where the classic designs live on, and apparently only the events of the classic games have happened so far. Basically, to use a comics reference (fittingly enough) it's less of a Crisis/New 52-ish reboot and universe alteration and more of an Ultimate universe situation.

Or...that's how I'm interpreting it based on what they've done with it so far, and hell even if that's the intent they might change their minds anyway. Honestly as long as Ian has just enough freedom that he can keep stuff like this consistent, or at least explain why things change when they do, well...I'd honestly be happy, haha.

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If the two worlds thing is supposed to be taken literally, it's just dumb and pointless. There's nothing wrong with Green Hill and Station Square existing in the same world. Randomly saying they're part of two different worlds just makes it more complicated.

Though, that does definitely sound like Iizuka.

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12 minutes ago, Marcello said:

If the two worlds thing is supposed to be taken literally, it's just dumb and pointless. There's nothing wrong with Green Hill and Station Square existing in the same world. Randomly saying they're part of two different worlds just makes it more complicated.

Though, that does definitely sound like Iizuka.

Yeah, I'd really prefer that if these locations were on the same world, as they are iconic and important in Sonic's story, and to make the world cohesive and not just random useless excuses if there's not a human or a mobian in a game.

 

For example, if the 2 worlds is true, then in Unleashed, Chip protects the human world only. What about Sonic's world?? No light gaia? or another one less likeable than Chip?? (it's impossible to make up another guardian more likeable than Chip) = The human world has a more interesting history and legends than Sonic's world, as that's where there's Dark/Light Gaia, and echidna civilization, and Angel Island (according to SA1), that's also where the chao live!! (Special hotel chao garden, mystic ruins...), and that's also where Shadow was created!! And also where Rouge works. That's also where the damn chaos emeralds are located! (The city bank, and the government offers one to Tails to thank him for saving the city).

Do you really want to throw all that history to the human world, and keep just Green Hill Zone for Sonic's world???

THAT'S WHY IT SHOULD BE KEPT ONE WORLD!

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7 minutes ago, Marco9966 said:

For example, if the 2 worlds is true, then in Unleashed, Chip protects the human world only. What about Sonic's world?? No light gaia? or another one less likeable than Chip?? (it's impossible to make up another guardian more likeable than Chip) = The human world has a more interesting history and legends than Sonic's world, as that's where there's Dark/Light Gaia, and echidna civilization, and Angel Island (according to SA1), that's also where the chao live!! (Special hotel chao garden, mystic ruins...), and that's also where Shadow was created!!

THAT'S WHY IT SHOULD BE KEPT ONE WORLD!

Notice something more important: Unleashed must take place on "Earth" so that means that flying-talking chiwawa is somehow part of Humans Only planet.

Yeah, Sonic X proved that locations can be transported (Angel Island), which may explain echidna ruins next to human city. But with Unleashed we're talking about seven temples plus a bloody core of the planet.

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15 minutes ago, MetalSkulkBane said:

Notice something more important: Unleashed must take place on "Earth" so that means that flying-talking chiwawa is somehow part of Humans Only planet.

Yeah, Sonic X proved that locations can be transported (Angel Island), which may explain echidna ruins next to human city. But with Unleashed we're talking about seven temples plus a bloody core of the planet.

Plus, seven temples that must be activated by the seven chaos emeralds.

That's for Humans Only Planet.

Keep shoving Green Hill Zone down our throat and having it as the only lore for Mobians Only Planet SEGA -___-

 

 

 

 

Also I got proof that it's only one world, and Iizuka doesnt know what he's talking about.

(Quote from MetalJrock on reddit):

" Green Hill is on the SA2 map select, and that means South Island exists by default. It's not too farfetched to believe that the islands from the Classics are just isolated regions away from human civilization."

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1 hour ago, FFWF said:

'm still not wholly convinced that the whole "two worlds" thing is actually intended to be wholly literal.  I think it's more of a world-building guideline for when they're developing the games, even if it does apparently mention a portal or something which they use to travel between the two.

Are you sure you're not in denial that they are lacking in common sense

27 minutes ago, Marco9966 said:

 

Also I got proof that it's only one world, and Iizuka doesnt know what he's talking about.

(Quote from MetalJrock on reddit):

" Green Hill is on the SA2 map select, and that means South Island exists by default. It's not too farfetched to believe that the islands from the Classics are just isolated regions away from human civilization."

