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Motobug Presents: Sam & Max Hit the Stream (Sam & Max Freelance Police Stream) - Debuting at 5pm GMT/10pm EST - Series Finale- 5pm EST/10pm BST - Saturday 21st September

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"Just who are these guys?"

By popular demand after a small test screening, Motobug are ready to announce their next streaming project, and this one is going to be quite different from previous ones in the past. We're breaking the mold with what's seen as one of the best Video Game cartoons of all time, a series starring one of the oddest gaming duos of all times - Sam & Max! An iconic Lucasarts adventure game at one point, Sam & Max is one of the most unique series out there with nothing just quite like it. 

The Freelance Police consists of Sam - an enthusiastic detective with a relaxed attitude and is never seen without a box of junk and his beloved revolver, and Max - a crazed hyper lagomorph who loves violence, danger and any excuse to let out some lead. Join the duo's insane adventures as they travel into outer-space, underground, to jungles, and even to the back of a mutated refrigerator that holds a TV dinner meal that's desperately lonely.  

However, that's not all. Motobug will be trying something a little different this time around, as not only will be streaming the animated series, but due to the episodic nature of their later games - all of them compiled into seasons full episodes, and each episode fitting into roughly our timeslot for the streams, we've decided to also take a swing at streaming the actual Telltale episodes as well, which are considering even funnier than the animated series.

So with that, the order will be: 

-Sam & Max Freelance Police (Animated Series)

-Sam & Max Save the World (Season 1 TTG - 6 Episodes)

-Sam & Max Beyond Time & Space (Season 2 TTG - 5 episodes) 

-Sam & Max: The Devil's Playhouse (Season 3 TTG - 5 episodes). 

So, in terms of the usual questions -

Where will it be streamed?: Sam & Max will be streamed on Motobug

When does it start?: It begins on Saturday April 6th at 10pm GMT/5pm EST

Where will we get the episodes?: All of the episodes are on YouTube, which is what we will be using to stream.

How Many Per Night?: Due to being in a 11 minute format, the episodes will be compiled as 2A-2B - which means two 11 minute segments that fit as one episode. That means there will eight episodes per night, which equals to about four episodes of Motobug's usual 22 minute length.

As for the first night, here are the episodes we will be watching: 

Episodes:

Episode 1: The Thing That Wouldn't Stop (Parts 1 and 2) 

Episode 2A: The Second Show Ever

Episode 2B: Max's Big Day

Episode 3A: Bad Day on the Moon

Episode 3B: They Came from Down There

Episode 4A: The Friend for Life

Episode 4B: Dysfunction of the Gods

If there's any more questions regarding the stream, or the series, be sure to let me know and I'll try to answer as best I can. This series is an really damn good one, so the Motobug crew are plenty excited to watch it, hope to see you there!

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Well that was a largely successful first night! Unfortunately, we're already roughly a third through the series, but we've still got the Telltale seasons after the animated show. With that said - here's the episodes for next week:

Episode 5A - Big Trouble at the Earth's Core

Episode 5B - A Glitch in Time

Episode 6A - That Darn Gator

Episode 6B - We Drop at Dawn

Episode 7A - Christmas, Bloody Christmas

Episode 7B - It's Dangly Deever Time

Episode 8A - Aiiiieee Robot

Episode 8B - The Glazed McGuffin Affair

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Apologies for the delay with the episode announcement, as well as last week's hiatus. The next set of episodes are here, and will be aired on Motobug on Saturday 27th at 10pm GMT/5pm EST. This is the final set of episodes for the animated series, and then we will be hopping into the Telltale stuff soon after. We will also be doing a full 10 episodes of Sam & Max this week to close off the series - the final episode being double length.

Without further ado - 

Episode 9A - The Tell Tale Tail

Episode 9B - The Trouble with Gary

Episode 10A - Tonight, We Love

Episode 10B - The Invaders

Episode 11A - Kiss Kiss, Bang Bang

Episode 11B - Little Bigfoot

Episode 12A - Fools Die on Friday

Episode 12B - Sam & Max VS The Uglions

Episode 13 - The Final Episode

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With the main animated show over, we will be moving onto the Telltale Episodes next time with...

Sam & Max Save the World: Episode 1 - Culture Shock!

Sam & Max will also be on hiatus again this week as Game Night will be happening that Saturday, but we'll be back at 10pm GMT/5pm EST on Saturday 11th May.

