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Pokémon Scarlet & Violet - PLEASE TAG SPOILERS/LEAKS


Sonictrainer

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7 hours ago, Zaysho said:
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As an Incineroar fan who's extremely tired of Pokémon fans' whining, I need this to be real.

 

Aha! A man of quality, I see!

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Leaks already? Seems strangely early, considering just how little we know about these games yet. I think I'll do my usual thing of avoiding Pokémon spoilers.

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3 hours ago, Blue Blood said:

Leaks already? Seems strangely early, considering just how little we know about these games yet. I think I'll do my usual thing of avoiding Pokémon spoilers.

If I recall correctly, the leaker in question supposedly has links to the Chinese localisation team.  He's been doing this for a few years now.

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Just now, Salamander said:

If I recall correctly, the leaker in question supposedly has links to the Chinese localisation team.  He's been doing this for a few years now.

Ah, was he the same one who leaked ahead some of the Gen 7 designs?

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12 hours ago, Jovahexeon Jax Joranvexeon said:

Ah, was he the same one who leaked ahead some of the Gen 7 designs?

I think that was different, but this guy has been around since Gen 7.  Well, strictly speaking I think it's this whole chain of guys; the "Chinese Riddler", the guy who translates his leaks into English, and the account which reposts his leaks more publicly to his displeasure... causing him to occasionally fabricate leaks to bait them.  In other words, there is a tedious element of drama and leaker clout to the whole affair, making it rather more annoying that he's usually legit.

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  • 1 month later...

We have another Presents on Wednesday

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Attention, Trainers!

Tune in to our YouTube channel on Wednesday, August 3rd at 6AM PT for a #PokemonPresents video presentation with updates on Pokémon apps and video games, including #PokémonScarletViolet!

 

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All I'm looking to see is the name of the PokéSpain region and hopefully the confirmation of more regional forms and/or evolutions. That's all I need to see after PLA turned out so well. But SV will probably have some new battle gimmick comparable to Megas, Z-Moves and Dynamaxing. That's what I'm most worried about. I can't comment on competitive play, but those gimmicks have all been absolutely rubbish for developing the single player game. And chances of us having the brand new battle system from PLA are slim, so it'll just be the same old tired system with a shitty gimmick. 

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For myself, I'm okay with the one-off gimmicks, as I think the battle system basically refined itself into the perfect form with the physical/special split in Gen IV; and it's perhaps telling that what followed was Gen V messing around with triple battles and then the age of the gimmick.  All I really want on the battling front is something so unglamorous that it's never going to be high on GameFreak's list of priorities: A thorough review and rebalancing of stats, moves and movesets, type effectiveness, items and so on, cutting a lot of the accumulated cruft.  (A lot of Pokemon need their 3D models and animations revising to look as good as their 2D art, too.)  In fairness, they have started doing that, but it would be easiest and most effective in a game with a tighter regional dex... and given that the modern standard has been for regions to be absurdly overstuffed and there's no way Scar/Vi is going to be any different, I'm not expecting much.

Actually, after Sw/Sh I'm still not even sold on getting the game at all.  I'll see what the new trailer has to show me.

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Here's the newest Trailer for the Paldea Region!

 

Paldea Region Map

 

Spoiler

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Your adventure takes place in the Paldea region, a land of vast open spaces dotted with lakes, towering peaks, wastelands, and perilous mountain ranges. Along the way, all sorts of Trainers will be adventuring and honing their skills with Pokémon battles.

You can find lots of people and Pokémon living together in a variety of locations, ranging from a farming village with bountiful harvests to a port town with a bustling marketplace.

There are also Pokémon living in treetops, rivers, and all sorts of other locations in the wilderness—and they’re all just waiting to meet you.

 

 

 

New Pokémon: Cetitan & Fidough

Cetitan

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  • Cetitan
  • Category: Terra Whale Pokémon
  • Type: Ice
  • Height14'9"
  • Weight: 1,543.2 lbs.
  • Abilities: Slush Rush/Thick Fat
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Strong Muscles and Thick Blubber
Cetitan need to have tough muscles to be able to support their immense bodies, and physical attacks using their bodies have incredible power. They also migrate around the snowy regions, protected by a thick layer of subcutaneous fat.

