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Dejimon11

IDW's Sonic the Hedgehog

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I like this, I'm being very honest here, that thread I made about the "classic world" lacking characters is the reason I'm saying this, but if some characters existing only in the classic world helps it establish some lore and some exclusive characters of its own, I'm glad.

I mean, it's not like Modern dimension and Classic dimension can be basically the same with different eye colors, there are gotta be some differences. So for now we have: Mighty, Ray, the Hooligans and the Hard Boiled Heavies, this will come in handy when we have a classic comic book, it's gonna be interesting! It also opens a much bigger door for other characters and the Freedom Fighters in the modern book!

I'm also intrigued by how they don't have licensing issues with the Freedom Fighters, I thought it was SEGA not wanting them back, for now we focus on the core cast but who knows? Sounds hopeful!

Okay, I'm disappointed by the first issue, but the more I hear about this (including Ian's interview from last month) the more it seems it will get good. I'm not giving up just for 1 issue. This, like all things, has potential to deliver great stories, and I say it again, it's currently the only Modern Sonic narrative going on, so if I don't hope this gets good, what can I do? Keep complaining? No thanks, it's not my thing unlike other users.

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We don't need classic Sonic lore!

We just need Sonic lore!

Why people want to separate and divise and butcher a franchise based on if characters have colored eyes or black eyes??

Sonic Adventure was a natural transition to modern era. It only added eye colors for the 3D graphics of dreamcast!

Why restrict characters to story-less, dialogue-less games, when we can have them with actual personalities in modern games or comics, just because of eye color?

(I know the classic games have stories, but it's only in the manual, I want to enjoy cutscenes, or read comic dialogues!).

I'm glad the chaotix were saved from this problem.

Aren't classic fans not fond of having too many characters as far as I know?? So why take classic characters away from modern fans?

progression_by_psyco_the_frog-dbizja0.pn

liking_most_games_by_psyco_the_frog-db8z

(In my case I can't be pleased because we lose important characters from the comics. Hooligans were some of my favorites in Archie post-sgw, and they were classic caharcters with modernized design!)

Spoiler

story_telling_argument_2_by_psyco_the_fr

 

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1 hour ago, Kazhnuz said:

I would have really preferred if they had done them the "chaotix" treatment, making them simply exist in both continuity with a redesign in "Modern Sonic" continuity

The Chaotix was retooled for the modern continuity. They're current incarnations are modern characters, their classic selves aren't acknowledged. They couldn't appear in a classic comic for the same reason a Classic Shadow wouldn't. 

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The newest Sonic novel had all the characters including Shadow with black eyes. Is that a reason to change Shadow to only classic world? No!

Mighty and Ray were only removed because they did not transition to a game where characters had eye colors.

 

Am I the only one who think this is ridiculous?

 

Either way, even if Mighty and Ray don't appear, I'm still very excited for this new comic and new characters.

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10 minutes ago, Splash the Otter said:

Does anyone know what Ian thinks of these mandates? I can't imagine he likes them any more than we do.

 

2 minutes ago, RedFox99 said:

He's addressed them occasionally in BumbleKast and says that they aren't as bad as most of us think they are.

1 This is only answer he can give. Agreeing is pissing of Sega, disagreeing is pissing of fans. Only option is trying to minimalize the conflict.

2 But if I have to guess his opinion... Well, he can't like people tying his hands. But at the same time he's professional, used to it by know. He probably has much more insight than us on those things.

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1 hour ago, Marco9966 said:

The newest Sonic novel had all the characters including Shadow with black eyes. Is that a reason to change Shadow to only classic world? No!

Mighty and Ray were only removed because they did not transition to a game where characters had eye colors.

 

Am I the only one who think this is ridiculous?

 

Either way, even if Mighty and Ray don't appear, I'm still very excited for this new comic and new characters.

There are more difference between the two settings than just "black eyes". Sonic classic universe is more surrealist, use more retro-styled narrative, etc. I'm all for having these characters in the new universe, but just saying it's ridiculous after having made more caricature what want the classic fans doesn't seems that convincing to me tbh. They seems to want to make again another franchise, a bit like Sonic Boom is to Sonic, but this time using already-existing content (and maybe more chance for this canon to survive ?).

I'm not happy about this decision either, but saying it's just a matter of "black eyes" is wrong.

1 hour ago, Razule said:

The Chaotix was retooled for the modern continuity. They're current incarnations are modern characters, their classic selves aren't acknowledged. They couldn't appear in a classic comic for the same reason a Classic Shadow wouldn't. 

