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IDW's Sonic the Hedgehog

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4 minutes ago, ShadowSJG said:

This arc has been too long and the  Deadly Six Hijacked it?

1. The arc has only been slightly longer than the first arc of the series. It's not even reached the full length of the first arc as of yet. You need to keep in mind that this arc didn't start until a few issues after #12 - where we got a few one shot issues with Sonic and co dealing with some Eggman antics and Starline, while Eggman teased developing the metal virus in the background. 

The first introduction of Zombots, and more specifically - Sonic's infection doesn't happen until Issue #15, and even at that, it happens at the end of the comic. The Metal Virus arc doesn't fully start up until #16 where it shows Tails studying Sonic's infection, and deals with Eggman having completed development, and starting distribution everywhere. We haven't even hit the ten issue mark yet.

The reason the arc feels longer is because of delays, and it's not fair to hold that against the comic, or Ian. IDW has been a shit-show with their comics coming out on time, and Sonic isn't the only book hit by it, as even just last year, TMNT Shredder in Hell - what was intended to be a five month event with an issue per month ended up taking nearly as long as the path between TMNT #90 and #100. On top of that, we had more comics relating to Sonic coming out this year compared to Year 1 - where we got both the Annual, and Tangle & Whisper.

2. The Deadly Six didn't hijack it. They didn't just randomly pop into the story and take it over out of nowhere. The Deadly Six have been set up for multiple issues now, and make sense to have them featured. They present the best way to push the story narrative - Eggman is not willing to find a solution to controlling the Zombots, causing Starline to become totally disillusioned with him. The zombot virus was deadly enough before, but now with the Deadly Six being far more chaotic and destructive than even Eggman would be, and are fully capable of total control over their victims, they have heightened that risk even further. The Zombots are deadly and dangerous before, but now that their power can be controlled, that makes them even more dangerous.

This story was building up to this happening. Eggman's ego and lack of foresight meant this was almost definitely going to be the case, that he'd lose control of the situation, and Starline would bite them both on the ass because he didn't think things through. It's hard to argue that the D6 just randomly popped in out of nowhere and hijacked the arc when everything has been logically building to this point - Eggman's increasing casual attitude and non-care to ensuring he and Starline could control the Zombots, or be immune to them, Starline's disillusionment with Eggman due to his lack of foresight, and Sonic's attempts to reach Mr. Tinkerer inside Eggman. It was all building to this moment where both Eggman and Starline's individual problems backfired on them. Eggman is now at risk because he's on the ground where he can easily be infected, especially with the Zombots now being controlled by the D6, and Starline bit off far more than he could chew, and led to making things worse.

16 minutes ago, ShadowSJG said:

Also, why does Sega love the Deadly Six

Ian writes the comic's storylines. SEGA don't. Ian obviously saw merit and value in bringing the D6 into this arc, which makes sense since their skillset is best equipped to take advantage of the situation. On top of that, this is the first time Ian gets to write the Deadly Six proper without other shit interfering. He never got the chance to do his Lost World story in Archie, and they were mind-controlled by Sigma in Worlds Unite, and the LW prologue story he wrote didn't feature them much at all. The Deadly Six being present here makes far more sense than Zavok in Team Sonic Racing, or a good few of SEGA's projects.

19 minutes ago, ShadowSJG said:

Also, Silver's future was ruined cuz of Zombots?

Silver's future was rewritten from the original destruction by Iblis, but it ended up leading to the exact same fate, if possibly worse because the Zombot virus wipes out humanity, and leaves only a few roboticised plants remaining. It's hard to tell, given 06's role as total non-canon thanks to being written out of the timeline, but I'm fairly certain this is the case - the original thing he travelled back to correct was fixed, but it just led to something worse happening.

42 minutes ago, StaticMania said:

Convenient Treadmill...

Sonic needs all the exercise he can get, while staying near everyone...

 

Being fair, it looked like it was fairly primitive, so it's likely Tails just whipped it up using whatever materials on the island he could find. I'm nearly sure the wheels were made out of stone too.