The Horn on the Upper Jaw Freezes the Surroundings
A Cetitan has five hard horns. Among them, the horn on the upper jaw is able to gather ice energy, making the surrounding temperature extremely low and freezing the area around the Pokémon.

 

Fidough

Spoiler

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  • Fidough
  • Category: Puppy Pokémon
  • Type: Fairy
  • Height: 1'
  • Weight: 24 lbs.
  • Ability: Own Tempo
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This Pokémon Has a Moist, Smooth Feeling to It
Fidough’s moist, smooth skin has elastic qualities and is both firm and soft at the same time. When these Pokémon become excited, they intimidate their opponents by puffing up their bodies to appear bigger.

Its Breath Contains Useful Yeast
Fidough ferments things in its vicinity using the yeast in its breath. Said yeast is useful for cooking, so this Pokémon has been protected by people since long ago.

 

New Regional Variants: Paldean Wooper

Spoiler

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  • Paldean Wooper
  • Category: Poison Fish Pokémon
  • Type: Poison/Ground
  • Height: 1'4"
  • Weight: 24.3 lbs.
  • Abilities: Poison Point/Water Absorb
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They Live on the Land and Cover Their Bodies with a Poisonous Film
In ancient times, Wooper lived underwater in the Paldea region. But it seems after losing in a struggle for territory, they began living in bogs on land. 

To keep from drying out while living on land, they began to cover their bodies with a poisonous film.

Powerful Poisonous Liquid Emits from Their Tough Gills
These Wooper’s gills have hardened thanks to living on land for so long. Their bodies are heavy and they move slowly, but they can protect themselves by shooting powerful poisonous liquid from their gills. 

You may see poisoned Pokémon in areas where these Wooper live.

 

 

Naranja/Uva Academy

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At Naranja Academy and Uva Academy, you can meet new people, new Pokémon—and a new you
In the center of Paldea sits the largest city in the region, Mesagoza. It is here that you’ll find a school boasting a history that few other schools do, where people from all sorts of regions come to hone their skills against each other, be it through academics or Pokémon battles.

Age is not an issue in enrollment here, so a wide range of age groups—from children to adults—take the same classes, which mostly relate to Pokémon. It seems there are a few classes that you can take WITH Pokémon too.

In Pokémon Scarlet and Pokémon Violet, the name of the school, its emblem, its uniforms, and other details will differ depending on which game version you’re playing.

As the main character, you will be enrolling at the academy. Of course, you will not be alone at this school. You will also have friends you can sharpen your skills against—like Nemona, Arven, and Penny—in addition to unique teachers who will teach you what they know about battling, Pokémon biology, and more.

This academy is also where Director Clavell will give you and your friends an independent study assignment, the Treasure Hunt. Where will you go? Who will you meet? What will you accomplish? Embark on a journey across Paldea to gain new experiences, meet new people, and find your very own treasure.

Academy Characters: Clavell, Jacq, Arven, & Penny

Clavell

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Clavell acts as the director of the academy, and since you’re a new student, he will teach you many things about your school. He can be strict, but he can also be kind. He seems to be a friend of Professor Sada and Professor Turo.

 

Jacq

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Mr. Jacq is your homeroom teacher, and he teaches biology. He is very knowledgeable about Pokémon biology and is the developer of the Pokédex app for the Rotom Phone. He has a slightly airheaded side to him, and he sometimes loses himself in his research.

 

Arven

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Arven is an upperclassman at the academy. He’s good at cooking and is researching healthy recipes that can help Pokémon feel better. He will be asking you to help him out, since he isn’t good at Pokémon battles.

 

Penny

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Penny is in the same grade as you. She has a bit of a shy personality, and for some reason, she doesn’t seem to come to the academy very often. She is especially fond of her fluffy Eevee bag and always has it on her back.

 

Paldean Gym Leaders: Grusha

Spoiler

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Grusha used to be a professional snowboarder, but he is now the Gym Leader of the Glaseado Gym full-time. He is an Ice-type specialist who has Cetitan as his partner. He is usually coolheaded, but when battles get heated, he starts showing the emotions he usually keeps pushed down.

 

Remixed Feature: Legendary Rides

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During your adventure, you will meet a Legendary Pokémon—either Koraidon or Miraidon—and it will join you on your journey. Koraidon and Miraidon are full of mystery and are said to have power that far surpasses that of other Pokémon.