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With Brady Culture's heinous mind-control scheme involving washed-up television celebrities out of the way, Sam & Max find their way shoved into the limelight once more when their next case brings the freelance duo to a hostage situation involving a talk show host. However, if the two want to even get inside the room in the first place, they're gonna need to achieve stardom through game shows, cooking shows, sitcoms, and betrayal in order to do so. Join us next time on Motobug for...

Sam & Max in...Situation Comedy!

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On this week's Sam & Max, the freelance police's latest case brings them into the shady underworld of the toy mafia, an outfit running the Ted-E Bear's Mafia-free Playland and Casino. Their goal? To find a mole hidden deep in the organisation and retrieve him, without getting themselves killed. Unfortunately, or maybe fortunately in Max's case - the duo will need to prove themselves to the mob in order to join them, and find their mole. 

Join us next time for The Mole, The Mob, and the Meatball.

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Ladies and gentlemen, it is time to vote for a new ruler, someone who will set people straight, and put down the right policies. As Sam & Max head towards the White House after a call to speak to the President themselves, the two find a new conspiracy ongoing. In order to get to the bottom of things, The Freelance Police will have to start a minor war with the Soda Poppers, get past agents, and somehow miraculously elect Max as the President of the United States against Abe Lincoln himself. 

Vote for Max this Saturday, in Episode 4: Abe Lincoln Must Die!

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After a few weeks, Sam & Max is making a comeback! We're nearing the end of the first Telltale season. Sam & Max will be jumping into a whole brand new reality as they begin to unravel the mystery surrounding them since the first episode. The Freelance Police will be entering the internet itself as they open themselves to Reality 2.0, a beta version of the game that's imprisoning people inside of it via hypnosis. Join the Freelance Police as they enter a new world that you will...never ever...want to leave.

Welcome to Reality 2.0

 

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After six episodes of planning, the mastermind of the hynopsis schemes reveal themselves with a diabolical scheme to brainwash the entire planet into clones of themselves! With little time to lose, Sam & Max must travel to the only possible hideout of this dangerous criminal - the moon. However, with a strange cult standing in their way, and Max becoming a target for this dastardly mastermind, the Freelance Police just may have met their match. Join us for the Season 1 finale - Bright Side of the Moon.

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9 hours ago, Ryannumber1gamer said:

After six episodes of planning, the mastermind of the hynopsis schemes reveal themselves with a diabolical scheme to brainwash the entire planet into clones of themselves! With little time to lose, Sam & Max must travel to the only possible hideout of this dangerous criminal - the moon. However, with a strange cult standing in their way, and Max becoming a target for this dastardly mastermind, the Freelance Police just may have met their match. Join us for the Season 1 finale - Bright Side of the Moon.

Sounds great! Hopefully I’m able to make it.

By the way, can watch Futari wa Pretty Cure via Crunchyroll?

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It's time for a new season!

Join the freelance police for another season of episodes as they go up against aliens, vampires, and the devil himself! Episode 1 will be premiering tonight at 10pm GMT/5pm EST, with the duo going after one of their greatest foes ever, a villain(?) who placed a hit on them, their greatest enemy yet - SANTA CLAUS!

Join us for...Ice Station Santa!

 

 

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This week, we're blasting off to a tropical paradise as Sam & Max explore strange portals opening up all around the city called Bermuda Triangles, teleporting citizens to the lovely locale of Easter Island, where The Freelance Duo will have to go up against talking babies, giant Moai Heads, a baby version of Jesse James, and so much more. Join us for a lovely all expenses paid vacation, join us for Moai Better Blues!

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After a long hiatus, it's finally time to discover the hidden truths behind the mysterious T.H.E.M! With Bosco kidnapped from his own store, Sam & Max get on the case to track down the paranoid storeowner man. Little do they know that their investigation into Bosco's whereabouts will take them beyond space, and the very fabrics of time itself. Join Sam & Max on a time-travelling adventure to rescue Bosco, and save the past, present, and future! Join us this Saturday at 10pm BST/5pm EST for...Chariots of the Dogs!

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With Bosco dead, and Sam & Max barely avoiding the same fate through a grisly explosion on a time travelling spaceship piloted by THEM, the freelance duo find themselves journeying to the depths of Hell itself in order to rescue Bosco's soul, and finally put this season's mystery to rest. However, when they get to hell, they find themselves in an exclusive section designed to torture people that Sam & Max screwed over. If the duo want to save Bosco, they're gonna have to go through the Devil himself, and right their wrongs to do so. However, little do they know that someone is pulling the strings on the situation they've endured throughout this season...