1 hour ago, Big Panda said:

Random nitpick:

 

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Are we supposed to assume Silver has the same “time traveller’s immunity” he had in Archie Sonic? Because I can’t help but question how this current future timeline the world is set on wouldn’t just outright erase him from existence.

Spoiler

To me, it seems like he's always had time traveller immunity, something akin to how Doc and Marty can travel to different timelines in Back to the Future. It depends on the timeline changes, but even that's fairly inconsistent. Doc and Marty can live in the rewritten 1985 timeline in BTTF1, but in BTTF2, Doc mentions several times that they could be erased if the timeline catches up to them, and it's implied there is a version of Marty in the Hell Valley timeline that co-exists with the original Marty, but he's in a boarding school. 

Honestly, unless SEGA even specify, it's probably just best to assume that Silver's time traveller immunity is in effect, because it's the only explanation that really works. I think the only thing that would wipe Silver out is if he did something that tampered with his own birth, like how Marty stops his parents from meeting in BTTF1.

 

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8 hours ago, Kazhnuz said:

That's was really cool.

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We really are getting the IDW version of the Genesis Wave, aren't we ?

 

I especially liked how Flynn showed the D6 as a legitimate threat while using stuff that where in lost world, just by varying what was shown here. I'll be dumb : i didn't see coming that they would use the Chaos Emerald for themselves xD I just didn't thought of that.

Everything around Eggman was pretty interesting. The stance about why Cream agree with the plan (that saving people is more important) and stop Whisper. The whole "Orbot and Rouge cooperating together" is really cool (especially as it makes). I really like how the comic manage to make Orbot kinda usefull (more than in the ArchieSonic era, for me, even if I miss the Egg Bosses). And I like how they handled is "not caring" personna. I also liked his whole dispute with Starline. That Eggman is accepting that "it's over, we loose, let's save ourselves", while Starline is persuaded that he can still win. And I hope that Starline being sent into his own portal is the begginning of his next arcs. I think that all this can have great potential for future arcs.

That's a bit sad that Infinite seems to be off limit, because we could have had Infinite, Rough+Thumble and Starline as "ennemies that have worked for Eggman and that Eggman kinda betrayed" (For Infinite it's how he didn't seem to care about Infinite's fate in the end of the story).

I'm pretty interested about the final stand against the D6, to see how it'll be.

 

The "are we okay about that ?" moment made me laugh xD It was simple yet pretty funny to me. The few of Omega we got was really fun too.

 

Just one funny thing

  Hide contents

At first I didn't read correctly "Please don't, Miss Whisper" and read "Please don't miss, Whisper", and I was "wut ?".

 

Why would we get the Genesis Wave?

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2 minutes ago, ShadowSJG said:

Why would we get the Genesis Wave?

Spoiler

The plan discussed for curing the Metal Virus is essentially that there is no cure. Tails' cure was their only shot and it was lost. Super Sonic could potentially cure Sonic, but no one else. 

So they decided to use the space/time warping abilities of Starline's Warp Topaz, along with Super Sonic's chaos control to effectively try to make a makeshift Genesis Wave and use that to get rid of the virus.

 

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I just got Issue 25 and my blood is up. It's pumping and going and I feel like bouncing off the walls right now. This is how Sonic should make me feel all the time dammit. 

- So I gotta thank my local comic shop first and foremost. I've only been with them for as long as this comic has existed but as soon as I walked in, the man in charge asked one of his employees if they had the Sonic issues and the variants for me. It felt great getting that awesome Deadly Six variant cover. Adam Bryce Thomas is still great with his art and Matt Herms is still the master of colors.

- I know it's sacrilege or whatever but I really gotta say this; I think I'm done flip-flopping on my opinion of the Deadly Six. I really like them. When it gets to the point where I'm pretending that I am them and reading their lines out loud like a maniac, like I do with Eggman, it's time to settle in on the truth. I'm just a sucker for eccentric villains I suppose. The set-up for what they're doing is actually incredibly brilliant and, once again, I'm left jealous that I didn't think of it.