True. I thought about their appearence in the classic games and not as the "neo-classic" stuff (where they never appears). So my bad.

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This time we really need SEGA to know we want Mighty and Ray and the others in the comic.

SEGA listens to fans.

That's why they made Eggman playable in SA2, that's why they included the Chaotix and Cream in Sonic Heroes.

THAT'S WHY THEY INCLUDED CLASSIC SONIC IN SONIC FORCES.

 

So if we can make our voice heard, perhaps they'll accept Mighty and Ray in the comics.

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12 minutes ago, Marco9966 said:

That's why they made Eggman playable in SA2, that's why they included the Chaotix and Cream in Sonic Heroes.

Cream was created for Heroes first but Advance 2 featured her to promote her to fans. 

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I've seen other accounts of the panel, and they've framed it as them "focusing on Modern Sonic". I don't know how accurate that is, but that's a very different context from "we can't use them".

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4 hours ago, Marco9966 said:

They  took the design of Ray from the modern comics to insert him on Sonic Mania.

They took the hooligan trio from the modern comics to insert them on Sonic Mania.

That's what SEGA does to us when we ask them we want to see classic characters again.

 

Did they?

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Yes, same Blue Archie comics shoes

latest?cb=20180316210832latest?cb=20171218201703

10 minutes ago, Tyranno said:

I've seen other accounts of the panel, and they've framed it as them "focusing on Modern Sonic". I don't know how accurate that is, but that's a very different context from "we can't use them".

Is there any proper transcript of the panel so we can see what they said exactly?

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So, what I'm getting from glancing over the conversation of the last few days, Classic only characters like Nack, Mighty, and co. can't be used in the Modern era? That's dumb. SEGA's obsession with keeping Classic and Modern so split is just annoying.

Also, I enjoyed the first issue.

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1 hour ago, Marco9966 said:

Yes, same Blue Archie comics shoes

latest?cb=20180316210832latest?cb=20171218201703

 

Yeah, I scrolled back after posting to look at that.

1 hour ago, Ernest-Panda said:

Hmm...I understand them not going with the scarf and goggles (probably too modern, or even Boom-looking for classic standards) but I don't see why the blue glove cuffs couldn't he carried over.

I mean I'm not hung up on it or anything, just a random observation.

Yeah, it does look kinda weird. Especially since it covered helped further distance him from Tails.

I also wish they would've tweaked Mighty's design, or more specifically, his color scheme.

 

Edit: Just doublechecking: The Fallout Volume is the first four/five issues?

 

Also, does Tales of Deception have anything to do with IDW?

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1 minute ago, DabigRG said:

Just doublechecking: The Fallout Volume is the first four/five issues?

 

Also, does Tales of Deception have anything to do with IDW?

1) Sounds right. Probably the first four

2) No. It’s part of a chapter book series from Penguin 

 

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On 19.3.2018 at 8:19 PM, Razule said:

Ian Flynn goes more into Two Worlds here:

Quote

Q: Can we at least have Humans and “Mobians” on both worlds maybe find some way to infer that they are two closely connected worlds? I really enjoyed the one inclusive world we had post reboot, and I hate to see the idea get ripped apart because of canon

A: There was some “fluff”, we’ll say, over confirming that the two-worlds thing from the games will be the canon of the comics. I think folks are paying too much attention to the nitty-gritty because the two-worlds thing has been around since Sonic Adventure; we just didn’t know it. It wasn’t confirmed until that one Q&A session, what, 5 years ago or so, and everyone was like “What?” That is why Sonic X had two worlds, because it was based off the Sonic canon. Really it hasn’t undermined any of the game stories at this point. The story of Tikal and Chaos, really doesn’t matter where it is. It is a strong enough story on on its own right. Shadow, and his whole deal, it doesn’t matter that it happens in the Human world. His story is fairly stand alone. Ya, it raises some big questions. I’m not denying that. It also isn’t the brick through the window kind of distraction, that I think a lot of people think its going to be. So, I mean, obviously Sonic and his friends can cross over between the worlds no problem in the games. If we get around to messing with that at all in the comic, we’ll probably gonna follow suit, but again, the book isn’t out yet. The first year has been plotted, that’s not a lot. Just relax, let the stories come. Even if I have a bullet point list of all the super nerdy things I wanted to cover, there’s no way to do that in a single year. So let the comic be. Its not really going to affect year one,  probably won’t even effect year two.  That’s how its been, that’s how it has been for the past, oh shoot, since ‘ 99, how many years is that? Almost 20 years. It’s not a big deal it’ll be fine, trust me, I know what I”m doing I’ve been doing this a bit, trust me. Trust me.  …Pre-reboot, post-reboot, IDW, Sonic X, and Sonic Boom continuities, and game continuities considering SEGA exclusive online thing.  I’ve played with 6 different flavors of Sonic; I think I can manage.

