Jump to content
Sonictrainer

Sonic Mania Plus: Official Reveal (Coming July 17th) - NO SPOILERS

Recommended Posts

7 hours ago, Sonic Fan J said:

Or roughly 16/17 years ago with no representation after it. Even in Sonic BOOM! where her Advance 1&3 style would have made the most sense to return her actual platforming abilities include triple jumping and swinging on poles, two abilities that did not need her hammer at all regardless of the pole swinging using it in its animation. She was sold as acrobatic more so than anything but even that has not been capitalized on since. 

As for excuses for why it can't be done, there really isn't any since even fans have proven it can be done. What there is however is a little thing called demand. Mania was able to be successful due in part to the demand for what it delivered; a faithful reproduction of the Genesis/Mega Drive game formula. No matter how unique or special Amy's Advance 1&3 gameplay was, the demand for Amy from what I've seen does not necessarily include that gameplay. While I personally argue for at least keeping the rolling gameplay of a classic styled Sonic game, most cases of Amy demand does not include a description of how she should play in a Genesis/Mega Drive accurate game with those cases where her Advance 1&3 gameplay coming up is more that it would be accepted. The problem is that acceptance and demand are two very different things. It also does not address what the Mania team and Sonic Team/SEGA necessarily want/want to do with a classic representation of Amy

And just to play Devil's Advocate a little here involving excuses, what if the excuse in question is a matter of not wanting to use it. What if, perchance, part of the mentality of the Mania team is that if they were to add Amy they would want to leave their own unique stamp with her and could never achieve a satisfactory idea or agreement with Sonic Team/SEGA? Considering they did not re-implement Mighty's Wall Kick from Chaotix, instead opting for his new Hammer Drop ability, the possibility I bring up here is one that could very well explain why there is no playable Amy in Mania. Of course it is all just pure supposition and conjuncture, but imagine if you will that she was supposed to originally be included in a playable capacity and that those Amy bombs in MM really were meant to be a lighthearted joke hearkening back to her original interaction in Sonic CD. Just food for thought really...

*EDIT*

Adding on to address the confusion issue of her obscure nickname, you have to admit that more so than any other character if you were to show her Classic and Modern designs to someone who was ignorant of the series that they would not necessarily connect the two as being the same character in different art styles.

Given Sonic was granted his previous abilities as a secret, what makes you think Mighty WON’T have his wall jump in some capacity? Then again, the core cast is missing their 8-bit and Advance-onwards techniques, but they seem less important than Mighty’s wall jump (which had its animation already used by Sonic, though).  And Amy has it better than a lot of other characters who could potentially appear. Freedom Fighter, Honey,  & Chaotix “toys” coming out of the machine would have made it seem less like an isolated swat at her. 

Share this post


Link to post
Share on other sites
1 hour ago, Jack the Maniac said:

If anything Mighty is a copy of Sonic, Ray looks more original than Mighty does.

Nope, it's Ray who is really uninspired xD

He is just Tails with one tail, he share the same dominant color, he look to have a personality close to him, he have such a boring design x_x

 

Share this post


Link to post
Share on other sites
1 hour ago, Zanoss said:

Nope, it's Ray who is really uninspired xD

 he have such a boring design x_x

You sure? While his head shape and face remind me more of a monkey, his look is very distinct from other characters, especially depending on who draws him.

1 hour ago, Zanoss said:

He is just Tails with one tail

Do you know how many Sonic characters have just one tail, regardless if they're straight and thick, pointy, or big and bushy?

1 hour ago, Zanoss said:

he share the same dominant color

When did orange and yellow become the same color?

1 hour ago, Zanoss said:

he look to have a personality close to him

Sonic-Mania-Plus-980x620.jpg

Contrast Tails and Ray to Knuckles and Mighty in this picture.

 

3 hours ago, Zanoss said:

Honestly I would have prefer Honey rather than Ray

If Honey does get introduced in a sequel, what would her moveset be?

Share this post


Link to post
Share on other sites
15 hours ago, Miragnarok said:

Given Sonic was granted his previous abilities as a secret, what makes you think Mighty WON’T have his wall jump in some capacity? Then again, the core cast is missing their 8-bit and Advance-onwards techniques, but they seem less important than Mighty’s wall jump (which had its animation already used by Sonic, though).  And Amy has it better than a lot of other characters who could potentially appear. Freedom Fighter, Honey,  & Chaotix “toys” coming out of the machine would have made it seem less like an isolated swat at her. 

Admittedly Mighty's Wall Jump not being shown in action is why I never even considered it being a possible hidden extra like Sonic's abilities as I never even considered the secret menu and Sonic's extra abilities (I prefer the CD moveset but have never actually played Mania using it).

I also agree that Amy does have it a lot better than the other characters in the regard that she does have an existing moveset which could be drawn upon. My point was more to imply that they may not want to draw upon that moveset for any number of reasons. As @Skull Leader points out there really isn't any reason it can't be used. But can't and won't are to very different beasts.

And agreed again that more characters than just Amy in the gacha would have made it seem less like her fans were being necessarily attacked. But as I was trying to stay on the more positive side I things it is part of why I suggested that Amy was originally meant to be included in some greater capacity before that content was cut in which case those bombs would have been more of a cute nod to how she acted in Sonic CD, and not the blatant disrespect to Amy Fans it comes across as. Honestly, I really find it hard to believe that regardless of personal opinion that Sonic Team approved that content in the belief that it was openly an attack against Amy and her fans. It just seems like bad business sense (I know this is SEGA that we're talking about) and I'm willing to believe that hey just did not expect the negative reaction they got to what was supposed to be a cute reference.

8 hours ago, Sean said:

I don't think there's any conspiracy surrounding Amy's absense in Mania

Agreed. My hypothesis was more to give examples with a positive base that both considered possible positions that could be held in regards to demand, the artistic licence of the Mania Team, and the desires of the IP owner for why Amy would be excluded. My primary intention was more to demonstrate that beyond coding and gameplay excuses there is a plethora of additional reasons that could be considered for her exclusion. I probably could have explained that better though since I seemed to have caused some confusion.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

×

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.