Jump to content
Woun

Sonic Generations: Special E3 Topic [[UPD: E3 Trailer | 3DS Gameplay] Go watched City Escape Videos]]

Recommended Posts

I think I could watch him breakdance all day.

Did sonic spin on his finger? :blink:

There I go again.

And ten times later, I still can't tell. I think it's just his hand, but there is grass in the way.

Share this post


Link to post
Share on other sites

Can somebody explain to me if the so-called "Super Sonic Drift" is simply the same drifting move in Unleashed with Sonic rolling instead of reaching his arm out to drift, or is it a separate move altogether? I think I read that the former was the case, but I just wanted to be sure.

From what i've seen and from what i 've heard the Spin Dash Drift can be used in all corners to drift and build up more speed than just drift and lose some.

You can use that move by pressing LT+RT(360), L2+R2(PS3) and if you want to retain your ball mode you can keep pressing the buttons and keep running in a ball form!

It sounds like really cool and i really want to try it out.

Also thanks a lot for the gameplay vids. I think that Classic Sonic is really-really close to his Genesis physics. If they can make the rolling a little more eh "powerful" so when you roll you don't lose speed then i think fellas you have in your hands what you wished for...

Modern Sonic controls look pretty tight and polished.

Edited by frokenok3

Share this post


Link to post
Share on other sites

When the boost version of Green Hill is playing you get to see some Spindash drift snaking! Also I'm going to screencap and post each potential alternate path I see for modern Sonic.

Ninja'd!

Yeah the Spin Dash Drift is looking awesome!!! A really nice touch from ST!

Come on Demo release date announcement!

Share this post


Link to post
Share on other sites

It was sooo hard trying to pay attention to that video. Jun was just ripping those riffs like crazy. But I did see the SDD. Looks pretty slick. And when you said snaking....I was thinking of Unleashed HD style snaking.

Did anyone else notice that in that version shown, Red rings and omochao were like everywhere?

Edited by Eternal Awesomeness

Share this post


Link to post
Share on other sites

Its the small things you know...

And being that report wise that SDDing actually makes Sonic go faster than Sonic's top speed boosting is an interesting way to incorporate spin-dashing to Modern Sonic...very nice touch indeed...

So pretty much while taking corners Sonic revs up and launches himself at higher speeds SDDing until you roll out of it? That's sounds very interesting....

I can't wait to abuse this XD

Edited by Voyant

Share this post


Link to post
Share on other sites

Its the small things you know...

And being that report wise that SDDing actually makes Sonic go faster than Sonic's top speed boosting is an interesting way to incorporate spin-dashing to Modern Sonic...very nice touch indeed...

So pretty much while taking corners Sonic revs up and launches himself at higher speeds SDDing until you roll out of it? That's sounds very interesting....

I can't wait to abuse this XD

Abuse for the win?! xD

This is gonna make a nice addition to the speedruns. If you can retain ball mode out of corners then i can see full speedruns while in ball form.

Share this post


Link to post
Share on other sites

From what I've heard, it's just a drift with the spinball look. It appeared in the Gamespot demo at the beginning of GHZ modern but was never seen again because these players don't understand what drift is.

Share this post


Link to post
Share on other sites

I knew that's what he meant. Basically, these things aren't set in stone. Last year Iizuka was on about how we would never see Classic Sonic again. And now... yeah. :)

Strange...the graphics in those screens look very much improved....

Hardly. That's what all the screenshots look like. Decentish graphics, crappy visuals.

Share this post


Link to post
Share on other sites

Can you imagine the amount of speedruns the demo will have whenever it is released? :blink:

Yeah i imagine tons of videos on youtube. Tons of walkthroughs and tons of hands-on SG and reviews of the demo etc. etc.

When the demo come, i'm going to post a 1st run playthrough, a walkthrough to find paths and shortcuts and of course speedruns for Classic & Modern Sonic. :)

Share this post


Link to post
Share on other sites

Once again, I think we need to see 3DS shots from other stages, both stages look so empty because they're trying to be close to the original, let's see if we can get something like Final Rush next.

Share this post


Link to post
Share on other sites

Once again, I think we need to see 3DS shots from other stages, both stages look so empty because they're trying to be close to the original, let's see if we can get something like Final Rush next.

Casino Night. It's in and will go a long way to determining whether or not the rest fo the game is as bland as GHZ.

Share this post


Link to post
Share on other sites

Casino Night. It's in and will go a long way to determining whether or not the rest fo the game is as bland as GHZ.

True, should be pretty headache inducing if done right.

Share this post


Link to post
Share on other sites

Casino Night. It's in and will go a long way to determining whether or not the rest fo the game is as bland as GHZ.

Similar to how City Escape quelled many of the issues (Corridors) shown in GHZ. It would be funny if another stage came along and saved the day for the 3DS version as well.

Edited by Sega DogTagz

Share this post


Link to post
Share on other sites

:P

It does make you wonder though. All of of the levels going to be highways in the sky?

Yeah, I guess it depends on how accurate they stay to the original designs.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.