The fact that all six of them are scattering and using the chaos emeralds to cloak themselves in energy strong enough to control the metal virus and the zombots is cool enough but seeing how they're utilizing their stranglehold on the planet is great. Zomom especially has got this hedonistic, fat king vibe going on where he's demanding food from the peasants in rags and have barely anything they can offer. The instant one tells him he's only got a little bit of food, he feeds them to the zombies.  It's so dark and mean and I love it.

- My favorite bat girl, Rouge, showing off how awesome a spy she is and how she gets it done. I do like how her disappearance was set-up and the follow-through with it here was great. 

- I'm glad the Rogues are here and I'm also glad I got to see Sonic stomp all over his ego by sucking up to Jet like that but I do gotta admit, their entrance did feel a little quick. I suppose it would have been a bit much to waste space on a more bombastic entry when being quick and to the point helps move things along. We're clearly in the Endgame now and it's successfully got me amped up so it's thankfully easy to let slide.

- The way Dr. Starline and Dr. Eggman's manner of handling a situation is being pitted against one another is very interesting. Starline's methods sound more pragmatic and obvious but the dangerous, erratic, impulsive nature of Eggman's desire to get things done quick is sort of, kind of being showcased in a more positive light in this instance...? Kind of? The danger is still laid out but assuming this IS the plan they're going with, if it turns out it's the plan that works then it would be an example of how Eggman's manner of risk taking could be used to his benefit. If so, it's a neat little thought experience. Obviously, it won't excuse the recklessness of his desires to just create something and push it out to the world as fast as he can but it would go to show that there is, however small, a method to the madness.

- Small aside, I actually don't agree that there was anything wrong, story-wise, with Eggman reacting to the Deadly Six by impulsively sending out Metal Sonic like that. In situations where you're taken off guard, the fight or flight response isn't necessarily rational. A problem that I do agree with, however, is the little thing at the end where Zavok somehow found all the people directly connected to Sonic and is sending them after him... or at least that's what's been implied. If so, I'm hoping for a tiny blurb of an explanation there, like, he's doing fast research on one of Eggman's computers about Sonic's friends or something. Otherwise, that's a little too convenient. Appropriately dramatic, but still a bit hard to buy. It's a minor nitpick though. This decision is one I do feel is ultimately better for the sake of a more thrilling story. I can't wait for all the anime battles to start. Scary, evil Charmy is demolishing my soul. 

- Don't know what to think or feel about Starline's firing just yet, if only because I really like him and I want him to stick around. I hope we find out how he deals with this sooner rather than later. This has got to be one of the more harsh, "Never meet your heroes" stories ever.

- Holy shit, Whisper was ready to put a cap through Eggman's head. At least wait for Omega to regain his body so he can bite his ankles off.

- Silver's future apparently is one that changes depending on which dangerous plan is being hatched in the past. So when he goes back, I'm assuming that it's never stable for him. If so, that's a horrifying existence. It's amazing he doesn't have Shadow's personality like they originally intended. 

That's all. I love Sonic. I love Sonic comics. Feed me more comics, daddy. 

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1 hour ago, Dr. Detective Mike said:

- I know it's sacrilege or whatever but I really gotta say this; I think I'm done flip-flopping on my opinion of the Deadly Six. I really like them. When it gets to the point where I'm pretending that I am them and reading their lines out loud like a maniac, like I do with Eggman, it's time to settle in on the truth. I'm just a sucker for eccentric villains I suppose. The set-up for what they're doing is actually incredibly brilliant and, once again, I'm left jealous that I didn't think of it.

