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Sonic Generations: New Screenshots and Arts [Archive]

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All the links are broken can you upload a .zip of the first shots?

EDIT: 12000x7500 resolution for a fucking logo?! why do you even NEED an resolution that damned big?! :blink:

Edited by goku262002

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The Tenth Picture is dreamlike.

That shit is my new wallpaper. Sega have made a lot of visually impressive games, but damn, this is perfect in every single way. Hopefully once the graphics get improved throughout development we'll get to see even more epic shots like this.

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That shit is my new wallpaper. Sega have made a lot of visually impressive games, but damn, this is perfect in every single way. Hopefully once the graphics get improved throughout development we'll get to see even more epic shots like this.

They're all my wallpaper :P Love the Windows7 cycling wallpaper feature.

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Holy shit EpicSauce put those back in their links!

They're all my wallpaper tongue.gif Love the Windows7 cycling wallpaper feature.

Sigh, curse my not 1080p screen. But not even the gods themselves will stop me from achieving that new laptop!

Edited by Black Spy

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Wow, I love that artwork! They're really going the extra mile with the poses and everything.

Also, am I the only one who noticed that the eyes (both classic and modern) look really weird in the screenshots when looked at up-close? Like they're really low-res or something. I hope that's not what it looks like in the final game. >_<

Other than that, this game looks REALLY nice. I'm excited! :D

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Also, am I the only one who noticed that the eyes (both classic and modern) look really weird in the screenshots when looked at up-close? Like they're really low-res or something. I hope that's not what it looks like in the final game. >_<

Other than that, this game looks REALLY nice. I'm excited! :D

No need to worry there. Those are little finishing touches that always get patched up before the launch date.

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Also, am I the only one who noticed that the eyes (both classic and modern) look really weird in the screenshots when looked at up-close? Like they're really low-res or something. I hope that's not what it looks like in the final game. >_<

See my topic about concerns. There's more than just the eyes, too.

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The water in that third pic looks so damn nice.

We see some of it in the trailer, splashing and looking all pretty like. This is the sort of detail I never expected to see outside a fangame, and holy crap they actually did it! Green Hill has never been this detailed and pretty before.

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We see some of it in the trailer, splashing and looking all pretty like. This is the sort of detail I never expected to see outside a fangame, and holy crap they actually did it! Green Hill has never been this detailed and pretty before.

Besides the HD and Hedgehog Engine goodness, I love the artistic direction they are going with the game and the creative additions they added instead of just literally taking Green Hill and turning it HD. Besides the lushness, I particularly love the added woodworks around the stage (from fences and platforms to wind panels and bamboo dams) and the emphasis on the waterfalls and caverns. This rendition of Green Hill looks fantastic, I absolutely adore it.

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Besides the HD and Hedgehog Engine goodness, I love the artistic direction they are going with the game and the creative additions they added instead of just literally taking Green Hill and turning it HD. Besides the lushness, I particularly love the added woodworks around the stage (from fences and platforms to wind panels and bamboo dams) and the emphasis on the waterfalls and caverns. This rendition of Green Hill looks fantastic, I absolutely adore it.

It's exactly the way GHZ should look in this day and age. Not just "Green Hill Zone- now in 3D" (like SA2) or "Green Hill Zone- now with noise filters" (like S4), it's actually fresh and new. Instantly recognisable, and fresh as a new pair of pants.

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They must have been working on this game for a while for them to gives us all this info and stuff so early since the announcement. The screenshots are awesome though.

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