It seems Koraidon and Miraidon have even more forms than those we’ve already discovered—these Pokémon are capable of changing their forms to better suit what they’re doing or what terrain they’re traveling over.

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Sprinting Build / Drive Mode
Traveling through Paldea on foot can be quite the hassle. If you learn how to ride Sprinting Build Koraidon or Drive Mode Miraidon, you’ll be able to traverse the expansive Paldea region more freely and at full speed.

  • Sprinting Build Koraidon - It may look like a motorcycle, but it uses its powerful legs to run on all fours.
  • Drive Mode Miraidon - Miraidon accelerates by generating energy in its tail and throat, which transform into wheel-like rings.

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Swimming Build / Aquatic Mode
On your adventure, you’ll be able to jump into rivers, lakes, and vibrant oceans to approach the Pokémon that live there or cross perilous waters in a snap by riding Swimming Build Koraidon or Aquatic Mode Miraidon.

  • Swimming Build Koraidon - Koraidon floats by making its throat into a flotation device, and it propels itself by spreading a membrane between its toes and paddling through the water.
  • Aquatic Mode Miraidon - Miraidon propels itself by rotating its rings, but it also uses the jet engines on its legs to move forward on the water.

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You can jump from mountains, towering cliffs or tall buildings and glide toward your destination. Not only does this offer you more options when choosing what to do, but you can also freely glide around and enjoy a view that you can see only from the Paldean skies.

  • Gliding Build Koraidon - Koraidon unravels the twisted tendrils on its head, forming wings to catch the air and glide through the skies.
  • Glide Mode Miraidon - The antennae on Miraidon’s head extend and spread a membrane of energy to glide through the skies.

 

Remixed Feature: Terastallizing

Spoiler

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What is the Terastal phenomenon?

This phenomenon is found only in the Paldea region and makes Pokémon shine and glimmer like gems.

When a Pokémon Terastallizes, a Tera Jewel appears above the Pokémon’s head like a crown, and the Pokémon’s body glistens like a cut gemstone.

It’s said that the Terastal energy that seeps from the ground of the Paldea region is involved in the phenomenon.
Many details remain unclear, but Professor Sada and Professor Turo are researching this mystery.

 

Terastallizing holds the key to victory or defeat in battles in the Paldea region.

All Pokémon in Paldea can Terastallize to gain special power.

First, each Pokémon has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.

For example, some Eevee will have a Normal Tera Type, but some other Eevee have a Flying Tera Type.

There are 18 types, meaning there are countless combinations of Pokémon and Tera Types.

Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.

When to activate this special transformation and the combination of Pokémon and Tera Types you choose to use are all up to you.

Find what works best for you to gain the upper hand in battle!

You can Terastallize a Pokémon once per battle, and the transformation will last until the battle ends.

When a Terastallized Pokémon uses a move that matches its Tera Type and at least one of its original types, the boost to that move’s power will be even greater!

 

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You will need a Tera Orb to Terastallize a Pokémon
Only select Trainers in the Paldea region are allowed to carry this special item.

Once you Terastallize a Pokémon, your Tera Orb will lose all its Terastal energy, and you won’t be able to use it again until it’s been recharged. You can charge your Tera Orb if you touch crystals overflowing with Terastal energy or go to a Pokémon Center.

 

Remixed Feature: Tera Raid Battles

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Tera Raid Battles are a completely new battle format where you will team up with three other Trainers in order to take on a Terastallized wild Pokémon within a time limit. In Tera Raid Battles, you can attack without waiting for other Trainers’ turns, so it’s important that you cooperate with your fellow Trainers at a quick pace.

The Pokémon that will appear in Tera Raid Battles are fierce, but you can join forces with other players to prove victorious!

You’ll be able to attempt a Tera Raid Battle by touching shining crystals. The colors of these crystals correspond to the Tera Type of the Tera Pokémon you’ll encounter. They almost look like gemstones! Additionally, a sparkling pillar of light will be shooting into the sky above any of these crystals, making them easy to spot at a distance.