The fact that all six of them are scattering and using the chaos emeralds to cloak themselves in energy strong enough to control the metal virus and the zombots is cool enough but seeing how they're utilizing their stranglehold on the planet is great. Zomom especially has got this hedonistic, fat king vibe going on where he's demanding food from the peasants in rags and have barely anything they can offer. The instant one tells him he's only got a little bit of food, he feeds them to the zombies.  It's so dark and mean and I love it.

tbh, I think the way Ian handles them is great. The Six themselves aren't particularly complicated or deep characters, and while I don't really care for them (especially in the games), I think where Ian succeeds with them is just adding some bite to their bark and making them feel like an actual team which makes them really fun to see in action. I felt the same way about them in that second Mega Man crossover during the Archie run and the couple of side stories that focused on them (in particular, the one where Zik, Zazz, and Zomom capture Rock) are actually among my favorite parts of an otherwise awful, bloated mess that crossover was.

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I don't know, I didn't really see them as generically doing evil shit in this issue. Their goals seemed very in line with their personalities. Zeena's a drama queen, obsessed with beauty, and utterly vain, so when she's taken control of the Zombots, she's using them as if she's some kind of princess ruling over her subjects, and using them to loot for jewellery to try make herself more pretty. Zazz just enjoys messing around with people and causing destruction, so he's making his Zombots tear down cities, and taking delight in having his zombots beat the virus into any survivors he finds. 

Zavok and Zik are very much about effectiveness, and cutting straight to the chase. Their goals is tearing the world apart in front of Sonic and Eggman before subjecting them to a cruel "death" via infection, and if Zavok is to be believed, it very much looks like he's intending to do it via Sonic's friends, which fits in line with how he roboticised Tails in Lost World, and tried to turn him against Sonic. 

Zomom is a total gluten, and never satisfied, and is so utterly petty about food that he will literally infect people for not having tons upon tons of food stockpiled for him. Zor is probably up there with Zeena as the biggest example of their personalities directly tying into how they control their Zombot legions. They tried to play up the emo aspect for him in Lost World, but IDW so far takes him straight to sadistic levels, where he's taking pleasure in making any survivors fall into despair, before torturing them via slow infection, as well as specifically forcing parents watch as their children are infected and turn. Hell, I wouldn't be surprised if Zor turned the zombot children on their own family members after they turned.

You can even see those kinds of details in the D6's Emerald designs. Zomom and Zazz have sort of just slapped their emeralds slap-dashed on their stomaches without a care, while Zeena took extra time to fashion her Chaos Emerald into a belt that she's wearing as a fashion accessory, and Zik is wearing it somewhat like a sensei hat.

Personally, I'm enjoying the D6 here, so far. Maybe that's just because LW was terrible with them in terms of personality, and this is the first legitimate chance Ian gets to write them properly in a villain role, since they just got brainwashed by Sigma in Worlds Unite.

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It's certainly more with my personal preference for dynamic and rounded characterization over static and flat ones for why I feel why I do about the Six. That being said, I do agree how they're used here is much more effective than in Lost World. If only because, we can actually see the damage they're doing now rather than it merely being implied. And how each of their respective actions is evocative of their characters. 

So I'll give Flynn points for better showing off their over the top characters better than Lost World did.

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I'm sure I said some variation of this at some point, but that's why I was looking forward to the Deadly Six getting to be in the comic hopefully under their own extended terms. The [relevant] problem with them in Lost World was that in contrast to the marketing, the story both really wasn't about them and didn't go quite far enough with most of them either. Yeah, they're rather simple, archetypical characters for the most part, but then so were/are a chunk of the cast before them--the trick is that you give them the appropriate amount of background to drive them and/or present them all in a way that impactfully gets who they are across as they play their parts in the story. And it really didn't on average; not for a lack of trying, particularly with Zazz, Zor, and Zavok, but the oomph wasn't quite there. And that was their debut!

Funnily enough, aside from maybe Zeena, much of what we've seen here isn't really new--just better showcased. Case in point, Zor: as someone who undeniably likes the guy, I know that the bulk of his dialogue in Lost World was laying in the fact that for all his existential moping, he's an smirking sadomasochist that delights in spreading misery & pain. He goes from sleepily encouraging Sonic to just give up in the first boss to expressing disgust in his confidently liberated outlook and musing about hurting him. Combine that with some prose that may be influenced by some lesser emphasized elements of his character and we get him about to make a father watch his daughter turn.

