Jump to content
Awoo.

Was playing through Sonic Advance 1 again...


RadicalLaRuby

Recommended Posts

It was mostly to do no damage boss runs again (dunno if I want to put them on Youtube again). But I realized something about the levels. Some really aren't that fun. I criticized the hell out for Advance 2 for cheap spike and enemy placement, and thought only in the later levels does Advance 1 suffer from that, but no.....all that happens throughout the whole game, as early as Neo Green Hill. There are some really unfair scenarios this game puts you in, like extremely low ceilings with the spikes, or bumpers blindly bouncing you right into enemies. Just traps placed randomly to annoy you and get in cheap shots rather than strategically teaching me how to avoid them.

I mean, I still think it's the best of the Advance trilogy since it kept things more grounded and the basics down in terms of physics and playable characters, but it's not nearly as great as I remember for a game I once considered to be worthy of the title Sonic 4. There are no huge control issues or jankyness though, and while I know even the classics have some pretty bad flaws, Advance 1 had lots more INTENTIONAL design flaws that continued to get worse each installment.

 

Side note, I will say playing with a GameCube control pad is goddamned horrendous. Years of preferring the former, I now discovered that 2D games feel much better with the GC analog stick, especially when playing as someone like Amy. I never liked Nintendo's control pads except for the GBA SP and the original fat DS.

Link to comment
Share on other sites

  • Replies 3
  • Created
  • Last Reply

Top Posters In This Topic

  • molul

    1

  • RadicalLaRuby

    1

  • Jar Jar Analysis 1138

    1

  • ClassicKnuckles

    1

Top Posters In This Topic

I remember being recommended Sonic Advance 1 as a new classic Sonic game. No way. Physics are very good, but that's all. Not bad, not great either.

Link to comment
Share on other sites

I think Advance 1 was a nice take on Modern Sonic in a classic setting. Even the mechanics went into depths I didn’t think they would attempt at doing like Sonic’s Air dash(which has some nice nuances) or Amy’s complex moveset.

I think the game does lack certain elements, mainly because it somewhat assumes you’ve already played these games. Other than that, the advance series are one of the best sonic games in my own perspective.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.