There's no need to prove it, it's already been established that's how it was. Things have just changed since Adventure.

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41 minutes ago, Marco9966 said:

" Green Hill is on the SA2 map select, and that means South Island exists by default. It's not too farfetched to believe that the islands from the Classics are just isolated regions away from human civilization."

I don't think that idea is farfetched, but GHZ in SA2 is a bonus stage, I wouldn't really use that as proof.

Sonic Team just does whatever's convenient for a particular game, I don't think they really put much thought into it until recently so they just wave it off with portals and dimensions rather than try to unify everything they've introduced over the years. It's dumb, but it's not really surprising.

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Ian also said that the comic is "directly inspired from the games" or something like that. From what I'm getting, I'm thinking that while the comic isn't canon to the games, the games are canon to the comics. At least, that's what I'm hoping.

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1 minute ago, Polkadi said:

Human world.

Sonic's world.

Blaze's world.

Classic world.

 

notice how none of them have actual names

Blame that on mandates and SEGA hating change. I swear, they are acting just like Miyamoto, except this time, it's a lot more essential to Sonic.

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1 minute ago, PublicEnemy1 said:

I swear, they are acting just like Miyamoto, except this time, it's a lot more essential to Sonic.

Well at least with Mario you have one universe and one timeline. With Sonic its seems we have at least 4 - 5.

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Just now, Sonictrainer said:

Paper Mario says "Hi".

Yeah, but like I said, Miyamoto made the series so that there's barely any difference to the main game other than the artstyle and battle system. Remember the interesting characters and moving story? Now it's Mario rescues Peach from Bowser again, just like the main series. And I'm worried that this comic will become just another "Sonic-fights-Eggman-for-the-umpteenth-time", because Ian said this will be Sonic-focused. This could show that SEGA doesn't really like stories,if they're mandates state that none of the official characters, ESPECIALLY Sonic, could be changed unless they are approved.

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Jesus christ you people are grabbing a tangled wire and then tangling thirty more wires into it and complaining it doesn't make sense.

 

There's two worlds. Neither are realistic. They are separate but contact between the two is relatively easy. Games that happen in places with mostly humans, happen in Human World. Games that happen with mostly animal people, happen in Sonic's World. Rouge works for GUN in human world. Echidnas lived in human world in the past. Floating Island goes anywhere it wants. Chaos Emeralds go anywhere it wants.

Classic Sonic is different timeline.

Again, I get thinking the setup is superfluous. But each and every question is answered in like, five words. It's really not that complicated.

As for why it happened at all in the first place, thank some 15 years of western communities loudly complaining "bluuh humans suck get them out where's Mobius".

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8 minutes ago, PublicEnemy1 said:

Yeah, but like I said, Miyamoto made the series so that there's barely any difference to the main game other than the artstyle and battle system. Remember the interesting characters and moving story? Now it's Mario rescues Peach from Bowser again, just like the main series. And I'm worried that this comic will become just another "Sonic-fights-Eggman-for-the-umpteenth-time", because Ian said this will be Sonic-focused. This could show that SEGA doesn't really like stories,if they're mandates state that none of the official characters, ESPECIALLY Sonic, could be changed unless they are approved.

Remember that he stated that the writers will get as much freedom if not more with the new comics, and remember Sonic is SEGA's IP, not ours.

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Just now, RedFox99 said:

Remember that he stated that the writers will get as much freedom if not more with the new comics, and remember Sonic is SEGA's IP, not ours.

I KNOW that Sonic is SEGA's IP. Doesn't mean I shouldn't complain about how little they care about continuity. Also, Ian said that most likely BEFORE everything was set in stone.

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1 hour ago, PublicEnemy1 said:

Ian also said that the comic is "directly inspired from the games" or something like that. From what I'm getting, I'm thinking that while the comic isn't canon to the games, the games are canon to the comics. At least, that's what I'm hoping.

Which is a wasted opportunity. After the recent plot reveals I was imagining that after Archie's demise, SoJ would have the objective to tighten the control over the comics in order to make them truly canon in this brand new instance with IDW, while starting it along with the latest game released, Forces.

Seems like it's all the same thing again - a brand new canon, alien to almost everything but the games - and when this comic die some day, all the OC's born inside it will vanish leaving their fans in grief.

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