The comics have generally been better about showcasing game characters for a few simple reasons: 1. they have the space to characterize them in fun ways throughout any given scenario, 2. they're being written by people who are admittedly fans of the series, and 3. they have a more frequent yet open schedule than the games do. Lost World, perhaps more than any other game, suffered from not really having that.

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Gotta say, the pacing disappointed me in this one, cuz there's a lot of great story ideas all over but they all just happen in the blink of an eye.

Spoiler

You'd think by that one cover that the Eggman joining them thing would have let to a lot of fun and dramatic character responses but he just kinda joins in right away. It's disappointingly easily accepted considering he was just ruining their whole lives a minute ago. The Wisper and Cream part did good with that tho.

 

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57 minutes ago, Kuzu said:

If only because, we can actually see the damage they're doing now rather than it merely being implied.

It wasn't implied before...we saw that one area on the Sonic planet turning into green dust.

And on the Lost Hex itself, they weren't doing anything but trying to stop Sonic.

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6 hours ago, StaticMania said:

It wasn't implied before...we saw that one area on the Sonic planet turning into green dust.

And on the Lost Hex itself, they weren't doing anything but trying to stop Sonic.

One nondescript area that can literally be any place on the planet and only affects two characters isn't quite the same as seeing different locations and various citizens being affected by their actions.

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53 minutes ago, Kuzu said:

One nondescript area that can literally be any place on the planet and only affects two characters isn't quite the same as seeing different locations and various citizens being affected by their actions.

And the mobini.

Lends to the idea that Forces wasn't exactly planned.

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The deadly six still suck even under Ian's pen but at least they actually do what they were supposed to do in Lost World and put pressure on the whole cast. Really liked this issue overall though. Starline getting bodied was cathartic after he had been dead set on fucking up the whole situation for so long. Whisper and Cream's little moment was also a highlight. I think like 90% of the parts of this comic that really click with me involve her lol. They've done such a great job with her. 

 

But yyeah yall know what the best part of this issue was. Real recognizes real: 

 

Screenshot_20200212-052650.thumb.jpg.fadb760f26b32c1ce13270ade1a9d4ad.jpg

please never leave me again. 

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0I think the d6  function fine. I do not think they are interesting and needed. And I think any praise to just functioning ok,kinda speaks to how dire their situation is as characters.

My issue is they at least in my mind don't feel nessicary but dont feel interesting to have around. IMO the thing that should have messed up egg man's plans is metal sonic or rather neo metal sonic. I think the goopy should have infected him, made him neo again and he takes control of the zombies. I think narratively the story coming back to metal and eggman as the catalyst for what's going kinda would wrap the whole thing up in a nice bow of mayhem. But also would have legit made the morality question somewhat interesting. Could a has characters who never fought neo metal deal with him

The d6 are fine. But that's it. They are...fine. thy just kinda feel like stand ins, I dunno

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30 minutes ago, Shadowlax said:

My issue is they at least in my mind don't feel nessicary but dont feel interesting to have around. IMO the thing that should have messed up egg man's plans is metal sonic or rather neo metal sonic. I think the goopy should have infected him, made him neo again and he takes control of the zombies. I think narratively the story coming back to metal and eggman as the catalyst for what's going kinda would wrap the whole thing up in a nice bow of mayhem. But also would have legit made the morality question somewhat interesting. Could a has characters who never fought neo metal deal with him

That's kinda around the ballpark of what I'd been saying earlier in the arc.

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1 hour ago, Shadowlax said:

IMO the thing that should have messed up egg man's plans is metal sonic or rather neo metal sonic. I think the goopy should have infected him, made him neo again and he takes control of the zombies.

Literally the only other major arc this comic has done so far ended up being about fighting Metal Sonic, we don't need the same thing twice. And unless they were going to immediately contradict his established character here this wouldn't have ruined Eggman's plans since Metal is fully loyal to him.

