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IDW's Sonic the Hedgehog

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2 hours ago, DabigRG said:

You know what Mike just made me think of: The zombots were loosely inspired by the Metal Skin Cheat Code from Sonic Heroes, right? 

Why wasn't Neo Metal Sonic the one doing this?

I don't really want Neo Metal Sonic to be doing this. This is far more exciting as a person to person infection and the fact that it works on plants just makes it even better. I also rather like how much crueler it is to have Sonic and the other heroes having to attack or fend off innocent victims turned zombot rather than a gooey robot. I'd especially prefer he stay on the back-burner for a while after his buffonish performance during the climax of the last arc. 

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IF                                                                                                       ON.

If it was Metal Sonic doing this it'd just be regular roboticization.

IF                                                                                                       ON.

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6 hours ago, Heckboy said:

It's a tongue-in-cheek meme response because I'm tired of repeating myself.

Plus responding with "I don't get why you think the writing is bad" is hardly a counter when I literally just explained why I think the writing is bad. If you want me to be more concise, here:

IDW, like some of Ian's previous work, is running in place and has been for over a year. Ian loves long-term buildup but often fails to make the individual stories in the present engaging enough on their own. There are exceptions to this (the Champions arc in Archie, for instance), but this is the big problem with his writing. IDW has been extremely formulaic to the point where I can't even remember what event happened in which issue. There are no vibrant setpieces, no exciting or well-choreographed fight scenes, no conflicts or mysteries that are solved in interesting or clever ways. Just point A to point B plots with stilted, expository dialogue peppered with I CLAPPED BECAUSE I KNOW WHAT THAT REFERENCE IS moments that fans eat up.

Again, the mandates thing is a meme response because none of this is restricted by the mandates. Just tell a basic funny book story with a few neat twists and turns. This is a visually vibrant series, so maybe have settings that aren't just "nameless generic village" or "grassy field" or "cave". Have action sequences that don't just consist of characters commenting on their situation, solving their problem in one page, then commenting how easy/hard it was. That's all.

Fights? Sonic vs Starline, Sonic gettting pummled by Neo, Eggman chocking starline for attacking sonic. Plenty of villages and locations shown. Just cause they dont have some giant billboard plastered saying WELCOME TO TROPICAL ISLE CITY does not make them less interesting. Plenty of emotional pieces such as eggman attacking the very people that saved him and took him in, the girl crying and scared cause she was infected. Charmy being caught. Literally disarming one of the zombot skunk brothers.  Sorry the comic is not 200+ issues in with more to build upon like the Champions arc which honestly was pretty boring in the long run for the end result. IAN is telling one hell of a good story in my book. Much better than any of the mess Sega has done in the last decade nearly. He knows how to make an actual evil eggman. And working around what I am sure Sega will allow is tough. Again its only at issue 17. Not one comic in my 30 years living that I know has had a steady bridge that early on.

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I thought the neo metal sonic fight was really well choreographed and the action has generally been a pretty creative showcase of the characters abilities otherwise. The only thing is that it feels sort of weightless because the book is pretty light on emotional stakes. Based on year 1 I'd agree with the sentiment that Ian doesn't know how to follow through. I thought the last couple of issues were the worst of the batch. I enjoyed a lot of year 1 regardless but that's a pretty big hole to have in your storytelling skillset. 

I mostly enjoyed the moment to moment character interactions in year 1 which is probably why 2 isn't grabbing me as much. With things being more serious a lot of that spark and humor is gone for the sake of drama that honestly feels pretty generic and uninteresting.

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I think Year 2 is the bees knees and is (so far) easily shaping up to be the best Sonic story I've experienced in years. The last issue was my personal favorite of these comics so far with Issue 7 from Year 1 being right behind it. As someone who's been rather starved for something more serious, I appreciate this a lot and found that the act of putting the Chaotix at the forefront of the last issue allowed them to be flexible in a way that they aren't usually allowed to be often. The claustrophobic nature of being trapped in an oncoming apocalypse has gotten my heart pumping and summoned visions of me wondering what I would do if I were in a similar situation, which is always one of the biggest signs of my own personal investment. Not to mention, I like how it's standing as proof of how to utilize the characters in a manner that doesn't skirt to embarrassing Shadow the Hedgehog and Sonic 06 levels of unearned self-importance.

