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Nakamura and Iizuka on the Custom Hero

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http://nintendoeverything.com/sonic-forces-devs-on-the-games-custom-character/

Nothing especially new we didn't already know, but I saw this and thought their comments were interesting, especially Iizuka's.

Quote

Nakamura indicated that customization won’t be “as in depth as Fallout or some of those other extremely complex creation mechanics.”

Nakamura explained:

 

“It’s not gonna be as in depth as Fallout or some of those other extremely complex creation mechanics. What we had in mind when we were making the whole create a character scenario was, out of all the people being depicted in this world, you can choose those characters that populate the world. It’s not complete free creation, but we’re going and making a lot of parts and features and animals that could exist in this world and you’re going to be able to put them together.”

Quote

As Sonic Team boss Takashi Iizuka said:

“I’ve seen so many things in my life, that I have the knowledge of what people want to create or what they have created in the past. I’ve been seeing that for decades now, and I do understand on a certain level, but when the team was creating the customizable character, when they were making content, they just went out and did what they wanted to do.”

“Most of the fan art that we see are hedgehog characters. A lot of the characters are created and designed matching the Sonic the Hedgehog body shape. That’s pretty much what I see in the fan art out there. Nothing really deviates too far from that, so when we were thinking about the customizable character feature, we didn’t really go to far in creating different body types and shapes, because most of what is saw had a similar type of body shape to Sonic.

 

I can't say I'm surprised, but I'm also a bit disappointed at their reasoning for making all the custom heroes based around Sonic's type. Would have been more interesting if they had gone for the speed/power/flight split games like Heroes and Riders have for classifying characters and allow for a little more variety.

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No really different body types...not surprising, but disappointing. =/

Not that I don't get the reasoning, it makes some sense, but in my opinion, the fact that most fan characters are designed with one body type is a bug, not a feature.

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I like how the reasoning for this is "because no one else does it, why should we?", I find this really dumb and I would've even found the "its easier to develop around" excuse a better reason for this design. Feels like every answer we get from lizuka with this game keeps chipping away at my confidence in the man.

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26 minutes ago, Polkadi said:

"ALL CANON THINGS KNEEL BEFORE YOUR MASTER"

~ DeviantArt, Sonic OC Heroes

This game is trying to reach ShTH and 06 levels of having jokes that just write themselves. (Not saying the game will be bad though).

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Gasp, a Sonic game inplanting a feature based on what a lot of its fans love! What a crazy concept.

Now if only Iizuka stumbled upon the 50.000 internet video's and articles about level design.
Then again, considering the half-assed way they're doing the OC character feauture, I'm not sure if that'll help.

But this phrase...
" out of all the people being depicted in this world, you can choose those characters that populate the world. "
It sounds so weird, is that a translation error? Because to me that reads they want you to create NPC's and villagers in the background, not a main character.
Then again, maybe he accidently revealed a new game mode where you have to create new villagers to repopulate the city.
Like a new Chao garden. Hah.

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2 hours ago, Roger_van_der_weide said:

But this phrase...
" out of all the people being depicted in this world, you can choose those characters that populate the world. "
It sounds so weird, is that a translation error? Because to me that reads they want you to create NPC's and villagers in the background, not a main character.

I'm not certain, but I think he might be indicating that all of the NPC anthros in the world - like the ones we see being attacked in the story trailer, or as part of the Resistance army - are all based on the character creator models.  So the civilians and the OC alike are basically products of the character creator, unifying the NPC and player character designs.

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Yeah I was disappointed about this. The reasoning/excuses is bad no matter how you want to look at it. With all the more advanced avatar makers in games nowadays they really should try harder if they want to go up against the competition.

3 hours ago, Detective Kaito said:

I was going to make a red hedgehog anyway, so it doesn't really matter to me. The only thing that matters to me about the Avatar is how he plays and controls, not how he looks.

Well we know the avatar controls and plays the worse out of the 3... So there's hardly anything to look forward to or question there. And when the main feature of any custom avatar character in any game is allowing you to design their looks... it's almost pointless to include it if one does not include better freedom of design.

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8 hours ago, Roger_van_der_weide said:

But this phrase...
" out of all the people being depicted in this world, you can choose those characters that populate the world. "
It sounds so weird, is that a translation error? Because to me that reads they want you to create NPC's and villagers in the background, not a main character.
Then again, maybe he accidently revealed a new game mode where you have to create new villagers to repopulate the city.

That gives me an idea. Imagine, if you will, that after each playthrough, your avatar gets saved in the data as a background character that shows up in repeat playthroughs as an NPC.

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1 minute ago, Dejimon11 said:

Not really found of their reasoning for why you can't change the shape and size of the OCs. For something that's meant to be the big selling point of this game they seem to be playing it safe with it. 

Seems to be a running theme with the game itself from what we've seen, only real parts that stand out so far are the story and the avatar itself.

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