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4 minutes ago, Diogenes said:

Literally the only other major arc this comic has done so far ended up being about fighting Metal Sonic, we don't need the same thing twice. And unless they were going to immediately contradict his established character here this wouldn't have ruined Eggman's plans since Metal is fully loyal to him.

Besides that, we already know he was infected at some point with the virus, IIRC, one of the annual stories is about Metal and how he deals with it.

But even that said, him going zombot would be contradictory to the story, because otherwise Omega and Gemerl should be shambling zombots by now, since they were fighting them head on.

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1 minute ago, Ryannumber1gamer said:

Besides that, we already know he was infected at some point with the virus, IIRC, one of the annual stories is about Metal and how he deals with it.

But even that said, him going zombot would be contradictory to the story, because otherwise Omega and Gemerl should be shambling zombots by now, since they were fighting them head on.

Isn't he capable to emulating the biological abilities/traces of other characters or creatures that copying their data, including Chaos?

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BTW, did anyone realize that Heroes have incredibly easy way to beat Deadly Six?

Spoiler

1)  Open portal to all the Zeti

2) Sonic runs at full speed towards them

3) He gently pokes each of them with infected finger

4) Call Zavok and demand Emeralds before he turns into mindless zombot.

5) Party at Knuckles' place.

If diplomacy fails, wait for Virus to do it's magic. Then using superior intellect, warping portals, Metal and Gemerl and maybe just Silver's telekinesis, take Emeralds and do the thing.

(Or you know, screw Emeralds and power Warp Topaz with Master Emerald. A little anticlimactically easy, but works too).

 

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5 hours ago, Ryannumber1gamer said:

Besides that, we already know he was infected at some point with the virus, IIRC, one of the annual stories is about Metal and how he deals with it.

But even that said, him going zombot would be contradictory to the story, because otherwise Omega and Gemerl should be shambling zombots by now, since they were fighting them head on.

I thought machines weren't able to be affected at all.

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2 hours ago, MetalSkulkBane said:

BTW, did anyone realize that Heroes have incredibly easy way to beat Deadly Six?

  Hide contents

1)  Open portal to all the Zeti

2) Sonic runs at full speed towards them

3) He gently pokes each of them with infected finger

4) Call Zavok and demand Emeralds before he turns into mindless zombot.

5) Party at Knuckles' place.

If diplomacy fails, wait for Virus to do it's magic. Then using superior intellect, warping portals, Metal and Gemerl and maybe just Silver's telekinesis, take Emeralds and do the thing.

(Or you know, screw Emeralds and power Warp Topaz with Master Emerald. A little anticlimactically easy, but works too).

Spoiler

Alternatively, the Deadly Six get infected, turn out of spite, now the Emeralds are in the hands of incredibly powerful Zombots who may or may not have the power to control other Zombots.

 

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So what encounters/interactions are people looking forward to?

1 hour ago, Shadowlax said:

Ian Flynn has a bit of a balancing act coming up due to sega's weirdness. I hope he pulls it it off

In what sense?

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17 minutes ago, DabigRG said:

So what encounters/interactions are people looking forward to?

Spoiler

 

of the zombot/still alive variations;

Tangle/Whisper, the want i want to see most tbh.

Shadow/Rouge, if rouge isn't too busy being the beautiful spy she is ofc, but idk if itll happen.

Vanilla & Chao/Cream, which I feel like is most likely going to happen if the other two don't happen. she is with gemerl too, soo... happy family reunion??

Vector & Charmy/Espio, which I feel will be the most heartbreaking for me.

outside of those;

More interaction between the D6, considering how everyone wants them to be better characters they have to do this. I personally want more Master Zik/Zavok interaction.

Jet/Wave/Storm interaction, because it'd be a sin not to do so after introducing them.

In one of Evan's Interior Page artworks, Sonic looks hella pissed off lmao, so if it's at someone (probably eggman) i want to see where that goes.

 

 

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