I was disappointed by the climax of Year 1 and am currently hoping that Year 2 delivers on its climax but on the whole I've largely no complaints about the current state of affairs concerning the book. Even if I don't understand most of the grievances brought up with Year 2, I still have respect for the opinions of the other side. Plus, it'd be massively hypocritical of me to complain about the complaining when all I ever did during the Archie run was complain.

At the end of the day, I don't think anyone still reading outright hates it. If they are then maybe they just want to stay in the loop for the sake of having a stake in the conversation, which is a valid reason as well. There's been things I've read that I've hated just so I could have a fair and balanced opinion on why I thought something sucked.

The important thing is to not fly off the handle and start viewing the opposite side as the villain because that's extremely easy to do and talking to them in a certain way doesn't change their opinions. In my case, when people got hostile with me for not liking the Silver Arc in Archie, I just doubled down on the hate.

It doesn't work. 

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23 hours ago, Heckboy said:

@Shadowlax Quoting separately because I can't directly quote in an edit (or if I can I'm too much of a dumbass to figure out how haHA)

He certainly respects the Sonic franchise, sure. But if he's genuinely enthusiastic about this comic it's sure as hell doesn't show in the writing. Over time he's gotten noticeably worse with pacing and even dialogue. His main thing is focusing on long-term plans but failing to tell stories in the moment that are memorable or engaging in their own right. It started with Iron Dominion, gradually got worse with Mecha Sally, reached its nadir with Shattered World, and now it's carried on to IDW to some extent.

So I generally agree with this critcism, it is a problem of his. I found the sonic universe arcs a great deal more interesting than the main story, they never got completed because he was focusing on narrative ( and characters given how well the new book is doing ) that ultimately didn't matter to most folks. And those good shorter stories never got finished the only one that got finished was the bad main one and ultimately while I like it more that what came before I can only call the reboot a sort of failure in that regard.

I think sonic universe proves he can do that, and when we get the sonic universe equivalent, likely various miniseries he will prove that again. 

23 hours ago, Heckboy said:

And sure, the *idea* of the zombots is kind of neat (even if, again, it's just relying on DUDE OBSCURE REFERENCE LMAO). But the execution? It's uh...

For right now, I think its good, he could mess it up though, along with the powers above him. This story to land on its feet requires them to have the screw up that caused all this have actual effects. And is he willing to do that, we will see. But for now, its pretty good.

23 hours ago, Heckboy said:

 

Again, he is certainly capable of putting good work out. He is significantly better than Penders (though, hot take, I'd argue Flynn has a few bad writing habits in common with ol' Ken). But his writing has a lot of problems that seem to have only gotten worse over the years, when you'd think he'd have improved after over a decade of working in the funny book industry.

What might those problems be, because there's 1 I might agree with you with.

11 hours ago, MetalSkulkBane said:

No!

No-no-no-no

NOOOOOOOOOOO

I refuse to listen to this god damn excuse. I've been over this one too many times. You can't sell people empty boxes with promise of filling them later.

Sonic Universe #1 had action comedy and drama squeezed in 20 pages and I read it without knowing any context from rest of the series.
Darkwing Duck comic lasted only 20 issues, but each of  them kicked ass.
Transformers New Bold Continuity is garbage and I don't care it's "only" 6 issues. I gave up.

We can't let creators benefit of 'will be  worth later'. I can go to cinema, buy video game or just buy pizza, way cheaper than 12+ worth of comics and without months of waiting.

An in Flynn's specific case, what kind of excuse is 'just starting' He had 10+ years of experience and first 12 issues make a self-contained arc

While I enjoy the book now. Now that the first year is over,  that's not really an excuse. Though to be fair to ian, I figure sonic is a brand that works with multiple books better than 1. And I feel like shit will pick up literally instantaneously when that occurs. Sonic Universe the series is generally good because it doesn't have to account for the entire sonic universe like this book has to despite its name. It only had to account for some of it at a time.

 

6 hours ago, Heckboy said:

It's a tongue-in-cheek meme response because I'm tired of repeating myself.

Plus responding with "I don't get why you think the writing is bad" is hardly a counter when I literally just explained why I think the writing is bad. If you want me to be more concise, here:

IDW, like some of Ian's previous work, is running in place and has been for over a year. Ian loves long-term buildup but often fails to make the individual stories in the present engaging enough on their own. There are exceptions to this (the Champions arc in Archie, for instance), but this is the big problem with his writing. IDW has been extremely formulaic to the point where I can't even remember what event happened in which issue. There are no vibrant setpieces, no exciting or well-choreographed fight scenes, no conflicts or mysteries that are solved in interesting or clever ways. Just point A to point B plots with stilted, expository dialogue peppered with I CLAPPED BECAUSE I KNOW WHAT THAT REFERENCE IS moments that fans eat up.