...Join us, for Season 2's finale - What's New, Beelezbub? 

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After many adventures, we've finally arrived to the final season of cases. It was a normal day, when Max finds a strange toy lying in the back-alley behind the office. Picking it up, he suddenly finds himself granted psychic abilities using the mysterious toy. Using the toy, the freelance duo use it to take a peak into the future, discovering a scene where they stop a mysterious space gorilla from destroying the city, and sending him back into the prison known as The Penal Zone.

Concluding the vision, the events seem to quickly play out, as the same villain from their future vision arrives on their street with his ship. Meeting the mysterious General Skun-Ka'Pe (or Skunkape as Max soon begins to call him), he claims he's here on a mission of peace. However, Sam & Max know the truth, and set out to stop him before he can destroy the city. However, more secrets are unveiled, and it turns out Skunkape's scheme ties a lot more into the freelance duo than they first thought. 

Join us for the first episode in the final overarching plot - join us for Episode 1 of The Devil's Playhouse...The Penal Zone!

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Bringing down the evil space gorilla that threatened the world seemed like the end of a strange story, however, the story isn't anywhere near over, as more mysteries are revealed to the Freelance Duo. Discovering skeletons of themselves attached to the mysterious Devil's Toybox, Sam & Max use a new toy of power to astro-project themselves into a set of corrupted historical movies that reveal the truth behind the dangerous and strange box. Join us as Sammeth and Maximus go up against rebellious street elves, Amelia Earhart, Molemen, curses, and Santa Claus himself in order to solve the puzzles protecting the box, and discover it's true power, although not all is as it seems...

...Join us for Episode 2: The Tomb of Sammun-Mak!

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An innocent lookback on the past goes horribly horribly wrong when Sam returns back to conclude the story of their great grandfathers, only to discover a dull-eyed Max. Upon closer inspection, the horrifying truth was made known, Max's brain was stolen, and his now lifeless body remained. Ridden with despair, Sam is determined to discover the identity of who stole Max's brain, taking on a noir detective appearance, and interrogating every person he finds. However, this conspiracy will just prove bigger and bigger, as ancient evils are awoken, villains return, and the timeline itself finds itself on the verge of collapsing...

Join us on Saturday 7th September, and discover the truth behind the mystery in...They Stole Max's Brain! 

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If you thought brain stealing and alternative timelines ruled by psychic child pharaohs was the strangest thing the freelance duo would be forced to endure this season, you thought very wrong. Having defeated the mad pharaoh Sammun-Mak, and both Skunkape and Paperweighte down for the count and having restored the timeline, it looked like Sam & Max had finally managed to lay the mystery of the Devil's Toybox to rest, however, things took a turn for the worse as the two suddenly found themselves surrounded by an army of the most unlikely suspect - Sam, and they only want one thing - the Devil's Toybox, and the ancient powers found inside of it.

Being chased into Stinky's Diner by the army of toy-hungry Sam clones, the group find themselves surrounded by a never-ending army, ready to tear them to pieces. It's now up to Sam (the original one) and Max to break out of the diner, and discover the source of the Sam clones, and more importantly - the true culprit behind not only the clone army, but the thing that has been pulling the strings on this story since the very beginning in order to get their hands on the Devil's Toybox.

Fight back against the army of Dogglegangers and discover the truth in Episode 4: Beyond the Valley of Dolls.

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A climatic psychic battle, a city under siege from evil and brainwashed clones of Sam, and a demonic beast ready to destroy the world about to be awoken, it seemed like it should've been the end of the adventure when Sam & Max managed to stop all three. However, as always, things took an unfortunate turn by a simple accident, as a drained Max falls on top of the egg containing the psychic monster that was almost awakened.

Accidentally swallowing some of the egg's juice, Max begins to quickly mutate, fusing with the demonic monster known as Junior, and producing nightmareish spawns determined to force the city into an eternal slumber so they can feed on their nightmares for eternity. With a now rampaging mutated monstrous Max crashing through New York  and acting president Superball preparing a final strike to kill the beast, it's up to Sam to put together a strike force to enter Max and destroy the source of his psychic abilities once and for all to restore him to normal before he winds up dead.

Join us for a season finale with an ending you definitely won't be expecting in...The City That Dares Not Sleep!

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