 

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This battle system has a time limit and allows you to continue attacking seamlessly without having to wait for other Trainers to choose their actions. Take on these battles by coordinating with your teammates and by increasing the stats of the Pokémon on your side or healing them.

Pokémon that appear in Tera Raid Battles may have a Tera Type that differs from their usual type or types.

Note: A paid Nintendo Switch Online membership is required to interact with other Trainers using the internet.

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You can cheer instead of using a Pokémon move.

here are three kinds of cheers you can use, and they will benefit all the ally Pokémon on your side. The three effects are boosting Attack and Sp. Atk, boosting Defense and Sp. Def, and healing.

Anybody can use these cheers, allowing you to play cooperatively even if your Pokémon hasn’t learned any moves to support other Pokémon.

You can use the three kinds of cheers a total of three times per Tera Raid Battle.

Cooperation is the key to Tera Raid Battles. Lead your side to victory by cheering!

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You will be able to search for allies to join your Tera Raid Battles, or you can join someone else who is searching for allies in their Tera Raid Battles.

Work together with Trainers across the world to try your hand at these battles!

 

Mystery Gift: Flying Tera Type Pikachu

Spoiler

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By purchasing Pokémon Scarlet or Pokémon Violet early, you will receive a special Pikachu as a gift.

This Pikachu has two unique characteristics:

  • It knows the move Fly, which it normally cannot learn.
  • Its Tera Type is Flying.

You can receive it by choosing Get via Internet from the Mystery Gift feature in your game, up until Tuesday, February 28, 2023.

* Note: You will need to connect your Nintendo Switch system to the internet to claim this early-purchase bonus.
The user profile on your system will need to be linked to a Nintendo Account in order to connect to the internet. (This does not require a paid Nintendo Switch Online membership.)

It takes approximately 1 to 1.5 hours of play time before you can access the Mystery Gift feature to input the serial code.

This special Pikachu can be received in either the retail version or the downloadable version.

 

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The new Pokemon designs are solid, as ever.  Cetitan I really like, but the games have historically not been kind to bulky Ice-types; Fidough is cute enough but as with Pawmi it strikes me that some of the new designs are distinctly small in a way that Pokemon haven't tended to be in the past.  Paldean Wooper is great, really clever to reinterpret its gills as a crossbone design; looking forward to seeing what it evolves into.

Terastal - curious.  So basically, you can give your Pokemon a powered-up single-type form, but you do not choose what that type will be.  The intention is probably that you're meant to discover a Pokemon's Tera Type and then tailor its movelist around that, but I wonder if the risk isn't just that people will feel they have to grind for the perfect type; there's an element of randomness there similar to how only certain individuals of a Pokemon species could Gigantamax.  I like that they managed to come up with a highly visually distinct look for each Tera Type which didn't require them to come up with new forms for everyone, they just need a head to anchor a fancy hat to.

The three stories I'm guessing are just going to be the regular elements of a Pokemon plot, decoupled; so, the gym challenge, an evil team, and the mystery of the regional gimmick.  Something like that.  While the idea is to make the plotline less linear, I do worry if it'll mean the individual plot elements will feel weaker for not being interlinked.  ...But at the same time, most of the past games treat the gym challenge and the main plotline as completely separate anyway to an absurd degree, so I guess this doesn't change much?  On that note, I don't think I care for just being given the legendary Pokemon right off the bat.  I was imagining they'd dole out individual Ride Pokemon for individual modes of transport, and the legendary would eventually unite them all.  I get it if the designers want to give you all your travel verbs off the back, and certainly my interpretation is more suited to a more linear game... but the case here is that Scarlet/Violet might be too open for me where some of the recent games have been too linear, the pendulum swinging too far the other way.

It sounds like gym leaders don't scale?  There's a reference in the material to heading straight for stronger gyms.  It makes sense for areas as a whole to have a kind of progressive level scale (whilst also having a mix of weak and powerful Pokemon), but gyms not having some kind of scaling means that, if you do take on harder gyms first, then the easier gyms are going to be even more of a pushover?

General note: I might be out.  I don't like open-world games, I find them too sprawling and overwhelming.  But I'll give it time; I particularly want to see what gyms look like on the inside, for example, what actually makes them gyms.

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Ok, so certainly super excited to see more stuff revealed, either confirming things that have been previously speculated about or leaked.