Ok I think you are wrong and right .

So I don't think its been running in place, its gone places and it has the potential to go more places. I think this story or hope maybe this goes in a direction that sort of causes a long running schism in the sonic IDW world. This story has potential to make shadow and potential other characters more adversarial to other characters based on sonic's decision and lack of follow through. If this year ends with characters not really wanting to hang with each other and Team Dark breaking up for obvious reasons  , this would be a pretty interesting direction for the sonic universe to go.

But we will get back to that in a second, I agree with you on the lack of good fight scenes...somewhat. The fight scene quality depends soley on the artist. The fight scene in issue 6 is non existent and ass. But the one in 7 is great. Sometimes you kinda get assed out and get the artist who can't do fights so good. While yes Ian is the writer and has some direction he talks about how he lets the artists interpret things and work how they want. And its very clear some of those artists are better at interpreting things than other other artists.

So back to the first thing , so sonic causing some damage to the friend circle is a cool time. But the issue is will sega let them do that, and that's the issue and where I believe you are right to some degree but aren't thinking big enough. His stories or writing style isn't bad, the stories he's trying to tell are bad for what sonic is trying to be right now. And get actively contradicted. I think you said that someone else could problably work within the confines of these mandates and create better stories, I agree because they wouldn't write these stories.  Ian Flynn has a very specific view of sonic and co and it shines through with each version , and maybe he needs to let go of that to tell a more interesting story. Because things change get contradicted and things with any significance might not get addressed until much later... if at all as The reboot proved.

6 hours ago, Heckboy said:

Again, the mandates thing is a meme response because none of this is restricted by the mandates. Just tell a basic funny book story with a few neat twists and turns. This is a visually vibrant series, so maybe have settings that aren't just "nameless generic village" or "grassy field" or "cave". Have action sequences that don't just consist of characters commenting on their situation, solving their problem in one page, then commenting how easy/hard it was. That's all.

The mandates aren't hard set rules sometimes they are lines he brushes against and I don't think they just come from Sega. Part of the reason I don't like to blame the state of the current comics soley on Ian because its likely both IDW and Sonic team want a bunch of characters to be featured none of the " core ones" they Iizuka had recently designated to be left out for too long. Thus why the book is from person to person and switches up so much.

3 hours ago, Kellodrawsalot said:

I really liked the post-reboot myself. much more then what became before it, I really didn't see anyone using the cancelling as an excuse that it didn't got good. After all the cancellation is more related to Sonic Team wanting to try out a new publisher and start a new, (bad blood and because Archie had a habbit of portraying their characters  in a very very not so flattering matter) and partly because Archie wanted to move away  a bit from their action titles and focus on RIverdale.

Years of treating their characters not great and having them take a backseat to characters they do not intend to use probably spurred them into desiring to get out. Along with Archies change in plans.  Any issues anyone has with those books likely falls on ian himself. Or that one editor that messed up Sonic universe and even then some of that blame could go to ian too.

3 hours ago, Kellodrawsalot said:

The idw series is a lot like the reboot series, so that makes sense to why I like it, IDW just needs a bit more characters, still miss the egg-bosses which they could move with them.

I don't think it needs more characters personally just room to actually tell neat stories with the ones they have that don't get rushed or delayed.

 

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2 hours ago, Dr. Detective Mike said:

I don't really want Neo Metal Sonic to be doing this. This is far more exciting as a person to person infection and the fact that it works on plants just makes it even better. I also rather like how much crueler it is to have Sonic and the other heroes having to attack or fend off innocent victims turned zombot rather than a gooey robot. I'd especially prefer he stay on the back-burner for a while after his buffonish performance during the climax of the last arc. 

No, that's not what I meant.

1 hour ago, StaticMania said:

IF                                                                                                       ON.

If it was Metal Sonic doing this it'd just be regular roboticization.

IF                                                                                                       ON.

What's going on here? 

Everything functioning properly, Static?