https://sonicsourceblog.wordpress.com/2018/03/19/flynn-clarifies-the-two-world-issue-in-bumblekast-65/

So it has been a thing this whole time and we just never knew it..

I feel like the massive questions that are never addressed of do undermine the stories?

I know I'm late for this party but I'll put this in here anyway since this is pretty much the first thing that came to my mind after reading that "I know what I'm doing" part.

Dunno why though, Mr. Flynn didn't "seem" to be this agitated about it... :D

Btw telling to "trust them" too many times makes me trust less to the person telling that to me, I hope he'll take it down a notch... :rolleyes:

 

What first came to my mind about that "two worlds" thing wasn't really anything like disbelief or something like that, more like ideas about different species having "colonies" on the other side(s), that could be kinda neat.

Then again, it seems like I'm not picking this up for at least a year (you know very well why) so whatevs...

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3 hours ago, Marco9966 said:

That's why they made Eggman playable in SA2

Tails, not Eggman, but that is a legitimate case.

Quote

that's why they included the Chaotix...in Sonic Heroes.

They were already in the design docs and ready to be reintroduced, nothing to do with fan demand.

Cream's already been explained.

Quote

THAT'S WHY THEY INCLUDED CLASSIC SONIC IN SONIC FORCES.

That was because Generations sold really well, not fan demand.

While there are some cases of fan demand doing stuff, it's most often really big bouts of it for really big points. Otherwise, they're historically pretty stubborn about it.

3 hours ago, Ernest-Panda said:

Hmm...I understand them not going with the scarf and goggles (probably too modern, or even Boom-looking for classic standards) but I don't see why the blue glove cuffs couldn't he carried over.

I mean I'm not hung up on it or anything, just a random observation.

The Mania look is more based on #294, which doesn't have blue cuffs either.

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1 hour ago, BlueSky said:

I know I'm late for this party but I'll put this in here anyway since this is pretty much the first thing that came to my mind after reading that "I know what I'm doing" part.

Dunno why though, Mr. Flynn didn't "seem" to be this agitated about it... :D

Btw telling to "trust them" too many times makes me trust less to the person telling that to me, I hope he'll take it down a notch... :rolleyes:

 

What first came to my mind about that "two worlds" thing wasn't really anything like disbelief or something like that, more like ideas about different species having "colonies" on the other side(s), that could be kinda neat.

Then again, it seems like I'm not picking this up for at least a year (you know very well why) so whatevs...

...Am I the only one who was expecting a crash?

18 minutes ago, VEDJ-F said:

They were already in the design docs and ready to be reintroduced, nothing to do with fan demand.

 

The Mania look is more based on #294, which doesn't have blue cuffs either.

Really now?

 

Aw, now I'm kinda sad.

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14 minutes ago, VEDJ-F said:

The Mania look is more based on #294, which doesn't have blue cuffs either.

Y'know, that got me thinking.  Since Classic Ray's redesign for Mania is based off a cover by Tyson Heese, who is also in charge of all of Mania's animation, and since we're talking about whether or not the Freedom Fighters could be "classic-locked", then is it possible...

image.thumb.png.6d837bc2af7235f63091811348cd46a7.png

I mean aesthetically it fits with the Mega Drive / Mania art style to be considered a part of the "classic" universe (since it's also by Heese) but with Sega's current mindset, who knows?  Of course I'd want them to tweak Sally design to get rid of that stupid hair or blend it in with her fur better.  That's always bothered me about her design.

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6 minutes ago, andrewtuell1991 said:

Y'know, that got me thinking.  Since Classic Ray's redesign for Mania is based off a cover by Tyson Hesse, who is also in charge of all of Mania's animation, and since we're talking about whether or not the Freedom Fighters could be "classic-locked", then is it possible...

image.thumb.png.6d837bc2af7235f63091811348cd46a7.png

Oh, this image is PRECIOUS !!! :blush:

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