To cobble together general thoughts:

- The Open World dynamic + Gyms in any order. YES. I would be surprised if Gym's and areas don't scale with you though... otherwise what's the point. I think this is something that's been needed for a little while with the series though. I've enjoyed the last few titles, don't get me wrong, but it has definitely been something lacking in the "grand adventure" feel since routes have been so much more direct and handholdy without even basic puzzles - especially Sw/Sh. Let's just hope they balance the open world structure well - I'd rather this be more calming like Zelda BOTW than the overwhelming busibodiness of Horizon II.

- Legendaries - I actually think there's a misdirect here. I can't see us getting these creatures from the off, but more 1/3- halfway through, when you consider that they have unlockable abilities as you progress (to stop you scaling the entire world from the off) then this will hopefully mark for some decent progression and discoveries when it comes to exploring rather than the usual gatekeeping. 

- 3 stories to play around in? Again, this sounds like a neat principle in concept if they mash it together well enough with the open world feel. 

- Terastallizing. So basically this games Dynamax/Mega Evolve/Z moves gimmick? Can't say I'm not intrigued. Quite enjoyed Dynamaxing by the end of Sw/Sh (and loved the Max Lair), so I hope they have something similar here eventually. I'd say what changes the game up is the fact that their Tera From changes the Pokemon's Type - that will (hopefully) make for some more interesting battle tactics.  

- 4 Player Co-op. I mean, this in itself sounds like if you have the right set of friends then it could be a blast. Just a shame the Switch console doesn't specifically have an official way to locally plug in your headset and chat with your mates (unless it's Fortnite). So messenger/whatapp it will have to be. 

- Graphics. I mean, it's no Xenoblade 3 or Breath of the Wild... but this is by far a lot better looking than the reveal trailer, Sw/Sh, and legends for sure. The world looks very vibrant, the Pokemon look a heck of a lot more detailed, and the breezy flowing grass (which is so important) looks gorgeous. 

So yeah, I'm down for it when it comes out. That map looks like it will be super fun to traverse. 

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That new gimmick is fucking hideous, easily the worst we’ve had in terms of visual design, sounds interesting from a gameplay perspective at least

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7 minutes ago, Soniman said:

That new gimmick is fucking hideous, easily the worst we’ve had in terms of visual design, sounds interesting from a gameplay perspective at least

Personally, I think that visually it's quite pretty (but my eye always catches upon shiny things lol).

I think that The Pokemon company clearly have their eye on selling a s*** load of new mechanise with Swarovski. 

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I'm not enthralled. Don't get me wrong, I'm not totally put off either. But this info dump failed to exite me. Terastal looks ridiculous. It might be interesting to be able to change to change types mid battle, but visually it looks gimmicky and ugly. I honestly wish that they'd just revolutionise the battle system instead of taping on unnecessary gimmicks that I always do my best remove. It's another symptom of Pokémon awkwardly trying to balance its casual and competitive markets. The single player game is so far removed from competitive at this point that I wish that they would just fully divorce the two. Competitive should be allowed to shine in a game all about battles and deep mechanics whilst single player could just be a rich RPG experience that trims out all of the fluff that serves no proper in single player. 

Pokémon designs are strange. Why does Fidough feel like another Pokémon made for memes and Twitter? We already got Lechonk a few months ago. We already have a food themed, fairy type dog family in the Swirlix lounge. Fidough isn't Slurpuff bad, but it's still pretty naff. I do like Paldean Wooper though. As soon as I saw it I guessed that it was a poison/ground type. I like it. It's a clever, non gimmicky design. The ice whale is strange. No strong opinions about it. 

Then there's the legendaries and ooooof. They already looked strange, and now they're you're traversal tools? I don't know what to say about that. It's one thing to give the legendry some actually agency in the games apart from as some end game boss and that's appreciated. But I just wish that it looked better. 

Also the human designs. Something about them looks off. Why do they all have weird hair dye? I dunno. They're moving further and further away from anime. They're falling into something of an uncanny valley. 

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Neat. I like the idea better than Mega Evolutions or, like, making them really big. Z Moves are still my favorite one-time gimmick thus far, but enhancing same-type moves and changing type is an interesting idea all the same. Don't remember seeing it in the trailer, but can this affect any Pokemon, or just a select few? If it's the latter then I take back all the nice things I said.