1 hour ago, Meta77 said:

Fights? Sonic vs Starline, Sonic gettting pummled by Neo, Eggman chocking starline for attacking sonic. Plenty of villages and locations shown. Just cause they dont have some giant billboard plastered saying WELCOME TO TROPICAL ISLE CITY does not make them less interesting. Plenty of emotional pieces such as eggman attacking the very people that saved him and took him in, the girl crying and scared cause she was infected. Charmy being caught. Literally disarming one of the zombot skunk brothers.  Sorry the comic is not 200+ issues in with more to build upon like the Champions arc which honestly was pretty boring in the long run for the end result. IAN is telling one hell of a good story in my book. Much better than any of the mess Sega has done in the last decade nearly. He knows how to make an actual evil eggman. And working around what I am sure Sega will allow is tough. Again its only at issue 17. Not one comic in my 30 years living that I know has had a steady bridge that early on.

While I agree on some of the fights, the only location that immediately comes to mind as interesting is ironically Tangle's hometown.

Not that Windmill Village or Barricade Town aren't/can't be interesting, mind.

But that's technically just my opinion.

1 hour ago, Wraith said:

I mostly enjoyed the moment to moment character interactions in year 1 which is probably why 2 isn't grabbing me as much. With things being more serious a lot of that spark and humor is gone for the sake of drama that honestly feels pretty generic and uninteresting.

Agreed.

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1 hour ago, Wraith said:

I thought the neo metal sonic fight was really well choreographed and the action has generally been a pretty creative showcase of the characters abilities otherwise. The only thing is that it feels sort of weightless because the book is pretty light on emotional stakes. Based on year 1 I'd agree with the sentiment that Ian doesn't know how to follow through. I thought the last couple of issues were the worst of the batch. I enjoyed a lot of year 1 regardless but that's a pretty big hole to have in your storytelling skillset. 

I mostly enjoyed the moment to moment character interactions in year 1 which is probably why 2 isn't grabbing me as much. With things being more serious a lot of that spark and humor is gone for the sake of drama that honestly feels pretty generic and uninteresting.

May I ask what your preferred direction would be?

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8 minutes ago, Shadowlax said:

May I ask what your preferred direction would be?

Ian's road trip setup is fine, but he needs to have some characters go with Sonic for multiple issues or something instead of passing the mic around. This is a character driven book that doesn't keep focus on it's characters long enough for anything to really happen.

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While I think that what was showcased by the Chaotix last issue did a lot for their characters, a part of me does worry that what I saw won't be capitalized on to its fullest when all is said and done. When Charmy comes back is he going to be feeling remorse or regretful of the way he put his heroic optimism above Vector's pragmatizm? Will there be hurt feelings and comfort headed his way or will it just be a happy reunion and we just move onto the next thing?

It wouldn't ruin what happened for me but it would stand as a case where something could have been expanded upon for a character that wasn't because we have to keep companion hopping. Perhaps that could be ironed out with something akin to a format that had mini-arcs inside of an entire saga like during the Unleashed saga of the Archie comics.

Although I wasn't a huge fan of the Unleashed saga, it's structure allowed for multiple mini-arcs to happen such as the Champions Arc, the underwater city thing, and the really bad one that took place in Chun-Nan. Also the Great Chaos Caper and Naugus' invasion of Angel Island happened too, under the guise of Sonic Universe. (Which, to be fair, isn't happening right now, though Ian has stated he wishes something like it would). 

I find this story to be far more interesting than any of those I listed but after this is done, I could see this comic benefiting from something structured a bit more like that. Right now the characters and the spotlight they've been given hasn't been an issue for me but I can see an avenue where it might be one day.

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46 minutes ago, Wraith said:

Ian's road trip setup is fine, but he needs to have some characters go with Sonic for multiple issues or something instead of passing the mic around. This is a character driven book that doesn't keep focus on it's characters long enough for anything to really happen.

I think having a character around per arc is the preferred setup, because yea with the exception of Sonic, the cast changes every issue, so there's no time to get connected and feel invested in whoever is participating 

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Honestly this is kind of a problem doing a more straight forward close to the games Sonic comic. Sonic's whole thing is that he runs from place to place and while his friends do meet up with him you can't really expect them to constantly be following him wherever he goes.

It just doesn't make much narrative sense to say Sonic's in Station Square for this arc and he just happens to run into Amy and Knuckles and Shadow while he's there. That's why SatAM and Boom grounded him to one place and had a team of friends. 

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5 hours ago, SBR2 said:

Honestly this is kind of a problem doing a more straight forward close to the games Sonic comic. Sonic's whole thing is that he runs from place to place and while his friends do meet up with him you can't really expect them to constantly be following him wherever he goes.