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32 minutes ago, Indigo Rush said:

Neat. I like the idea better than Mega Evolutions or, like, making them really big. Z Moves are still my favorite one-time gimmick thus far, but enhancing same-type moves and changing type is an interesting idea all the same. Don't remember seeing it in the trailer, but can this affect any Pokemon, or just a select few? If it's the latter then I take back all the nice things I said.

Terastal appears to be available to all Pokemon, yes.  The visual effect is putting a crystalline texture on the Pokemon and attaching a type-specific ornament to its head, and that's something they can apply universally rather than having to come up with per-Pokemon designs - so everyone gets it.

Thinking on it a bit more, I think it's kind of a reach - like they just had to have a gimmick - but I like how it looks and it's not hugely intrusive, so I've got no problems with it.  I do wonder if there are any Pokemon designs which might cause issues with the head-attachment effect?  Like Pokemon with no head, or multiple heads.  Which Doduo head gets the hat?  (If it's not in the Paldea dex, we'll know why!)

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43 minutes ago, Indigo Rush said:

Neat. I like the idea better than Mega Evolutions or, like, making them really big. Z Moves are still my favorite one-time gimmick thus far, but enhancing same-type moves and changing type is an interesting idea all the same. Don't remember seeing it in the trailer, but can this affect any Pokemon, or just a select few? If it's the latter then I take back all the nice things I said.

I’m pretty sure they said every Pokémon *goes and checks* yes,every Pokémon.

I initially thought this was an insane thing for them to do considering the Pokédex cull of Sword/Shield… However, I have just realised that when they go all $10,000 on their trainer they appropriate a new type right? (I think they said there are 18 of them) and this is determined by the crown jewel that affixes to their head. 

They were careful of what they showed off here, but really what we’re getting is not technically new Pokémon redesigns like with Dynamax/Gigantamax, but the fact that Pokémon can wear 18 different types of hats + the application of the shiny coat of crystal to their look. 

That sort of brings it down a slight notch for me. However the fact that this could be a game changer in battles is what matters more at the end of the day. 
 

Edit: Apologies if this literally says the same as above. I posted near on the same time without realising 😅

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Aesthetically Mega Evolutions are still imo 10x more interesting than “just a crystal overlay over the Pokémon”, but mechanically, they’re probably the most interesting one time gimmick. 
 

wont lie, I kinda wish we had a Pokémon game where all the gimmicks were available to use. (Or at least a few of them). I guess I got hope we might see that here, considering the anime this arc has shown that very thing, mega evolutions, Gigantimax, Z-moves all being used against one another. But clearly, I got my hopes up.
 

I’ll still get this game probably, but won’t lie, the games not blowing my mind currently. 

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I feel like the utility to change types (possibly in ways that your opponent cannot predict) is a shot at giving some lesser used mon's another go at the metagame. It should be interesting in that regard. Changing a key pokemon's type mid battle could make for a wild twist. I also like that this gimmick follow's the Z-Crystal trend and offers up a boon that all pokemon, weak and strong can get in on. Mega evolution was locked behind regular evolution, and the stone acquisition pushed 99% of it into the endgame. Gigantamax too, favored only a small number of mons.

 

Not a fan of the crystal overlay and fancy hats... maybe it'll grow on me.

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Further notes on Terastal, since there is much which is still mysterious or just buried on the website:

  • A Pokemon's Tera type has a higher chance of being the same as its regular typing or one of its two regular types (i.e. a Fire/Flying Pokemon would probably have Fire or Flying Tera type).
  • It's not yet clear if a Pokemon can have any Tera type, or if each species has a subset of possible Tera types.  (Hopefully the former, and this seems to be implied.)  You can see that it might be problematic for a Pokemon's Tera type to be a type it can't actually learn any moves from - though it could still benefit defensively.
  • It's not yet clear if Tera Raid Battles are the only way to get Pokemon with non-standard Tera types, or just the most reliable way.  (Hopefully the latter.)  Conversely, it sounds like Tera Raid Pokemon might still be able to have conventional Tera types, they won't all be exciting ones.
  • You can see what Tera type a Raid Pokemon is going to have by the colour of the overworld crystal that triggers the Raid, and likewise the Pokemon's silhouette is displayed before you start the battle - so you can tell before going in if a Raid will actually get you something you'll want.
  • "When a Terastallized Pokémon uses a move that matches its Tera Type and at least one of its original types, the boost to that move’s power will be even greater!"  The meaning of this is disputed: What currently seems likeliest is that, if your Tera type is the same as one of your two regular types, you get an additional boost to same-type attack bonus, perhaps as compensation for not having access to an alternative STAB or defensive type when Terastalised.  (Another interpretation suggests that the Tera attack boost is separate from the typical same-type attack bonus, and that for offensive purposes you will still have STAB on your regular typings - and therefore they can stack.  Let's say that Fire/Flying Pokemon is Grass Tera.  It would be a Grass-type defensively and thus would resist Water, but would get STAB bonuses to Fire and Flying moves and a Tera bonus to Grass moves.  Conversely, if it was Fire Tera, it would get both STAB and Tera bonus on its Fire-type moves.)  Either way, you may have to make a trade-off between power and defence!
  • Terastal can't be used in consecutive battles; per the website, your Tera Orb depowers after each use and needs to be recharged at crystals or Pokemon Centres.
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  • 3 weeks later...

We have some new information from the World Championships 2022.

 

New Pokémon: Cyclizar

Spoiler

pokemon-cyclizar.pngp02_01.jpg

  • Cyclizar
  • Category: Mount Pokémon
  • Type: Dragon/Normal
  • Height: 5'3"
  • Weight: 138.9 lbs.
  • Ability: Shed Skin
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A Pokémon That Lives with Humans
This Pokémon has lived in many households in the Paldea region since ancient times. It has a mild disposition, and people riding Cyclizar are a very common sight. It appears Cyclizar don't mind being ridden because the warmth of a rider helps stave off the cold.

A Body Optimized for Running
Cyclizar can sprint at over 70 mph while carrying a human. Its extremely hard head and thick, lithe tail are not only useful for maintaining balance and absorbing shocks while sprinting—they also provide effective ways to attack during battles.

 

New Moves: Shed Tail & Tera Blast

Spoiler

p02_03.jpg

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Shed Tail: The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting.

p04_06.jpg

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Tera Blast is a Normal-type move that can be learned with a TM. When used by a Terastallized Pokémon, it becomes a move of the same type as the Pokémon’s Tera Type and displays its immense might. Use it at the right moment to change the flow of the battle.

Tera Blast inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

 

New Items: Mirror Herb, Covert Cloak, & Loaded Dice

Spoiler

p05_02.jpg

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Mirror Herb
This herb will allow the holder to mirror an opponent’s stat increases and boost its own stats–but only once.

p05_03.jpgp05_04.jpg

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Covert Cloak
This hooded cloak conceals the holder, protecting it from the additional effects of moves.

p05_06.jpg

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Loaded Dice
If a Pokémon holding this item uses a multistrike move, that move will be more likely to hit more times.

 

Tera Type Reveal: Ghost

Spoiler

p04_02.jpg

The Ghost Tera Type Hat is a reference to the original Ghost sprite from Red/Blue/Yellow Version

 

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So, Cyclizar is looking more like a Starter mount then, with one of the box art legendaries possibly being it’s evolution via some means? 

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Huh...

Spoiler

So the legendary lizards are seemingly getting a pre-evo, like Sun and Moon's mascots did. Now I'm wondering if you might actually start the game with a rideable Cyclizar, and it'll eventually evolve as the story progresses.

The new items seem interesting from a competitive standpoint, I guess.

I'm almost certain now that Terastallising will make any Pokemon a mono-type, even if its Tera type is shared with its regular typing in any way. I feel like it'd probably be too complex, otherwise.

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Cyclizar is a top-tier Pokémon design. It's actually kind of a shame that it'll likely evolve into the box legendaries. It's got a theme going on, but isn't over-designed to the point of looking like a gimmick. I love it. 

Terastal still looks weird AF though. It might be fun but it'll never be a good look. I'm expecting them to reveal some special, unique Terastal forms later on. That's what they did for Z-moves and Dynamax, with some Z-moves getting specific to certain Pokémon and a handful of Pokémon getting unique Gigantamax forms. 

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