It just doesn't make much narrative sense to say Sonic's in Station Square for this arc and he just happens to run into Amy and Knuckles and Shadow while he's there. That's why SatAM and Boom grounded him to one place and had a team of friends. 

I agree,Sonic has a huge cast of friends and allies and it get too busy if all characters would follow him, that was my issue with the archie books, wayyy to many characters, 

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You know what could help? Give us Sonic Universe already back up stories

Have a main story with just characters you need and push fan-service guest into 5 page back-up (multiparter if needed). It worked well for Archie (especially when Aleah Baker wrote).

And I already said once how I would fix Year 1 finale

Spoiler

- Cut out dragon form, use super from as the final boss. If you really wanna keep it, Metal build a look-a-like to trick heroes.

- Super Metal wrecks Sonic and Knuckles, but before final blow is interrupted by Burning Blaze. Epic fight, sadly her form goes up too fast (probably used up too much power  on a decoy. That would be actually clever, unlike her wasting time on some badniks)

- Then everyone does their best to slow down Metal, juuuust for a few seconds while  barely conscious Knuckles drags himself to Master Emerald. He breaks Metal's control and heals himself and Sonic. Together they beat Neo Metal into submission.

 

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Just to clarify my point from late night,

12 hours ago, DabigRG said:

You know what Mike just made me think of: The zombots were loosely inspired by the Metal Skin Cheat Code from Sonic Heroes, right? 

Why wasn't Neo Metal Sonic the one doing this?

I meant that Neo Metal Sonic could've been the one ordering the release of this virus, given it's so similar/connected to him anyway.

10 hours ago, Dr. Detective Mike said:

In my case, when people got hostile with me for not liking the Silver Arc in Archie, I just doubled down on the hate.

It doesn't work. 

...You didn't like the Silver Arc?

Which one?

9 hours ago, Wraith said:

Ian's road trip setup is fine, but he needs to have some characters go with Sonic for multiple issues or something instead of passing the mic around. This is a character driven book that doesn't keep focus on it's characters long enough for anything to really happen.

 

8 hours ago, Kuzu the Boloedge said:

I think having a character around per arc is the preferred setup, because yea with the exception of Sonic, the cast changes every issue, so there's no time to get connected and feel invested in whoever is participating 

 

7 hours ago, SBR2 said:

Honestly this is kind of a problem doing a more straight forward close to the games Sonic comic. Sonic's whole thing is that he runs from place to place and while his friends do meet up with him you can't really expect them to constantly be following him wherever he goes.

It just doesn't make much narrative sense to say Sonic's in Station Square for this arc and he just happens to run into Amy and Knuckles and Shadow while he's there. That's why SatAM and Boom grounded him to one place and had a team of friends. 

Yeah, that'd pretty much be an improvement on this inherent setup.

33 minutes ago, MetalSkulkBane said:

You know what could help? Give us Sonic Universe already back up stories

Have a main story with just characters you need and push fan-service guest into 5 page back-up (multiparter if needed). It worked well for Archie (especially when Aleah Baker wrote).

And I already said once how I would fix Year 1 finale

  Reveal hidden contents

- Cut out dragon form, use super from as the final boss. If you really wanna keep it, Metal build a look-a-like to trick heroes.

- Super Metal wrecks Sonic and Knuckles, but before final blow is interrupted by Burning Blaze. Epic fight, sadly her form goes up too fast (probably used up too much power  on a decoy. That would be actually clever, unlike her wasting time on some badniks)

- Then everyone does their best to slow down Metal, juuuust for a few seconds while  barely conscious Knuckles drags himself to Master Emerald. He breaks Metal's control and heals himself and Sonic. Together they beat Neo Metal into submission.

 

That's another good idea, actually. 

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I agree that a story with a more focused cast that allowed the characters to be characters would be good.

I don't think that's gonna happen untill we get more books though. I feel like what's happening now pleases the people in charge. Sticking with certain characters for a monthly book would mean you just wouldn't see characters for years depending on the circumstances or in some cases too man characters to frequently. And that just opens up the issue people had with sonic universe but in a single book. You can't just go years without seeing tails or knuckles that's problably a no go. So this is where we are at

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2 hours ago, MetalSkulkBane said:

You know what could help? Give us Sonic Universe already back up stories

Have a main story with just characters you need and push fan-service guest into 5 page back-up (multiparter if needed). It worked well for Archie (especially when Aleah Baker wrote).

And I already said once how I would fix Year 1 finale

  Reveal hidden contents

- Cut out dragon form, use super from as the final boss. If you really wanna keep it, Metal build a look-a-like to trick heroes.

- Super Metal wrecks Sonic and Knuckles, but before final blow is interrupted by Burning Blaze. Epic fight, sadly her form goes up too fast (probably used up too much power  on a decoy. That would be actually clever, unlike her wasting time on some badniks)

- Then everyone does their best to slow down Metal, juuuust for a few seconds while  barely conscious Knuckles drags himself to Master Emerald. He breaks Metal's control and heals himself and Sonic. Together they beat Neo Metal into submission.

 

Honestly Backup stories seem to be a dying thing. They pop up occasionally but the only regular backups I see are the "Continuing Adventures of ___" backups in the Power Rangers comics and those are like 2 pages per issue.

Quote

Yeah, that'd pretty much be an improvement on this inherent setup.

But there's also the problem that it wouldn't feel like a pure Sonic comic if he's tied down like in the Archie comic. Sonic is a super powered hobo. He just goes from place to place and yeah that works fine for episodic games but for a continuing narrative? Well look at the complaints largely from people who wanted a more true to the source Sonic comic.

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9 hours ago, SBR2 said:

Honestly this is kind of a problem doing a more straight forward close to the games Sonic comic. Sonic's whole thing is that he runs from place to place and while his friends do meet up with him you can't really expect them to constantly be following him wherever he goes.

It just doesn't make much narrative sense to say Sonic's in Station Square for this arc and he just happens to run into Amy and Knuckles and Shadow while he's there. That's why SatAM and Boom grounded him to one place and had a team of friends. 

That's about how the games have always worked, though. Tails crashes his plane right near the hotel Sonic happens to be staying at. Tails and Amy independently decide to break into a military prison to save Sonic, and Knuckles pops out of a sewer right next to them halfway through the game. Tails just happens to be in Apotos while Sonic's running around there, and Amy just happens to be in Spagonia after Sonic's traveled there. It's a bit contrived, sure, but I'm plenty willing to overlook that for the sake of a better story, especially if the alternative is boring, meaningless realism.

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Admittedly contrivances can be used to make the narrative better if you are looking to be engrossed as much as possible. When you play everything logically you tend to leave a lot of possibilities on the floor just because it doesn't make logical sense. I'm all for logic when it benefits the narrative, but in the same vein I'm also all for contrivances when they benefit the story as well, as long as they are presented well or in an entertaining way that allows me to ignore the bad parts of the contrivance.

Right now though I would say that my favorite issues so far are still Issue 2 and Issue 17. They just resonated with me and left me excited for more. Hopefully 18 won't be another 3 for me where I follow up an issue I enjoyed with an issue I just don't care for.

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Contrivances only work for so many times before the suspension of disbelief kicks in. It works for the video games, because the plots are just there to service the gameplay and is merely a means to an end. 

Without gameplay to draw attention away from it, it definitely starts to stick out; that these characters just so happen to be close to whatever action is taking place, no matter how implausible it is. It works for Sonic because he's a nomadic hero, but you can't use the same justification all of the time for everyone else unless they're specifically travelling with Sonic.

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2 hours ago, SBR2 said:

 

But there's also the problem that it wouldn't feel like a pure Sonic comic if he's tied down like in the Archie comic. Sonic is a super powered hobo. He just goes from place to place and yeah that works fine for episodic games but for a continuing narrative? Well look at the complaints largely from people who wanted a more true to the source Sonic comic.

...How? 

I was pointing that having another character tag along for more than one issue on occasion would break up the trend a bit and allow time for that particular plot to character dynamic to breathe in conjunction with the pacing. 

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3 hours ago, Diogenes said:

That's about how the games have always worked, though. Tails crashes his plane right near the hotel Sonic happens to be staying at. Tails and Amy independently decide to break into a military prison to save Sonic, and Knuckles pops out of a sewer right next to them halfway through the game. Tails just happens to be in Apotos while Sonic's running around there, and Amy just happens to be in Spagonia after Sonic's traveled there. It's a bit contrived, sure, but I'm plenty willing to overlook that for the sake of a better story, especially if the alternative is boring, meaningless realism.

I mean again that works for a game that comes once a year but a monthly comic or even a weekly cartoon makes those contrivances more obvious. 

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